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Don't Rush Cave.


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#21 Henry Morgan

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Posted 29 November 2013 - 04:00 AM

View PostRandalf Yorgen, on 21 November 2013 - 11:08 AM, said:

It's also an example of what happens when the rest of the team doesn't push the ridge 10 seconds after the tunnel team comes out the other end and distracts the ridge huggers. Having a push group waiting would have made all the difference.


That can be applied to a lot of maps, not just the cave on Frozen City. Too often the "snipers" refuse to move and expect to be able to remain stationary a whole match.





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