Steps to Reproduce
0. Boot the game.
1. Login to the game.
2. Change a Mech's loadout
3. Save the new Loadout
4. Observe indefinite saving takes place.
Workarounds
Reboot the Game.


4 replies to this topic
#1
Posted 27 May 2013 - 02:08 PM
#2
Posted 09 October 2013 - 10:30 AM
Its not indefinite, but it takes significantly longer for my mech to save after reconfiguring my modules.
#3
Posted 23 October 2013 - 06:32 AM
I had this issue when I did a huge loadout modification. It was an atlas where I had no armor and it almost filled to the top with ammo (it was a joke build I was having fun with). I removed all the ammo and filled it back up with a normal weapon and armor loadout. Once I hit save the client just sat there for like 5 mins or more.
Eventually I shut down the client and restarted it. I noticed that like 1/2 the changed I made were there, after that I redid the rest of the changes and it saved normally that time.
Eventually I shut down the client and restarted it. I noticed that like 1/2 the changed I made were there, after that I redid the rest of the changes and it saved normally that time.
#4
Posted 24 October 2013 - 04:22 AM
Is this related to how the mech lab loading times increase greatly the more mechs you own? I notice that on one acount with only 2 mechs the lab and interface load significantly faster on launch, when changing loadouts and when loading back in after a match. Is the increased number of mechs due to the pheonix pack delivery causing this problem to be more apparent? Could it be that a large data loading operation from the server to the client can be stuck indefinately if the connection suffers packet loss during that window?
#5
Posted 29 October 2013 - 03:53 PM
I am also experiencing this problem, seems to happen with mainly large changes. Small changes seem to have no effect on it.
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