Consumables - Why You Use Or Don't Use Them
#41
Posted 01 November 2013 - 02:38 AM
12 v 12 I still drop em almost every match if I'm running recon.
#42
Posted 01 November 2013 - 02:40 AM
I used coolshots a lot before the income nerf thogh. They make a huge difference if you're a light/brawler.
Edited by Tahribator, 01 November 2013 - 02:40 AM.
#43
Posted 01 November 2013 - 02:43 AM
#44
Posted 01 November 2013 - 02:47 AM
1. Paying for a consumable means the income from a win drops to the ballpark of income for a loss. That would mean the consumable would have to turn the game from a loss to a win every time i used it. This leads to point 2: they just aren't very good.
#45
Posted 01 November 2013 - 02:56 AM
#46
Posted 01 November 2013 - 03:29 AM
Coolant is a Deadly Sin itself, the Strikes should be a Commanders special ability...
#47
Posted 01 November 2013 - 05:12 AM
Coolant (Reason to use in the middle of a brawl you do not want to shutdown)
Air strike (Reason to use area denial weapons Conquest or if other team is dumb enough to stand in close group)
UAV (Reason to use in scouting as support for LRM)
#48
Posted 01 November 2013 - 05:26 AM
Riptor, on 01 November 2013 - 02:13 AM, said:
With nothing at stake why should i invest precious cbills into what buils down to a situational gimmick?
And while the UAV is usefull the current meta of "play and forget" with no consequences attached to a loss makes its use undesirable.. because why should you gimp your cbill gain even more then it allready is when theres no risk for a loss?
If you "basicly just fight for fun all the time," what difference does it make how fast you make c-bills? What makes them so "precious?"
It's not real money. They don't cost a dime unless you want them to.
#49
Posted 01 November 2013 - 06:06 AM
But there's just too much to do to obtain it and its almost useless ingame.
UI and whole design of obtaining those stuff is too complex and not worth the effort.
IMO.
#50
Posted 01 November 2013 - 06:15 AM
OneEyed Jack, on 01 November 2013 - 05:26 AM, said:
It's not real money. They don't cost a dime unless you want them to.
Because new mech and new equipment is fun. No new mechs, no new equipment is less fun.
#51
Posted 01 November 2013 - 06:40 AM
MustrumRidcully, on 01 November 2013 - 06:15 AM, said:
I have loads of fun in My D-DC(Primary ride)
(F)Atlas
Sara
Whichever Mech Mech strikes my fancy.
Thats it I have 4 Mechs 2 are identical chassis
One is because I have a Heart
One is because I want to test something.
Once the Battlemaster releases to the general public, I will buy 3, XP them to master, and keep the 1G cause that is what Mech Joe pilots until 3060something! I have a history, Now I wanna make it happen!
#52
Posted 01 November 2013 - 07:26 AM
#53
Posted 01 November 2013 - 07:32 AM
Edited by Commodore Frank, 01 November 2013 - 07:34 AM.
#54
Posted 01 November 2013 - 07:34 AM
Edited by StalaggtIKE, 01 November 2013 - 07:39 AM.
#55
Posted 01 November 2013 - 07:38 AM
Edit: The lack of autorebuy is annoying.
Edited by Wispsy, 01 November 2013 - 07:39 AM.
#56
Posted 01 November 2013 - 07:41 AM
Deathlike, on 31 October 2013 - 11:04 AM, said:
My only problem with these is that they're so damned hard to use. Instead of making it easy and giving you a ground target reticle, it just drops it on the spot where your reticle happens to be pointing. Hit a bump in the ground or drop elevation adn you just screwed the pooch.
#57
Posted 01 November 2013 - 07:44 AM
Trauglodyte, on 01 November 2013 - 07:41 AM, said:
Well, you could just keep practicing them in the Training Grounds. The item isn't consumed there fortunately.
It's an expensive 40k experiment....
#58
Posted 01 November 2013 - 10:51 AM
Trauglodyte, on 01 November 2013 - 07:41 AM, said:
My only problem with these is that they're so damned hard to use. Instead of making it easy and giving you a ground target reticle, it just drops it on the spot where your reticle happens to be pointing. Hit a bump in the ground or drop elevation adn you just screwed the pooch.
It uses the arm based (small circle) reticule. Provides very fine aiming when in 3X zoom. Advanced Zoom would make for pinpoint targeting. You can even hide the smoke if you do it right.
Edited by Almond Brown, 01 November 2013 - 10:52 AM.
#59
Posted 01 November 2013 - 11:02 AM
#60
Posted 01 November 2013 - 11:29 AM
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