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Zortesh's Ecm Rework Suggestion.


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Poll: The ecm oh god the ecm. (7 member(s) have cast votes)

Are you behind the ecm suggestion?

  1. yes. (2 votes [28.57%])

    Percentage of vote: 28.57%

  2. no. (3 votes [42.86%])

    Percentage of vote: 42.86%

  3. maybe. (1 votes [14.29%])

    Percentage of vote: 14.29%

  4. needs work. (1 votes [14.29%])

    Percentage of vote: 14.29%

Are you behind the bap changes?

  1. yes (4 votes [57.14%])

    Percentage of vote: 57.14%

  2. no (2 votes [28.57%])

    Percentage of vote: 28.57%

  3. needs work. (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. maybe (1 votes [14.29%])

    Percentage of vote: 14.29%

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#1 zortesh

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Posted 17 October 2014 - 10:43 PM

Atm stacking 4 ecm means your basically immune to missiles, excepting very good narcing, or if you suffer from team wide mistakes like the ecm running off, or repeatably failing to shoot down uavs. I've read alot of suggestions on how to fix it, many however would negate the point of brining ecm entirely or just nerf it too far.

After some consideration i took in alot of the ideas, and put it together in a way that leaves ecm mechs capable of protecting or saving a mech form missiles, but making it require alot more ecm to blanket a area, and alot more skill in negating narced targets/ good spotting.

Heres the idea:
Ecm functions as it currently does out to 80 meters, id prefer 50 myself but 80 is probably more reasonable.

From 80-180 meters ecm is a lock speed nerf/info gathering speed nerf/nerf on enemy detection range, that scales down as range increases.

Lets say at 81 meters we have -80% to the range enemy's can detect you at, 200% longer lock speed, and 200% longer for target info gathering, and it slowly scales down to nothing at 180.

Inside of 80 meters it cancels out narc, outside of 80 meters it just provides lock speed reduction.

Multiple ecm bubbles do not stack, a mech only takes the bonuses from the nearest one, so no +900% to lockspeed because there's a whole lot of ecm in one area.

This way light ecm packs can still be stealthy if there careful, a ecm mech can still negate a narcerers work, but have to actually run from mech to mech to guard them, which gives them something more active to do, and gives the narcer a chance to maybe force some targets to be exposed, personally id suggest a narc negating cbill bonus.

Bap suggestion.

Make bap show the edges of ecm bubbles on your map as a hazy area, when within 120 meters of the ecm mech make it show up on map as blip, like a seismic reading.

I say this only becuase bap is only brought now by streak-boats, and paranoid lrm-boats, alot of mechs might bring this piece of equipment it it helped them hunt down a spider, or see the edge of a nearby ecm bubble.


Last piece I also suggest the ecm downtime for a ppc blast is raised to say 10-15 seconds

Edited by zortesh, 17 October 2014 - 10:48 PM.


#2 Nothing Whatsoever

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Posted 17 October 2014 - 11:33 PM

I figure that ECM should not impact Target Locks.

I think that Target Locks should be an independent system from ECM based on getting Line of Sight on an intended Target.

The idea could limit and reduce indirect locks also, which could help the game out having mechs engage at closer ranges.

#3 zortesh

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Posted 19 October 2014 - 10:37 PM

I'm not sure what you mean, if ecm couldn't prevent locks it would have no use, my system will ensure that if there standing 100 meters away under ecm they will be lockable, unless there hugging the ecm mech, and you'll be able to get target info but it will take longer, heck those at the edge of the ecm feild would be lockable from further out then 100 meters.

If ecm didn't prevent locks atall then it wouldn't stop missiles, and it would be useless.

My system would maintain most of its usefulness, you could hide a force flanking at range from a enemy becuase they'd be less detectable, at close range it'd be far weaker then it currently is, and the ecm mech would have to work hard to grant missile immunity to people.

Come to think of it 50m range to function as it currently does seems better, that'd make it still reasonable to coutner narced targets, but actully difficult to render an entire force missile proof.





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