

Locust Lct-3S Heat Question
#1
Posted 03 November 2013 - 07:16 PM
#2
Posted 03 November 2013 - 07:52 PM
#3
Posted 03 November 2013 - 07:53 PM
#4
Posted 03 November 2013 - 08:04 PM
Edited by Slaphammer, 03 November 2013 - 08:04 PM.
#5
Posted 03 November 2013 - 08:05 PM
#6
Posted 03 November 2013 - 08:16 PM
Spheroid, on 03 November 2013 - 08:05 PM, said:
Heat sinks within the engine up to a max of 10 at on a 250 engine offer improved heat dissipation. The cooling rate is 0.2 per DHS in the engine (extras that you can mount to the engine do not count towards this) and 0.14 per DHS outside and extra engine heat sinks. I do not remember the SHS rate but most mechs cannot stay heat neutral with singles on Terra Therma so better to upgrade anyways. One last thing, every 25 engine ratings gain another engine heat sink until you hit the 10 max which is on the 250 then you gain a heat sink slot and it takes up 1ton but no crits.
#7
Posted 03 November 2013 - 08:19 PM
#8
Posted 03 November 2013 - 08:20 PM
#9
Posted 03 November 2013 - 08:23 PM
#10
Posted 03 November 2013 - 08:38 PM
Slaphammer, on 03 November 2013 - 08:19 PM, said:
This is because most other mech that you use which I assume have bigger engines. Heat sinks that are within the engine cool you off at a faster rate than mechs with them outside of the engine. You can use http://mwo.smurfy-net.de/ and use the weapon lab tool to figure out your rate. I believe that you mentioned having 4 outside SHS which would put you at a dissipation rate of 1 heat per second 4 SRM 2s make 8 heat so that means that it takes 8 seconds to come back to 0 heat and that is not including the map temperatures. With other mechs you probably would run at least 10 DHS inside of the engine meaning that you cool at a rate of 2 heat per second instead of your locust's 1 heat per second. The number that PGI uses for heat efficiency is just a rough estimate and not really to be relied on since the maps skew the efficiency of the mech.
#11
Posted 03 November 2013 - 08:42 PM
#12
Posted 03 November 2013 - 08:44 PM
Edited by FupDup, 03 November 2013 - 08:44 PM.
#13
Posted 03 November 2013 - 10:33 PM
Even firing a single heat sink on Terra Therma in a Commando and not even bothering with missiles at all I could not get the heat to go away with SHS.
No, Double Heat Sinks and Endo Steel are on every mech I own, with the odd exception I go without Endo steel on big energy boats that need the room for lots of DHS. As far as heat sinks go, you have to install double heat sinks every time.
#14
Posted 03 November 2013 - 10:37 PM
#15
Posted 04 November 2013 - 06:40 AM
After upgrading to DHS it seemed a lot better, I think Singles are just broken.
#16
Posted 04 November 2013 - 06:47 AM
I think the problem is just that the Locust's engine (XL 190 in this case) has so few built-in heat sinks that I'm getting significantly worse performance than what I usually see from a mech before upgrading to DHS. It was very strange because I've never seen heat dissipate so slowly on any other mech, but I think it makes sense now.
This also makes me realize that the heat efficiency rating is kinda bogus. Or, at least, it doesn't mean what I thought it meant. Or the calculation needs some work...not sure.
Edited by Slaphammer, 04 November 2013 - 06:48 AM.
#17
Posted 04 November 2013 - 07:21 AM
In addition to be plagued by vulnerable legs, a claustrophobic cockpit, no speed advantage over other lights the Locust has been additionally nerfed by having to spend additional tons for heat sinks and on top of that their average heat sinks aren't even as efficient as those of other mechs?
Wow, PGI seems to try very hard to make Locust a liability to every team.
Does the Locust even have a single advantage in matches, no matter how small?
#18
Posted 04 November 2013 - 07:38 AM
Windsaw, on 04 November 2013 - 07:21 AM, said:
This is not really true. In TT engines weigh more than in MWO. PGI decided that it was easier to have one type of heat sink rather than two (TT has '0 weight' heatsinks to reach 10 in mechs that run engines below a 250 rating), so they reduced the weight of all the lighter engines to match the final outcome. In TT however you still took a penalty for critical space based on external heatsinks. So really compared to TT the two systems are effectively identical. Both systems though increase critical space requirements by forcing the 'not included inside the engine' heatsinks outside the engine. Also in MWO for DHS (and only DHS), the heatsinks inside an engine are true 2.0 'double' heatsinks while those outside the engine are 1.4 'not really double' heatsinks.
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