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Elo/balance Is Not Broken?


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#1 Ursus_Spiritus

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Posted 21 November 2013 - 05:27 PM

Hmmmm Balancing seems to be working JUST FINE....PGI....*rolls eyes*..

Posted Image

Edited by 8100d 5p4tt3r, 21 November 2013 - 05:28 PM.


#2 xCico

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Posted 21 November 2013 - 05:42 PM

I think there is every 3rd thread of this what you have posted so called TONNAGE LIMIT, we all know for this problem, you could search above and post this into similar thread.

#3 Mcgral18

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Posted 21 November 2013 - 05:46 PM

The problem in this case is the 80 ton lance. Please tell me they weren't LRM10 locusts...

Tonnage limits/requirements will help the MM try to balance, although with the current match total ELO it still won't be the best.

#4 Deathlike

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Posted 21 November 2013 - 05:56 PM

The Lolcust lance trolled you or rather, its existence trolled the team that harbored them).

6 Lolcusts was about right the first time the PP pack was released.

#5 Biglead

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Posted 21 November 2013 - 06:15 PM

You're right. Elo does suck, poor Retnik got placed with 23 horrible people.

Edited by Biglead, 21 November 2013 - 06:16 PM.


#6 Joseph Mallan

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Posted 22 November 2013 - 05:08 AM

View PostMcgral18, on 21 November 2013 - 05:46 PM, said:

The problem in this case is the 80 ton lance. Please tell me they weren't LRM10 locusts...

Tonnage limits/requirements will help the MM try to balance, although with the current match total ELO it still won't be the best.

I would lay down cash they were a 4 man playing a shenanigans drop.

#7 FerretGR

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Posted 22 November 2013 - 07:08 AM

Original thread, never saw someone complain about matchmaker and Elo at the same time before, well done, would read again, A+++

#8 Roland

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Posted 22 November 2013 - 07:08 AM

Elo is indeed poorly suited for this game...

But in the case of the OP, the reason you got rolled was because you had a bunch of premades on your team who were apparently incompetent.

You yourself didn't even break 100 damage in a Jester.

#9 Clit Beastwood

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Posted 22 November 2013 - 09:33 AM

View Post8100d 5p4tt3r, on 21 November 2013 - 05:27 PM, said:

Hmmmm Balancing seems to be working JUST FINE....PGI....*rolls eyes*..

Posted Image


Should've capped, fighting clearly isn't your forte.

Enemy team is heavier = enemy team is slower. No reason you shouldn't have pulled all your quick guys to one side of the map, wait for the enemy to get over halfway across the map, then cap their base. No reason at all. And don't blame your team, you really didn't carry your weight either.

Edited by Fierostetz, 22 November 2013 - 09:34 AM.


#10 Trauglodyte

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Posted 22 November 2013 - 09:36 AM

View Post8100d 5p4tt3r, on 21 November 2013 - 05:27 PM, said:

Hmmmm Balancing seems to be working JUST FINE....PGI....*rolls eyes*..

Posted Image


You got screwed by a "cool kid" Light lance on what looks to be an Assault match. Blame them for hamstringing you, not the ELO/MM.

#11 Mercules

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Posted 22 November 2013 - 09:45 AM

I'd just be embarrassed posting a screenshot where a LCT-3S pulled more damage than myself in my CPLT-J. That is the Missile Locust and those are HARD to play right. I wonder if he had 4 Streaks. I can understand the LCT-3M doing that much more than you... but...


Yes Elo let you down and put you in with better players on both sides.





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