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Shd (P) Wepaons Switch Slots After Saving When Entering Match Or Camo Spec.


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#1 Thorqemada

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Posted 02 November 2013 - 05:02 AM

SHD (P) after saving switches AC2/AC5 with MGs placing it allways in the middle spot when entering a game or camo-spec in the mechlab.

This only happens when using 2 MGs + an AC2/AC5 - one AC + MG saves right.
It also happens with a combination of 1 or 2 AC2 and 1 AC5...it allway puts the "bigger" weapon in the middle Slot.

Ammo in the left or right leg switches also at times randomly...

PS: And it annoys me very much...

Edited by Thorqemada, 02 November 2013 - 10:38 AM.


#2 Durant Carlyle

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Posted 02 November 2013 - 07:30 AM

Yep. Weapons and equipment don't always stay in the slots you put them in. This has been happening since day one. The devs have said that there's no guarantee there will ever be the ability to keep stuff in the exact slots you specify.

#3 wickwire

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Posted 02 November 2013 - 11:22 AM

Same here with AC/2 and AC/5 on a Jager-DD

#4 Tiamat of the Sea

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Posted 02 November 2013 - 12:26 PM

As mentioned previously with missiles:

This is a result of the fact that weapons that come with 'mechs have designations as to which slot (from top to bottom) they belong in on that 'mech. When you remove the weapon and put it in your 'mech bay, it retains that invisible designation and will always move to that slot position (or as close as possible if the 'mech you're putting it in has less slots than the one it came from) when you move from configuration to a match or the camo editor.

The only currently existing fix for this is to sell off the weapon that came in a 'mech, either by slotting and removing, then selling one, then slot and remove and sell one and repeat until you stop having the issue, or by selling off weapons that come off of your 'mechs immediately and only using individually purchased weapons.

Theoretically speaking, this could easily be fixed by removing that designation, so that weapons always wind up in the order that they are placed into the 'mech's location (which is what happens with individually purchased weapons), but I'm no programmer so I don't know if that's something they can actually extract from their coding or not.

#5 Thorqemada

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Posted 03 November 2013 - 12:10 AM

Yeah, worked now, after selling off all weapons and get new ones...thx.

PS: Its probably a Moneysink-Feature ;)

Edited by Thorqemada, 03 November 2013 - 12:10 AM.






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