The heat glow from damage is too damned high!
#1
Posted 16 June 2012 - 07:37 PM
Seriously though, seeing more gameplay footage and screenshots it's become very apparent that the "damage glow" that Mechs become covered in the more damage they take is actually really, really ugly and overdone. For one, several weapons shouldn't do this at all, primarily missiles and autocannons; if anything, they'd leave a black scorch mark. Lasers, PPCs and Gauss can, but the glow should be much, much shorter lived, lasting no more than a second. There were some shots there showing a recently-destroyed Mech looking almost completely covered in this damage glow. I love the effect but it needs to be used much more sparingly.
#2
Posted 16 June 2012 - 07:44 PM
#3
Posted 16 June 2012 - 08:15 PM
#4
Posted 16 June 2012 - 08:21 PM
But it is a fictional universe.
And this is a game.
And game should be spectacular.
Thus, we have exaggerated special effects
#5
Posted 16 June 2012 - 08:21 PM
#6
Posted 17 June 2012 - 05:06 AM
Coolant, on 16 June 2012 - 08:21 PM, said:
With what we ahve seen on glow, after a pair of lasers touch your enemy you wouldnt know anymore if you are htting them on the right spot because the glow just covers everything.
I like the glow i just want it shorter, instead of long glow a very short one like 0,5-1 second. Still espectacular indicating where i hit but not transforming the mech in a light bulb
#7
Posted 17 June 2012 - 05:22 AM
#8
Posted 17 June 2012 - 06:09 AM
Schtirlitz, on 16 June 2012 - 08:21 PM, said:
But it is a fictional universe.
And this is a game.
And game should be spectacular.
Thus, we have exaggerated special effects
Games need to be clear before anything else. Form follows function is the golden rule in any design. If it's not clear waht has happened then the glows have to give way to clear information.
GW2 has the same issue with particle effects. It's just a mess of sparkles!
Edited by Helvetica, 17 June 2012 - 06:12 AM.
#9
Posted 17 June 2012 - 06:26 AM
#10
Posted 17 June 2012 - 06:40 AM
I think you were talking about this screenshot:
I mean, a glow-effect from a laser or PPC (maybe even gauss) impact is nice, because that's what those weapons are supposed to cause, they actually heat up the surface they are hitting.
Every weapon causing the same hit-effect, turning the enemy into a replica of the sun on two legs is just wierd...
#11
Posted 17 June 2012 - 07:08 AM
#12
Posted 17 June 2012 - 07:14 AM
#13
Posted 17 June 2012 - 11:04 AM
#14
Posted 17 June 2012 - 11:49 AM
a little bit, but not much.... :/
greetz,
chaos
Sesambrot, on 17 June 2012 - 06:40 AM, said:
I think you were talking about this screenshot:
I mean, a glow-effect from a laser or PPC (maybe even gauss) impact is nice, because that's what those weapons are supposed to cause, they actually heat up the surface they are hitting.
Every weapon causing the same hit-effect, turning the enemy into a replica of the sun on two legs is just wierd...
allright but this one, yeah!!thats far to much glow... it's like he has spots
greetzzz,
chaos
Edited by Chaos Revolution byme, 17 June 2012 - 11:50 AM.
#15
Posted 17 June 2012 - 07:31 PM
#16
Posted 17 June 2012 - 10:38 PM
#17
Posted 18 June 2012 - 12:44 AM
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