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Too Many Assaults


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#161 Dr B00t

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Posted 06 November 2013 - 10:20 AM

they pretty much abandoned "role-warfare" (a pillar of gameplay they used to sucker founder's money out of me)

#162 Joseph Mallan

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Posted 06 November 2013 - 10:22 AM

View PostDr B00t, on 06 November 2013 - 10:20 AM, said:

they pretty much abandoned "role-warfare" (a pillar of gameplay they used to sucker founder's money out of me)

I paid it figuring they didn't know what actual role warfare was. This way I would not be disappointed.

#163 Asakara

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Posted 06 November 2013 - 10:23 AM

View PostJoseph Mallan, on 06 November 2013 - 10:18 AM, said:

He was also depicted as the Lesser master to Bruce. SO a Near Noob Assault v PEEF.


Huh? Kareem's character is = "Near Noob Assault"? I guess both Wikipedia and I remember the movie differently than you:

http://en.wikipedia....i/Game_of_Death

While inside the pagoda, they encounter a different opponent on each floor, each more challenging than the last. Although his allies try to help out, they are handily defeated, and Hai must face each of the martial artists in one-on-one combat. He defeats Filipino Eskrima master Dan Inosanto, Korean Hapkido masterJi Han Jae, and finally Kareem Abdul-Jabbar, who fights with a free and fluid style mirroring Lee's Jeet Kune Do. Because Abdul-Jabbar's character has great size and strength in addition to a fighting style as potent as Lee's, he can only be defeated once Hai recognises that an unusually high sensitivity to light is his greatest weakness.

Edited by Asakara, 06 November 2013 - 10:24 AM.


#164 Joseph Mallan

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Posted 06 November 2013 - 10:32 AM

View PostAsakara, on 06 November 2013 - 10:23 AM, said:


Huh? Kareem's character is = "Near Noob Assault"? I guess both Wikipedia and I remember the movie differently than you:

http://en.wikipedia....i/Game_of_Death

While inside the pagoda, they encounter a different opponent on each floor, each more challenging than the last. Although his allies try to help out, they are handily defeated, and Hai must face each of the martial artists in one-on-one combat. He defeats Filipino Eskrima master Dan Inosanto, Korean Hapkido masterJi Han Jae, and finally Kareem Abdul-Jabbar, who fights with a free and fluid style mirroring Lee's Jeet Kune Do. Because Abdul-Jabbar's character has great size and strength in addition to a fighting style as potent as Lee's, he can only be defeated once Hai recognises that an unusually high sensitivity to light is his greatest weakness.

From experience in Wing Chun Do(Bruce's original trainig system), Greater size and strength is NOT an advantage... Even though using his style, my being able to hit with a force up to 10x my weight (effectively 3,000lbs of force when mastered), would not make me an equal to Bruce. You can believe the Hollywood BS, I saw what that style could do. There is no style "as potent" as what Bruce uses.

Edited by Joseph Mallan, 06 November 2013 - 10:32 AM.


#165 PropagandaWar

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Posted 06 November 2013 - 10:36 AM

Huh. Weird ran 10 games with our original Crow Hunchback lance. Didn't lose one game. Were we high damage/Kills every game? No but we held off confused or killed the opposition in good style. One match we kept 3 assaults and two heavies busy long enough for other lances to wipe out the lighter portion of the enemy and then come up behind and help us smash the team. Great game. I personally feel Heavies are the dangerous mechs in the game Assaults well... 1-3 in a match are good after that they are a handicap especially if they don't stick together.

#166 Asakara

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Posted 06 November 2013 - 10:37 AM

View PostJoseph Mallan, on 06 November 2013 - 10:32 AM, said:

From experience in Wing Chun Do(Bruce's original trainig system), Greater size and strength is NOT an advantage... Even though using his style, my being able to hit with a force up to 10x my weight (effectively 3,000lbs of force when mastered), would not make me an equal to Bruce. You can believe the Hollywood BS, I saw what that style could do. There is no style "as potent" as what Bruce uses.


Unless I am misunderstanding you, what you posted is my original point with the image.

For some veteran light pilots size does not matter and they can win against an equally skilled opponent in a larger, more powerful mech.

Edited by Asakara, 06 November 2013 - 10:39 AM.


#167 Joseph Mallan

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Posted 06 November 2013 - 10:40 AM

View PostAsakara, on 06 November 2013 - 10:37 AM, said:


Unless I am misunderstanding you, what you posted is my original point with the image.

For some veteran light pilots size does not matter and they can win against an equally skilled opponent in a more powerful mech.

That isn't an equally skilled comparison. That is a PEEF(elite) v Me(Veteran) Comparison.

Edited by Joseph Mallan, 06 November 2013 - 10:40 AM.


#168 Asakara

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Posted 06 November 2013 - 10:49 AM

View PostJoseph Mallan, on 06 November 2013 - 10:40 AM, said:

That isn't an equally skilled comparison. That is a PEEF(elite) v Me(Veteran) Comparison.


<sigh> I am confused then. I am not comparing you with anyone. In the description for the scene I posted above it states that in the movie Kareem's style is equally as potent as Bruce's. That is my basis for comparing equally skilled pilots.

On second thought.. Just forget it.

#169 Joseph Mallan

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Posted 06 November 2013 - 10:51 AM

View PostAsakara, on 06 November 2013 - 10:49 AM, said:


<sigh> I am confused then. I am not comparing you with anyone. In the description for the scene I posted above it states that in the movie Kareem's style is equally as potent as Bruce's. That is my basis for comparing equally skilled pilots.

On second thought.. Just forget it.

Please do. I Don't take what Hollywood says, but I do go by the word of James DeMile. ;)

#170 Damocles69

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Posted 06 November 2013 - 10:51 AM

We are getting off topic here. A skilled pilot I. Any mech is something to fear true. How ever this dose not change the fact that lights and medium mech have to try and keep up with assault and heavy mech in the damage and kill department. While possible to do it is signifgantly harder to archive in mech mounting less weapons and armor. The math isn't hard.

Currently there is one role in the game that is reward with money and XP, damage/kills. It is unfair to expect light and medium plots to keep up with the numbers generated by the big boys. Objective play needs to play a bigger role for role warfare to be successful. In a Jenner and run a fowl of a 733C Winlander? Jump over a a wall, cap a bank of base turrets then move back in to clean up the scraps. They need to be given the tools to be sucessful

#171 Lykaon

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Posted 06 November 2013 - 02:15 PM

View PostSandpit, on 04 November 2013 - 05:11 PM, said:

That's a bit of a hyperbole. The game rewards spotting, damage, capping, component destruction (which a lot of times is actually easier to do with an MG loaded squirrel), kills, victory for capping, victory for destruction of all opponents.

This is also where you have people more worried about getting an extra 20k c-bills every match instead of winning or being a cohesive team. You can do all the damage in teh world in other mechs as well. if you have a 12 v 12 and all mechs are mediums how is a 12 v 12 of all assaults going to earn you any more for destruction? You earn the same regardless of what class of mech you're in.



Well Assaults have more to damage more armor and more componets generaly speaking.
So it stands to reason if you are rewarded for causing damage to an enemy and a medium mech is destroyed after taking 60 points and 2 components but an assault takes 150 and 4 components the assault mech has netted you more.

Two of my mechs as examples.

If you go and blow the RT and LT off my Hunchback 4G you have destroyed in those torsos 1 AC20 and 1 DHS you have depleted aprox.40 points of armor/structure per torso. so 2 components 80 damage inflicted.

My Atlas DDC would have lost 80 or so damage from armor and structure per torso 2 AC 5s,3 SRM6s,1 DHS and an ECM so that's 7 components destroyed and 160 damage points applied.

So a medium killing another medium has a smaller pool of potential destruction than an Assault killing an assault does.And since killing an assault with a medium is potentially difficult may as well just use assault mechs.

#172 Wispsy

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Posted 06 November 2013 - 02:19 PM

View PostAsakara, on 06 November 2013 - 10:49 AM, said:


<sigh> I am confused then. I am not comparing you with anyone. In the description for the scene I posted above it states that in the movie Kareem's style is equally as potent as Bruce's. That is my basis for comparing equally skilled pilots.

On second thought.. Just forget it.


He does not read, he just spews out random posts with the word military in them over and over until you stop quoting. Most of the time they have nothing at all to do with the topic at hand and, when read, are made up of English words yes, but without any meaning behind their placements, leading one to be constantly confused at what the actual point may be...let me tell you a little secret, there is none, he just likes posting on mwo forums and showing off his military background.

#173 Scandinavian Jawbreaker

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Posted 06 November 2013 - 02:38 PM

View PostWispsy, on 06 November 2013 - 02:19 PM, said:

let me tell you a little secret, there is none, he just likes posting on mwo forums and showing off his military background.

Nah, you know you come from the skilled groups where everyone is skilled individual. We come from the "casual" groups, where individual skill is not that high. Thus we look at the subject from a different angle.

We also got one guy who is an active officer in the military and he's helluva commander. Different view, different setting and we all love to play the game. I understand what Joe's sayin', it just doesn't fit to your point of view.

#174 Wispsy

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Posted 06 November 2013 - 02:51 PM

View PostIV Amen, on 06 November 2013 - 02:38 PM, said:

Nah, you know you come from the skilled groups where everyone is skilled individual. We come from the "casual" groups, where individual skill is not that high. Thus we look at the subject from a different angle.

We also got one guy who is an active officer in the military and he's helluva commander. Different view, different setting and we all love to play the game. I understand what Joe's sayin', it just doesn't fit to your point of view.


No on a number of occasions now I have watched him reply to posts, by quoting them, whilst saying things that are completely unrelated to what was posted as if the post he read was completely different from everybody else. If he really does read them, then he is simply trying to provoke a flame war. I am not against differences of opinion, but simply putting out random comments that may or may not be vaguely related to the topic whilst quoting somebody who has just stated their opinion on a matter is not helpful or very nice. If you are going to quote a post at least read it first instead of assuming it says whatever you were thinking at the moment and actually replying to that instead. I mean if it was just occasionally I would not say anything but this happens so often...I am 70% convinced he is simply just a troll who likes to start arguments at this point. The subject matter or facts or truth or other people opinions be damned and ignored.


Edit: Skill is completely irrelevant in this. I understand that some people are not very skilled, I am even occasionally forgiving to those who refuse to acknowledge their lack of skill. But constantly replying whilst ignoring the content of the post is quite rude.

Edit 2: Joseph, just to point out I do not hate you or mean to make some kind of massively personal attack, but you are causing a lot of people a large amount of frustration by not properly reading posts, if this is on purpose fair play, good job, if not, please try and be a little more considerate, I like a number of your philosophies and ideas, but there is already enough people with their panties in a pickle on this forum as it is and you are only making it so much more confusing and painful for them.

Edited by Wispsy, 06 November 2013 - 02:58 PM.


#175 Scandinavian Jawbreaker

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Posted 06 November 2013 - 05:35 PM

One more thought in defence of Joseph; he also takes into consideration the Battletech view of point. I know this is a PC FPS, but it's still based on the Battletech universe. Combined with Battletech and military makes a different point of view. Perhaps irrelevant to some, but I can see what he's going for...

I can see your point also, Wispsy, and perhaps it is best to stay within MWO. But still, it is good someone reminds us of the BT legacy. This game was meant to be a (nowadays) 12-vs-12 only with tonnage limits and PGI failing to deliver we have to come up with most efficient builds we can make. Until CW and tonnage limits come this discussion is futile. Does the tonnage limits come faster because of this discussion? I genuinely doubt it.

I guess my point is that we all getting a bit frustrated every now and then...

#176 Hellcat420

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Posted 06 November 2013 - 05:53 PM

View PostIV Amen, on 06 November 2013 - 05:35 PM, said:

One more thought in defence of Joseph; he also takes into consideration the Battletech view of point. I know this is a PC FPS, but it's still based on the Battletech universe. Combined with Battletech and military makes a different point of view. Perhaps irrelevant to some, but I can see what he's going for...

I can see your point also, Wispsy, and perhaps it is best to stay within MWO. But still, it is good someone reminds us of the BT legacy. This game was meant to be a (nowadays) 12-vs-12 only with tonnage limits and PGI failing to deliver we have to come up with most efficient builds we can make. Until CW and tonnage limits come this discussion is futile. Does the tonnage limits come faster because of this discussion? I genuinely doubt it.

I guess my point is that we all getting a bit frustrated every now and then...

tonnage limits wont change anything other than making longer que times for the same result that we get now from matchmaker.

#177 Roland

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Posted 06 November 2013 - 06:20 PM

View PostJoseph Mallan, on 06 November 2013 - 10:32 AM, said:

From experience in Wing Chun Do(Bruce's original trainig system), Greater size and strength is NOT an advantage... Even though using his style, my being able to hit with a force up to 10x my weight (effectively 3,000lbs of force when mastered), would not make me an equal to Bruce. You can believe the Hollywood BS, I saw what that style could do. There is no style "as potent" as what Bruce uses.

Uh, Kareem Abdul Jabbar actually was using Jeet Kune Do. He was a student of Bruce Lee. It looks different when Jabbar uses it, because its adapted to his body type and strengths.

Also, it's worth noting that the fight scenes from "Game of Death" were actually created by Lee himself. The message isn't "from hollywood". It's a message from Bruce Lee, presenting ideas regarding the philosophy of fighting and kung fu.

Edited by Roland, 06 November 2013 - 06:22 PM.


#178 Hellcat420

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Posted 06 November 2013 - 06:50 PM

View PostDr B00t, on 06 November 2013 - 10:20 AM, said:

they pretty much abandoned "role-warfare" (a pillar of gameplay they used to sucker founder's money out of me)

is there a pillar of gameplay left that they havent abandoned?

#179 Epathian

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Posted 06 November 2013 - 06:56 PM

View PostKHETTI, on 01 November 2013 - 07:29 PM, said:

More Assaults and heavies results in predictable, repetative gameplay that so many complained about in MW4, MWO was supposed to break away from that, it hasn't, and doesn't actually do it any better than previous MW game.
In fact it does a far far worse job, atleast MW4 had private servers, with many options for setting up games.

MWO=good game, just lacks the fun aspect 99% of the time.


Stay out of my mind, you think every thing I do!. M-E-C-H W-A-R-R-I-O-R 4 was the best and makes this game look like my 2 year olds diaper after she eats green beans.

#180 FupDup

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Posted 06 November 2013 - 06:57 PM

View PostHellcat420, on 06 November 2013 - 06:50 PM, said:

is there a pillar of gameplay left that they havent abandoned?







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