Arman Abounourinejad, on 21 October 2015 - 11:36 AM, said:
Will make sure to listen to everything that has been said in this thread, i know the changes that were made previously were not to everyone's liking and hopefully I can take what i have learned from working on several of the other retro-fits and apply it to the Catapult.
Keep your suggestions coming as well the more the merrier.
PLEASE DON'T CHANGE THE LASER MOUNTS they are fine they would look ugly with the new square model.
Also no big black parts, for exemple the cents and dragons have black parts, also in the arms, the catapult with restricted black ears would be sad.
Side torso ppcs are cool as they are, you can see them from the cockpit.
Obviously no missile addons, all must be in the boxes.
No extra shiny texture effects,
The mech design is beautiful, fix the launchers reduce the mech size (considering stalkers size) and it's ready to go.
Ask for ANY feedback you need, we would be happy to help at anything,
Prosperity Park, on 21 October 2015 - 12:09 PM, said:
I do not necessarily think the Catapult A1 needs reversion to a 15 tube launcher; the 20 tube launcher makes more sense given this Mech's all-missle weapons load.
I would leave the A1 and C4 models with 20 tube launchers.
Personally, I think that add-on missile banks should only be presented when the maximum number of missile tubes in the main launcher are utilized by other missile weapons. So, 3x SRM6 should fit entirely within the main housing of the A1 and the C4.
No please no, no more addons, and big boxes only for lrm 20 or bigger.