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Sound Issues - Very Slight Static Sound, Gets Worse At End Of Round


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#1 Tooooonpie

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Posted 30 October 2013 - 02:27 PM

I've noticed a slight static sound in my headset when playing, mostly when moving - I've also noticed that since the patch, when the round ends it suddenly gets worse

Anyone else experiencing similar issues at all?

#2 Durant Carlyle

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Posted 30 October 2013 - 07:52 PM

There is a static/buzzing sound that happens when you are near a 'Mech that has disconnected. That explains the EOR screen, as everyone disconnects after looking at their scores. I don't know about buzzing during normal play, as I haven't experienced it.

BTW, this belongs in Patch Feedback, as it happens only since the patch. You would have seen a similar thread if you had gone there.

#3 Kyone Akashi

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Posted 03 November 2013 - 08:26 AM

Ahh, and here I thought my headset was broken...

Thanks - I've just noticed this as well. Indeed seems to be something that came with the new patch, or at least it never occurred to me until now.

#4 Papapeshu

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Posted 03 November 2013 - 09:12 AM

Relieved others are experienceing this.
Thought it was that white noise that pours outta the wife's gob! :P

#5 Z01

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Posted 09 November 2013 - 07:54 AM

Same here both speaker and headset giving lots of noise... Very irritating.

#6 CarNaGe X

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Posted 10 November 2013 - 02:46 AM

Yeah i get this since the newest patch.

#7 XphR

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Posted 10 November 2013 - 10:30 AM

View PostC J Sparrow, on 03 November 2013 - 09:12 AM, said:

Relieved others are experienceing this.
Thought it was that white noise that pours outta the wife's gob! -_-

You put your game room too close to the kitchen?

#8 Papapeshu

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Posted 10 November 2013 - 10:41 AM

View PostXphR, on 10 November 2013 - 10:30 AM, said:

You put your game room too close to the kitchen?


"Game room"??
...Living room, yes!
How else can I get bacon between matches when my minions are sleeping?!

#9 XphR

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Posted 10 November 2013 - 10:52 AM

>_<

#10 DarK ICe

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Posted 11 November 2013 - 09:22 PM

i get this also hope its fixed in the next patch





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