Edited by Ed Steele, 17 November 2013 - 12:55 AM.


Playing With Pre-Mades Is The Worst!
#21
Posted 17 November 2013 - 12:53 AM
#22
Posted 17 November 2013 - 01:56 AM
#23
Posted 17 November 2013 - 02:47 AM

The truth is I rarely see a premade come to another's aid in a match and it is normal to be getting pounded or swarmed by lites and have the pre's just sit there. Happens all the time.
Best of all they will tell you its a team game when we clearly know its not. Its a game of cliques either 4 or 8 man and the rest in the dark and alone.
Its not a team game, Its a gang game. If your not in the gang your meat either side of the fight.
That is why they resist in game voice so much and the best part is they think we buy into their arguments.
Maybe you premades need to get some friends outside your little circle instead. I certainly have more friends than most of you. Most every game someone greets me in game and has a convo with me. Its because every game there is 12 men I fight for and alongside. Not 4 or 8 or whose flag they fly. Get with the program and meet people outside your sorority.
Edited by Mudhutwarrior, 17 November 2013 - 02:47 AM.
#24
Posted 17 November 2013 - 07:55 AM

#25
Posted 17 November 2013 - 08:13 AM
#27
Posted 17 November 2013 - 08:32 AM
nehebkau, on 16 November 2013 - 05:42 PM, said:
As a solo player, i hate it when I am playing with pre-mades. Why? Here are my top 10 reasons:
10. They always tell the non-premades to charge the caldera center in terra. (it never works we will always stop at the entryway!)
False.
Quote
False.
Quote
False, and I'm really starting to wonder what kind of premades you have been playing with. Or what your definition of a premade is, for that matter.
Quote
False.
Quote
... This is a recurrent theme. False. Though I recognize frustration with having newbies in the same team because <insert reason why MM puts newbies in with 1337s>.
Quote
They take company command because they don't want *self-censored cuss words* like YOU splitting them up and making them LESS effective.
Get it in your head, splitting a premade lance is not going to make them more effective, it's going to do the exact opposite.
You're completely deluded if you believe otherwise.
Quote
Somewhat true, but the blame is shared all around. If the "pugs" are on a line and a premade is doing a flanking maneuver and didn't say anything, is it their fault if the pugs start following the premade, break up combat line and simultaneously ruin the flanking maneuver and get themselves killed right before the premade gets rolled over? Seen this happen.
Quote
False. I'm really starting to wonder if you're thinking about a specific group.
Quote
Depends on the group but most don't, yes.
Quote
+1 troll card? I'm trying to complete my set.
*shrugs* I play both sides, I have the humility to realise when it's my fault and when it's not that I'm a smoking crater. I'd classify you largely as a troll at this point, yes.
#28
Posted 17 November 2013 - 08:36 AM
#29
Posted 17 November 2013 - 08:54 AM
Good post OP.
I have seen the same things as you. It's just not as common as you're portraying.
I like their paint-jobs. Nothing like stomping beside or shooting at an organized group of glow-in-the-dark mechs!
#30
Posted 17 November 2013 - 09:07 AM
Now this is the story all about how
My life got flipped, turned upside down
And I'd like to take a minute just sit right there
I'll tell you how I became the prince of a town called Bel-air
In west Philadelphia born and raised
On the playground where I spent most of my days
Chilling out, maxing, relaxing all cool
And all shooting some b-ball outside of the school
When a couple of guys, they were up to no good
Started making trouble in my neighbourhood
I got in one little fight and my mom got scared
And said "You're moving with your auntie and uncle in Bel-air"
Got my troll card!
Next Im gunna try for my white knight card!
Edited by nehebkau, 17 November 2013 - 09:11 AM.
#31
Posted 17 November 2013 - 09:12 AM
Playing a PUG is still fun even against the “evil premades” if you play with some situational awareness. The mechs in a premade die just like the PUG mechs.
Premades are not “press launch for the win, ggclose”. I’ve died my share of times in 4 mans.
Edited by Piney, 17 November 2013 - 09:17 AM.
#32
Posted 17 November 2013 - 09:17 AM
nehebkau, on 17 November 2013 - 09:07 AM, said:
Now this is the story all about how
My life got flipped, turned upside down
And I'd like to take a minute just sit right there
I'll tell you how I became the prince of a town called Bel-air
In west Philadelphia born and raised
On the playground where I spent most of my days
Chilling out, maxing, relaxing all cool
And all shooting some b-ball outside of the school
When a couple of guys, they were up to no good
Started making trouble in my neighbourhood
I got in one little fight and my mom got scared
And said "You're moving with your auntie and uncle in Bel-air"
Got my troll card!
Next Im gunna try for my white knight card!
LOL, you've just completely invalidated any point you were trying to make.
It's kind of like when someone says "Racist Zionists"
#33
Posted 17 November 2013 - 09:31 AM
I still believe there will be out of combat chat lobbies labeled as the houses, official and non official mercenary corps, making grouping up with others who have similar objectives and skill sets easier.
I still want a solo only queue, but the fact is there's better ways to solve the issue than simply putting everyone who plays on that queue alone (even though it would have been nice over this year and a half of waiting for better systems) as demonstrated above.
Edited by M4NTiC0R3X, 17 November 2013 - 09:37 AM.
#34
Posted 17 November 2013 - 09:36 AM
M4NTiC0R3X, on 17 November 2013 - 09:31 AM, said:
I still believe there will be out of combat chat lobbies labeled as the houses, official and non official mercenary corps, making grouping up with others who have similar objectives and skill sets easier.
This is basically true IMO. It breaks down to, while they're coming, they're coming so slowly that people just assume that what the game is NOW is what the game is, and that's it. Though, PGI does seem to be moving on a geological scale.
Living in CA, I'd love nothing more than the western half of it to break off and sink into the sea. It's going to happen, just not soon enough for me.
#35
Posted 17 November 2013 - 09:37 AM
M4NTiC0R3X, on 17 November 2013 - 09:31 AM, said:
I still believe there will be out of combat chat lobbies labeled as the houses, official and non official mercenary corps, making grouping up with others who have similar objectives and skill sets easier.
Also, when CW kicks in, and you are fighting for a particular faction, Pugging will be a little more "cohesive" because they will at last be fighting for a common objective.
#36
Posted 17 November 2013 - 09:43 AM
Roadbeer, on 17 November 2013 - 09:36 AM, said:
This is basically true IMO. It breaks down to, while they're coming, they're coming so slowly that people just assume that what the game is NOW is what the game is, and that's it. Though, PGI does seem to be moving on a geological scale.
I've heard the term "glacially slow" used in regards to PGI developments in MWO. With global warming, many glaciers are now retreating in progress. I find the analogy even more appropriate now days.
#37
Posted 17 November 2013 - 10:12 AM
Typically at the start of my gaming day, I am full of vim and vigor, hopes and dreams for my impending assault on the inner sphere...
During this warming up period, I am extremely gung-ho about transmitting information; What our lance has planned, if I'm a light I say I am and that I am going x direction for y purpose, I spot lances of enemy movement and report it, offer suggestions such as 'You closest to x point, should turn left and cap since we're behind.' etc, I announce if I am an lrm mech and watch for designated spotters' targets.
It's at about ten to fifteen matches in, however, that I come to the conclusion that people don't give a {Scrap} about the information I'm relaying, except for my lance mates who already know through voice what I'd taken the time to type to the rest of the team. Can't continually blame poor play on being 'out premade -ed', sometimes it just comes down to poor players playing poorly and being unwilling to take the steps to advance past the level they're at thinking that they are the pinnacle and anyone else is working the system to win.
I also do tend to stick with my lance because I know how they play, and am part of whatever tactics we are going to engage in during the impending battle. However, I do my best to support the entire team, and most effective groups do as well, since the more mechs you have standing and shooting means more firepower going at the enemy and less firepower coming directly at your own mech.
Granted, my clan is also a bit odd in that we have this crutch called Honor... ... It's pretty rare that we'll Steiner scout lance it up, or Wolf pack. We typically like to try and balance our mechs rather than suck down another meta fed to us through the borking of most other weapon systems. We -do- try and sync, but more often than not (read 30:1 odds) it ends up with us facing one another which isn't even a bad thing from our point of view.
Edited by CravenMadness, 17 November 2013 - 10:14 AM.
#38
Posted 17 November 2013 - 10:41 AM
In-game text chat allows only the most rudimentary comms between members of a PuG team, nothing like the same level of advantage provided by grouped comms. I realise that PGI robably have 400 'urgent priorities' at the moment, but the lack of in-game comms is a critical one. The reason being that without this and an expanded set of tutorials the learning curve for new players is near-vertical. As MWO is F2P, ensuring that the first ~50 hours of play is both engaging for new players and makes them feel like they're actually achieving something is critical for new player retention.
Without a constant influx of new players the game will not survive, which will not only be terrible but would probably result in no further Battletech games ever.
As it is new players are forced to run terrible default builds and, despite starting at the default ELO, face a significant number of games against organised teams or at least partial organised teams that will result in team wipe after team wipe. As a new player if I was crushed in each of my first 25 games, if I wasn't a hard-core BT fan I'd very quickly move on to other things.
Criticize the cause, not the symptom.
#39
Posted 17 November 2013 - 10:53 AM
#40
Posted 17 November 2013 - 10:55 AM
P.S Plus if there are so many redundant topics and posts on subjects its because nothing on these topics and posts ever change.And truly I see less and less new players on the servers and more of the same players which means the total population and player base is shrinking because PGI is unwilling to listen to reason.
Edited by PappySmurf, 17 November 2013 - 10:58 AM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users