Hgn Missle Builds
#1
Posted 14 November 2013 - 08:00 PM
#2
Posted 14 November 2013 - 08:50 PM
I don't missile boat, but if I was thinking about it I would use the 733 instead of the 733C.
When you say missile you mean Streaks, SRM's or LRM's... very different loadouts.
#3
Posted 14 November 2013 - 08:54 PM
Jazzbandit1313, on 14 November 2013 - 08:00 PM, said:
Want 1JJ or 2? http://mwo.smurfy-ne...74f22e1c70e96e5 I am assuming that you will want to follow the meta of the least possible JJs. If you want a second you can dump a round of LRM ammo and a DHS preferably the one in the engine so that the one in the torso can soak up damage.
#4
Posted 14 November 2013 - 09:12 PM
Amsro, on 14 November 2013 - 08:50 PM, said:
I don't missile boat, but if I was thinking about it I would use the 733 instead of the 733C.
When you say missile you mean Streaks, SRM's or LRM's... very different loadouts.
Haha thanks. I mean LRM boat
#5
Posted 15 November 2013 - 02:05 AM
Edited by Joey Tankblaster, 15 November 2013 - 02:05 AM.
#6
Posted 15 November 2013 - 03:43 AM
Most missile boats are a detriment to a team as it is unless your in a low elo bracket with bads that can't use cover, I've lost count of the stalkers and atlas I've torn apart because they boat lrms and hope the rest of their team will protect them as they fire volley after volley into the side of a hill.
#7
Posted 15 November 2013 - 05:25 AM
This might look bad, but in LOS and next to a other assault, you can whoop rears.
#8
Posted 15 November 2013 - 05:33 AM
DarkDevilDancer, on 15 November 2013 - 03:43 AM, said:
Most missile boats are a detriment to a team as it is unless your in a low elo bracket with bads that can't use cover, I've lost count of the stalkers and atlas I've torn apart becausee they boat lrms and hope the rest of their team will protect them as they fire volley after volley into the side of a hill.
I'm pretty much agree with this unless you got a premade running boats and spotters and are coordinating properly.
But yea a lot of lrm boats are just skilless idiots who are trying to farm kills off from the work of their team.
#9
Posted 15 November 2013 - 06:43 AM
That said... I probably would not build a LRM-boat Highlander. The BLR-1S is far less useful when not a boat as it only has 4E & 4M to use. The Highlanders all mount ballistics and energy weapons which are much stronger in MWO than missiles. If you do it though I'd suggest chainfiring LRM10s. The 10 is not quite as efficient as the 5, but you can usually forgo tag or artemis without to much of an issue.
#10
Posted 15 November 2013 - 06:55 AM
#11
Posted 15 November 2013 - 09:31 AM
#12
Posted 15 November 2013 - 10:16 AM
Jazzbandit1313, on 14 November 2013 - 09:12 PM, said:
733 LRM Boat
User Beware, your speed is laughable and some maps this leaves you **** OUT OF LUCK!!
#13
Posted 15 November 2013 - 11:21 AM
#14
Posted 15 November 2013 - 12:10 PM
#15
#17
Posted 15 November 2013 - 07:07 PM
Escef, on 15 November 2013 - 03:51 PM, said:
Not my build, I don't LRM. But that was a build that has been used to great success.
#18
Posted 15 November 2013 - 07:39 PM
Amsro, on 15 November 2013 - 07:07 PM, said:
I run 9 tons of ammo in my LRM50 BLR-1S and I've only tapped it out once. I used to run 11 tons and I never ran out, but heat cut into my RoF, so I dropped ammo for heat sinks.
Edited by Escef, 15 November 2013 - 07:39 PM.
#19
Posted 18 November 2013 - 06:09 AM
#20
Posted 18 November 2013 - 06:57 AM
Also, I really think JJs are crucial for efficient LRM-boat , passive spamming of LRMs (dependance on friendly targeting ) never worked for me..
Go get your own LOS targets (Artemis!!), you do MUCH more damage per ton of ammo that way...
..imho, HGN-733 is better for a balanced, mixed build..but not pure LRM boating..
XL pure-boat build:
http://mwo.smurfy-ne...158d96f8ea67ba0
(you can go STD with minor tweaks)
STD ballanced build:
http://mwo.smurfy-ne...d01d01cb9101cff
...tweak launchers, lasers, ammo, engine to suit your playstyle, these are examples of 2 builds i was running the most, but anything in between works too...
..733P has less tubes than 733 but ghost heat for 4 launchers (20+10+10+10) is huge unless using LRM5s
..733C with 2xAC5/UAC5 , TAG + as many LRM as you can fit could be a nice LR direct/indirect support mech, i think it is a pity to turn 733c to a pure boat with no ballistics
..i follow the similar logic in other classes:
HEAVY: Catapult C4 -pure boat (1 ML, TAG, 2xALRM20, 2xALRM5, 2JJ), Catapult C1-ballanced (2xLL, TAG, 2xALRM15, 1JJ), MEDIUM: Trebutchet - M boat (2xML, TAG, 2xALRM15, 2JJ), Kintaro 18 ballanced (2xERLL, 5xLRM5)
..they all work fine for me
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