- Hitbox geometry aligned better to the render geometry.
- Tighter corridor for Center Torso (it's smaller and sides are bigger).
- Pelvis adjusted for damage disbursement to left and right leg instead of all center torso.
- This BattleMech will still be investigated.
does this mean that when i shoot a atlas in the nutzack the damage spreads to both legs or one?
either way this is a bad addition to the game next thing you will see is weapon disbursement from CT to other chassis parts (e.g. left/right torso, arms etc) to disable pin point damage.
Edited by akpavker, 19 November 2013 - 09:06 PM.