Roughneck45, on 26 October 2013 - 09:07 AM, said:
If you can live without the SRMs
HGN-733C
Strongest assault build out there right now.
Why wouldn't you just move the jumpjet to the CT, ammo to the leg and drop CASE for .5 tons more armor? Odds are against you losing that lone jumpjet in the CT unless you're dead anyway. Additionally 1 jumpjet on a Highlander doesn't grant much in the way of lift for poptarting and dual UAC5s aren't as crazy good as they once were (not that they're bad now). 1 Jumpjet should be solid-ish for getting over obstacles and throwing people's aim off a bit, but not for leaping up into the air and sniping (1 Jumpjet on a Highlander = 5.66666667 Meters of lift, a Highlander is about 14-15 meters tall).
meteorol, on 25 October 2013 - 07:27 AM, said:
Yeah dropping 1 DHS is another thing i thought about for a while. I'll give it a try. I'm always shy of removing heatsinks tbh, thats why i was looking for a possibilty without removing one.
Dropping 1 ton of AC5 ammo also seems like a reasonable choice, i'll give it a test. I just like to run 5 to "waste" a few shells on fast dragshots.
The DPS is still solid without the extra heatsink, and the DPS gives you an idea (roughly) of how well a build will be able to handle extended combat (which is where the heatsinks come in), with the ideal probably being between 4 and 6 DPS. Your build is very good since it has high alpha potential and high DPS, and the DPS difference of a single heatsink is 0.36 which isn't much. Additionally the DPS numbers on Smurfy assume you're firing all guns, and you're less likely to be utilizing the SRMs all the time, so the cooling/DPS is changed by that factor as well.
How much ammo you need is something you have to figure out by putting the build through its paces in a few really good matches. 5 tons gives you 75 shots, 4 gives you 60, so you *should* be able to swing 4 and still fire whenever you like, but you'll have to have a couple matches where you've done really well and been in the thick of combat to really find out.