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Team Switch, A Balance Quick Fix.


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#1 Antasius

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Posted 08 November 2013 - 10:44 AM

If the ELO could take into account when a team was about to win due to a quick victory, for any reason, it would be great if the ELO would switch key mechs to the opposing side for a more balanced match.

In the cap-warrior scenario this would mean that unopposed speed-caps would actually change the capping mech (s) into "traitor" mechs now fighting for the team they where rushing at. And the closest defending mech would switch sides to counter this.

It would be a balancing out system that would inevitably lead to a duel of the last two surviving mechs.

Fun all around and lots more battle injected into the game.

Edit: team kill would still be bad, of course.

Please discus and add to this if you wish!

No trolls please. Please, please, pretty please.

Edited by Antasius, 08 November 2013 - 11:13 AM.






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