1 minute into the game in my Stalker, big explosion, no head armour. No warning, no flare.
It could have been behind me, but I didn't see it.
Seconds after the Airstrike I move to avoid consecutive strikes, get grazed by an LL and die at 90% health.
This is not fair, not cool, and definately not fun.
If a light took a risk and managed to JJ onto my face with 6 SPL and shoot it of that would have been awesome, but instead some guy with CBILLs to burn kills me with a lucky cheap shot.
It may seem like a rant, and it is, but if it happened to you less than two minutes into a game I sure you would be just as pleased. I don't mind arty / air strike, but **** like this, as uncommon as it is, still happened and ruined my fun for at least one game.
I'm not saying nerf them, but I do want heads to be immune or at least highly resistant to this. If I was in anything else that would have been instant death. Also as per my other thread (which rambled off into a bunch of trolls) I would love to see the global timer greatly increased, and the modules moved into a light / medium only role. Assaults (like the one I frequently Pilot) have enough firepower as it is.
EDIT: THIS JUST IN. INSTA-KILLED BY ARTY. (this is a second, different strike)

Edited by Troutmonkey, 18 November 2013 - 06:00 PM.