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New Hit Box Feedback


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#1 Ecrof

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Posted 19 November 2013 - 08:53 PM

Are the new hit boxes better? Do the make a real game play difference? I would love to see some comparisons pictures of the old and new hit boxes and suggested changes.

Im still downloading the patch. :)

Edited by Ecrof, 19 November 2013 - 08:54 PM.


#2 Rat of the Legion Vega

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Posted 19 November 2013 - 09:27 PM

Now with the Orion instead of being CT cored in a few shots, you'll have your big shouldered side torso blown out even faster, killing you if you run XL. Thanks for the change, forum users. Net result = Orion is still mediocre.

.

Edited by Rat of the Legion Vega, 19 November 2013 - 09:27 PM.


#3 Warrax the Chaos Warrior

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Posted 19 November 2013 - 09:30 PM

Been playing the Orion all evening, and I like it a whole lot better. You can spread damage now instead of just having your CT armor fly off whenever someone looks at you sideways. Yea, you might be cored through the side a little more often, but you've usually taken a bunch of damage to other locations first.

#4 Vox Scorpus

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Posted 19 November 2013 - 10:53 PM

Can't wait until they get to and adjust the cataphract. That CT is way to big compared to the sides.

#5 Sable Dove

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Posted 19 November 2013 - 11:01 PM

View PostVox Scorpus, on 19 November 2013 - 10:53 PM, said:

Can't wait until they get to and adjust the cataphract. That CT is way to big compared to the sides.

You mean the Catapult?
Cataphract has pretty reasonable hitboxes in comparison, and giant protective arms. Plus, with the splitting of the legs, the CT will be smaller anyways.

#6 KinLuu

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Posted 19 November 2013 - 11:07 PM

View PostSable Dove, on 19 November 2013 - 11:01 PM, said:

You mean the Catapult?
Cataphract has pretty reasonable hitboxes in comparison, and giant protective arms. Plus, with the splitting of the legs, the CT will be smaller anyways.


The CTFs shoulders are sidetorso.

The arms are very small. :)

#7 Vox Scorpus

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Posted 19 November 2013 - 11:24 PM

View PostSable Dove, on 19 November 2013 - 11:01 PM, said:


You mean the Catapult?
Cataphract has pretty reasonable hitboxes in comparison, and giant protective arms. Plus, with the splitting of the legs, the CT will be smaller anyways.


I mean the Cataphract. The CT is bigger than it should be or the side torsos are to small. Catapult seems okay but there are several mechs that have bigger than normal CT (Awesome). Not by much - and it is supposed to be bigger but some need adjusting.

#8 William Mountbank

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Posted 20 November 2013 - 12:08 AM

I like the Cataphract and think it's massive CT projection is just a quirk since it means you get free XL. It's just not a mech to use for brawling (for me at least).

Edited by William Mountbank, 20 November 2013 - 03:51 AM.


#9 Roland

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Posted 20 November 2013 - 12:22 AM

They really don't need to be doing stuff like, "Hey, is there anything weird about this mech'***** boxes?" or trying to equalize hit locations on mechs like the Cataphract.

The Cataphract is one of the best mechs in the game. You see no shortage of them on the field. Thus, its hitboxes are fine. They do not need to be modified.

The same goes for the Atlas.. I don't know why they bothered changing it. There was no shortage of Atlases on the field. They were not considered weak, underpowered mechs.

The devs really need to start focusing one smaller, more frequent changes, so that their impacts can be isolated. When you are trying to balance stuff you can't just pull all the freaking levers every time, and hope that the new system is balanced. You pull ONE lever, and measure its effects.

#10 SgtKinCaiD

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Posted 20 November 2013 - 12:28 AM

I confirm for the Orion : the hitboxes are in a better state now.

#11 627

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Posted 20 November 2013 - 01:02 AM

View PostWilliam Mountbank, on 20 November 2013 - 12:08 AM, said:

I like the Cataphract and think it's massive CT projection is just a quirk since it means you get free XL. It's just not a mech to use for brawling.


Always thought the Phract is the premium brawler in the heavy class...if he's not, which mech is? For every mech you find someone to say don't brawl with it... ok maybe except the centurion.

Edited by 627, 20 November 2013 - 01:03 AM.


#12 KinLuu

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Posted 20 November 2013 - 01:27 AM

View Post627, on 20 November 2013 - 01:02 AM, said:


Always thought the Phract is the premium brawler in the heavy class...if he's not, which mech is? For every mech you find someone to say don't brawl with it... ok maybe except the centurion.


Now? The Orion, IMHO.

#13 William Mountbank

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Posted 20 November 2013 - 01:37 AM

View Post627, on 20 November 2013 - 01:02 AM, said:


Always thought the Phract is the premium brawler in the heavy class...if he's not, which mech is?


Depends on play style for sure, but I have to say I feel like Cataphracts are glass cannons, whereas my Quickdraws can take a massive beating while still slugging away, even with XLs.

#14 John MatriX82

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Posted 20 November 2013 - 01:55 AM

View PostSgtKinCaiD, on 20 November 2013 - 12:28 AM, said:

I confirm for the Orion : the hitboxes are in a better state now.


Too bad that PGI failed @ making the Awesome's upper shoulder to be part of the arm hitbox as shown in the mechlab
Posted Image

It would have made the chassis a lot more durable and XL-friendly even with the increased side projection to cover/reduce the CT area.

#15 Marmon Rzohr

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Posted 20 November 2013 - 02:07 AM

View PostVox Scorpus, on 19 November 2013 - 11:24 PM, said:

I mean the Cataphract. The CT is bigger than it should be or the side torsos are to small. Catapult seems okay but there are several mechs that have bigger than normal CT (Awesome). Not by much - and it is supposed to be bigger but some need adjusting.


I can't say i agree. The cataphract is an excellent example of good hitboxes. Especially when they split the pelvis. You can protect either side or the CT completely by twisting. The CT is by no measure of the word too big or too easy to hit. (yes you can hit it easy from dead on, but that's kinda the point, it's a heavy mech. They're not supposed to be hard to hit, and the phract is one of the smallest heavies with it's short, squat form)

All in all, the phract is, arguably, the most durable heavy mech. Especially with JJs. Not every mech is supposed to have a centurion-like CT.

Edited by Marmon Rzohr, 20 November 2013 - 02:08 AM.


#16 GalaxyBluestar

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Posted 20 November 2013 - 02:09 AM

just tested the aws for first trial run... slightly better. certainly wouldn't hurt balance if it was modified all the way as CC suggested.

stalker and battlemaster still outclassing it in a big way but perhaps you get to stay around a bit longer so your damage output isn't embarressingly low.

yep try including more ST and more shoulders becoming the arms to slim down that CT barn door.

Edited by GalaxyBluestar, 20 November 2013 - 02:09 AM.


#17 Arete

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Posted 20 November 2013 - 02:13 AM

I did some trial runs in the awesome last night, and it's in a much better state now. Using XLs are a bigger risk since the side torsos take more damage, but it's an assault and XLs should be a big risk in them.
Anyways, way easier to spread damage over the mech and way easier to stay alive. I'll be doing some more rounds in it today, but first impressions are that it's way more durable now. If I get the chance I'll try to duel some stalkers and see what happens :-)

#18 Sable Dove

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Posted 20 November 2013 - 02:31 AM

View PostVox Scorpus, on 19 November 2013 - 11:24 PM, said:

I mean the Cataphract. The CT is bigger than it should be or the side torsos are to small. Catapult seems okay but there are several mechs that have bigger than normal CT (Awesome). Not by much - and it is supposed to be bigger but some need adjusting.

Not sure what game you're playing, but Catapult has one of the most ridiculously oversized CTs in the game. The old Awesome and the Jenner were worse, but that's about it. Cataphract is fairly well done, as far as MWO goes. At least with the Cataphract it's physically possible to protect your torsos to some degree. The Catapult's CT is not just large; it's also significantly exposed from essentially every angle. Not to mention that it's fairly oversized in general.

Cataphract is going to get a smaller CT just by the splitting of the pelvis, and that'll probably be more than enough. It doesn't need any special treatment.

#19 Piney II

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Posted 20 November 2013 - 03:46 AM

View PostWilliam Mountbank, on 20 November 2013 - 12:08 AM, said:

I like the Cataphract and think it's massive CT projection is just a quirk since it means you get free XL. It's just not a mech to use for brawling.


My Cataphracts ARE my brawling mechs, and they serve well in that role.





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