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Playing With Pre-Mades Is The Worst!


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#21 NocturnalBeast

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Posted 17 November 2013 - 12:53 AM

It's a team game, get some friends! There are plenty of units for you to join and a few really good FRR units at that. So quit whining! Also, premades that let their pugs get slaughtered usually lose.

Edited by Ed Steele, 17 November 2013 - 12:55 AM.


#22 Corvus Antaka

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Posted 17 November 2013 - 01:56 AM

Nice rant.

#23 Mudhutwarrior

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Posted 17 November 2013 - 02:47 AM

If you pug all the time you see everything on the list. ;)

The truth is I rarely see a premade come to another's aid in a match and it is normal to be getting pounded or swarmed by lites and have the pre's just sit there. Happens all the time.

Best of all they will tell you its a team game when we clearly know its not. Its a game of cliques either 4 or 8 man and the rest in the dark and alone.

Its not a team game, Its a gang game. If your not in the gang your meat either side of the fight.

That is why they resist in game voice so much and the best part is they think we buy into their arguments.

Maybe you premades need to get some friends outside your little circle instead. I certainly have more friends than most of you. Most every game someone greets me in game and has a convo with me. Its because every game there is 12 men I fight for and alongside. Not 4 or 8 or whose flag they fly. Get with the program and meet people outside your sorority.

Edited by Mudhutwarrior, 17 November 2013 - 02:47 AM.


#24 stevemac

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Posted 17 November 2013 - 07:55 AM

Another premades are ruining the game thread......Posted Image

#25 stevemac

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Posted 17 November 2013 - 08:13 AM

#8 Most times I know we stand around waiting to see what the rest of the team is doing and just follow them or they follow us. But all kidding aside this thread would not even happen if there was in game coms. Now for the people that want separate Q for games because you know having a premade on the other side means instant steam roll and rage quitting. IF you get your separate Q's whos fault will it be if you get steam rolled then? All these topics have done is create a divided player base You do have some groups that think there s**t don't stink and you get Pugs the same way. In closing this is a TEAM game not COD,or BF or any of the other fps out there you cant run out alone and kill everything and pad your ego.

#26 Ghogiel

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Posted 17 November 2013 - 08:32 AM

View Poststevemac, on 17 November 2013 - 08:13 AM, said:

IF you get your separate Q's whos fault will it be if you get steam rolled then?

Mine.

I will be in ur games stomping face.

#27 Scratx

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Posted 17 November 2013 - 08:32 AM

View Postnehebkau, on 16 November 2013 - 05:42 PM, said:

There I said it!
As a solo player, i hate it when I am playing with pre-mades. Why? Here are my top 10 reasons:

10. They always tell the non-premades to charge the caldera center in terra. (it never works we will always stop at the entryway!)


False.

Quote

9. They are most likely to all have the same, garish paint jobs you can see from 10K. (seriously lime green is cammo?)


False.

Quote

8. They stand around at the start waving their arms at each other (because there are no mirrors in the game to look at themselves)


False, and I'm really starting to wonder what kind of premades you have been playing with. Or what your definition of a premade is, for that matter.

Quote

6. They are quick to call you a noob if you die quick and call you lucky if you do 1k damage. (or if you kill something they call you a kill-stealer)


False.

Quote

5. They fail to recognize that there are other types of players in the game. (what not everyone in the match has 2K ELO?)


... This is a recurrent theme. False. Though I recognize frustration with having newbies in the same team because <insert reason why MM puts newbies in with 1337s>.

Quote

4. They take company command but dont issue orders...(don't want their team split into more effective lances)


They take company command because they don't want *self-censored cuss words* like YOU splitting them up and making them LESS effective.

Get it in your head, splitting a premade lance is not going to make them more effective, it's going to do the exact opposite.

You're completely deluded if you believe otherwise.

Quote

3. They usually do their own thing (then ***** at noobs when their plan fails because no one else knew wtf they were doing).


Somewhat true, but the blame is shared all around. If the "pugs" are on a line and a premade is doing a flanking maneuver and didn't say anything, is it their fault if the pugs start following the premade, break up combat line and simultaneously ruin the flanking maneuver and get themselves killed right before the premade gets rolled over? Seen this happen.

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2. They only assist their group-mates. (They will watch you die standing next to them from the swarm of bees)


False. I'm really starting to wonder if you're thinking about a specific group.

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1. They never communicate with the solo non-voip players. (If you're not on TS you don't exist or they don't know how to type.)


Depends on the group but most don't, yes.

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<<incomming "why i hate playing with solo players" in 5...4...3...2...1 >>

+1 troll card? I'm trying to complete my set.


*shrugs* I play both sides, I have the humility to realise when it's my fault and when it's not that I'm a smoking crater. I'd classify you largely as a troll at this point, yes.

#28 Roadbeer

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Posted 17 November 2013 - 08:36 AM

This is serious business and it needs a poll.

#29 Levon K

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Posted 17 November 2013 - 08:54 AM

This thread is quite entertaining.

Good post OP.

I have seen the same things as you. It's just not as common as you're portraying.

I like their paint-jobs. Nothing like stomping beside or shooting at an organized group of glow-in-the-dark mechs!

#30 nehebkau

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Posted 17 November 2013 - 09:07 AM

I knew all the solo haters would come out! Get TS, Get a team, you suck piloting, I'll never talk to you via chat because you're a noob.... well all I have to say is.....




Now this is the story all about how
My life got flipped, turned upside down
And I'd like to take a minute just sit right there
I'll tell you how I became the prince of a town called Bel-air
In west Philadelphia born and raised
On the playground where I spent most of my days
Chilling out, maxing, relaxing all cool
And all shooting some b-ball outside of the school
When a couple of guys, they were up to no good
Started making trouble in my neighbourhood
I got in one little fight and my mom got scared
And said "You're moving with your auntie and uncle in Bel-air"

Got my troll card!
Next Im gunna try for my white knight card!

Edited by nehebkau, 17 November 2013 - 09:11 AM.


#31 Piney II

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Posted 17 November 2013 - 09:12 AM

I split my time between 4 mans and PUGs. As a 4 man, we still need to work with the team. – it’s not a sure fire steamroll. We don't use PUGs as meat shields, order them around, or ignore them. The more PUGs that stay alive to destroy enemy mechs, the better the chances of a win are. If the team has a strategy, we'll support it as long as it’s not assured, pointless suicide. We’re usually not typing away in chat, but we do relay info and watch chat. We PLAY FOR THE TEAM.

Playing a PUG is still fun even against the “evil premades” if you play with some situational awareness. The mechs in a premade die just like the PUG mechs.

Premades are not “press launch for the win, ggclose”. I’ve died my share of times in 4 mans.

Edited by Piney, 17 November 2013 - 09:17 AM.


#32 Roadbeer

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Posted 17 November 2013 - 09:17 AM

View Postnehebkau, on 17 November 2013 - 09:07 AM, said:

I knew all the solo haters would come out! Get TS, Get a team, you suck piloting, I'll never talk to you via chat because you're a noob.... well all I have to say is.....




Now this is the story all about how
My life got flipped, turned upside down
And I'd like to take a minute just sit right there
I'll tell you how I became the prince of a town called Bel-air
In west Philadelphia born and raised
On the playground where I spent most of my days
Chilling out, maxing, relaxing all cool
And all shooting some b-ball outside of the school
When a couple of guys, they were up to no good
Started making trouble in my neighbourhood
I got in one little fight and my mom got scared
And said "You're moving with your auntie and uncle in Bel-air"

Got my troll card!
Next Im gunna try for my white knight card!


LOL, you've just completely invalidated any point you were trying to make.
It's kind of like when someone says "Racist Zionists"

#33 M4NTiC0R3X

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Posted 17 November 2013 - 09:31 AM

I always told myself that we weren't getting a solo only queue because better systems were planned for the future. The ability to very easily group up in a lobby being the center piece of that idea.

I still believe there will be out of combat chat lobbies labeled as the houses, official and non official mercenary corps, making grouping up with others who have similar objectives and skill sets easier.

I still want a solo only queue, but the fact is there's better ways to solve the issue than simply putting everyone who plays on that queue alone (even though it would have been nice over this year and a half of waiting for better systems) as demonstrated above.

Edited by M4NTiC0R3X, 17 November 2013 - 09:37 AM.


#34 Roadbeer

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Posted 17 November 2013 - 09:36 AM

View PostM4NTiC0R3X, on 17 November 2013 - 09:31 AM, said:

I always told myself that we weren't getting a solo only queue because better systems were planned for the future. The ability to very easily group up in a lobby being the center piece of that idea.

I still believe there will be out of combat chat lobbies labeled as the houses, official and non official mercenary corps, making grouping up with others who have similar objectives and skill sets easier.


This is basically true IMO. It breaks down to, while they're coming, they're coming so slowly that people just assume that what the game is NOW is what the game is, and that's it. Though, PGI does seem to be moving on a geological scale.

Living in CA, I'd love nothing more than the western half of it to break off and sink into the sea. It's going to happen, just not soon enough for me.

#35 Levon K

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Posted 17 November 2013 - 09:37 AM

View PostM4NTiC0R3X, on 17 November 2013 - 09:31 AM, said:

I always told myself that we weren't getting a solo only queue because better systems were planned for the future. The ability to very easily group up in a lobby being the center piece of that idea.

I still believe there will be out of combat chat lobbies labeled as the houses, official and non official mercenary corps, making grouping up with others who have similar objectives and skill sets easier.


Also, when CW kicks in, and you are fighting for a particular faction, Pugging will be a little more "cohesive" because they will at last be fighting for a common objective.

#36 Duncan Aravain

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Posted 17 November 2013 - 09:43 AM

View PostRoadbeer, on 17 November 2013 - 09:36 AM, said:


This is basically true IMO. It breaks down to, while they're coming, they're coming so slowly that people just assume that what the game is NOW is what the game is, and that's it. Though, PGI does seem to be moving on a geological scale.

I've heard the term "glacially slow" used in regards to PGI developments in MWO. With global warming, many glaciers are now retreating in progress. I find the analogy even more appropriate now days.

#37 CravenMadness

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Posted 17 November 2013 - 10:12 AM

Coming from a clan that has bright *** attention getting colors... ... Hey... How are ya?

Typically at the start of my gaming day, I am full of vim and vigor, hopes and dreams for my impending assault on the inner sphere...

During this warming up period, I am extremely gung-ho about transmitting information; What our lance has planned, if I'm a light I say I am and that I am going x direction for y purpose, I spot lances of enemy movement and report it, offer suggestions such as 'You closest to x point, should turn left and cap since we're behind.' etc, I announce if I am an lrm mech and watch for designated spotters' targets.

It's at about ten to fifteen matches in, however, that I come to the conclusion that people don't give a {Scrap} about the information I'm relaying, except for my lance mates who already know through voice what I'd taken the time to type to the rest of the team. Can't continually blame poor play on being 'out premade -ed', sometimes it just comes down to poor players playing poorly and being unwilling to take the steps to advance past the level they're at thinking that they are the pinnacle and anyone else is working the system to win.


I also do tend to stick with my lance because I know how they play, and am part of whatever tactics we are going to engage in during the impending battle. However, I do my best to support the entire team, and most effective groups do as well, since the more mechs you have standing and shooting means more firepower going at the enemy and less firepower coming directly at your own mech.

Granted, my clan is also a bit odd in that we have this crutch called Honor... ... It's pretty rare that we'll Steiner scout lance it up, or Wolf pack. We typically like to try and balance our mechs rather than suck down another meta fed to us through the borking of most other weapon systems. We -do- try and sync, but more often than not (read 30:1 odds) it ends up with us facing one another which isn't even a bad thing from our point of view.

Edited by CravenMadness, 17 November 2013 - 10:14 AM.


#38 Sir Wulfrick

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Posted 17 November 2013 - 10:41 AM

"Premades" are not the problem. The actual problem is that the game currently does not provide the communication tools to casual players that would allow them the huge advantage that this provides.

In-game text chat allows only the most rudimentary comms between members of a PuG team, nothing like the same level of advantage provided by grouped comms. I realise that PGI robably have 400 'urgent priorities' at the moment, but the lack of in-game comms is a critical one. The reason being that without this and an expanded set of tutorials the learning curve for new players is near-vertical. As MWO is F2P, ensuring that the first ~50 hours of play is both engaging for new players and makes them feel like they're actually achieving something is critical for new player retention.

Without a constant influx of new players the game will not survive, which will not only be terrible but would probably result in no further Battletech games ever.

As it is new players are forced to run terrible default builds and, despite starting at the default ELO, face a significant number of games against organised teams or at least partial organised teams that will result in team wipe after team wipe. As a new player if I was crushed in each of my first 25 games, if I wasn't a hard-core BT fan I'd very quickly move on to other things.

Criticize the cause, not the symptom.

#39 sokitumi

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Posted 17 November 2013 - 10:53 AM

If you pug, you have to just sometimes carry those premades.. soz but it's true

#40 PappySmurf

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Posted 17 November 2013 - 10:55 AM

Honest to god PGI/devs/ has to be some of the dimwitted people I have ever not known this topic has been going on for 2 years because PGI will not split the queues where premades have there own lobby's and private matches and PUGS only have the current MM/ELO system.You would think by now PGI would get the picture but im afraid with all the thousands of good ideas and topics and posts they still wander in the darkness going what shall we do now? Its not the premades fault or the pugs fault its PGI/devs fault.

P.S Plus if there are so many redundant topics and posts on subjects its because nothing on these topics and posts ever change.And truly I see less and less new players on the servers and more of the same players which means the total population and player base is shrinking because PGI is unwilling to listen to reason.

Edited by PappySmurf, 17 November 2013 - 10:58 AM.




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