Roadbeer, on 17 November 2013 - 09:39 AM, said:
Agreed, too high, but I think 0 would be too much of a climb out of a REAL Elo hell... maybe 800.
Elo hell is in the middle. That's where the biggest divergence of skill and experience exists and assuming the threshold is wide enough can potentially pick players on either end of the bell curve.
At either end of the spectrum are the guys who play at a consistent measurable level.
Roland, on 17 November 2013 - 09:50 AM, said:
Yeah, but it doesn't really work like that. Or at least, it doesn't actually result in tonnage balanced matches.
Ultimately, I suspect that it's mainly due to the fact that the game has continued to hemorage players, and doesn't have enough players left to support good matchmaking. And that tends to make the problem worse, by making PGI refuse to do necessary improvements to the matchmaker, under the argument that it would "split the player base".
It doesn't result in tonnage balances. But some good light pilot can be in a similar Elo band as some assault pilot. And once they get enough games, both those players have over time consistently affected the out come of their matches in their respective weight class.
Edited by Ghogiel, 17 November 2013 - 09:57 AM.