Recently, some of the audio sounds as if a white noise or sin wave was added to the mix. Why? This typically happens at the end of the match during the stats display or when a mech has been destroyed and is laying there. I'm playing in my recording studio at times and it's QUITE noticeable, so this can't be something your sound guy has "missed."
When will this be addressed?


Sound Is Messed Up
Started by Zendred, Nov 03 2013 12:48 PM
4 replies to this topic
#1
Posted 03 November 2013 - 12:48 PM
#2
Posted 03 November 2013 - 12:58 PM
I have experienced that too.
#3
Posted 03 November 2013 - 01:49 PM
I've noticed it too. All day today, usually at the end of a match. Sound is glitching.
#4
Posted 03 November 2013 - 01:57 PM
#5
Posted 03 November 2013 - 02:00 PM
I have had the same occur when not changing to view a new mech for some time after death.
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