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Highlander: There Can Be Only One


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#1 Chill Bill

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Posted 20 November 2013 - 06:28 AM

So, finally decide to try a Highlander. Picked the 733C.

2 X ML
AC20
3X SRM6+A
STD 300

It actually has a little more armor than my Atlas. Atlas holds up well & takes a lot of punishment.
BUT- the Highlander seems to be torn to shreds much more quickly!

Can anyone explain why?

Thanks

Edited by Chillbill, 20 November 2013 - 07:33 AM.


#2 Curccu

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Posted 20 November 2013 - 06:35 AM

View PostChillbill, on 20 November 2013 - 06:28 AM, said:

So, finally decide to try a Highlander. Picked the 733C.

2 X ML
AC20
3X SRM6+A

It actually has a little more armor than my Atlas. Atlas holds up well & takes a lot of punishment.
BUT- the Highlander seems to be torn to shreds much more quickly!

Can anyone explain why?

Thanks

It has more armor in torso sections?

#3 DyDrimer

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Posted 20 November 2013 - 07:12 AM

Highlanders get targeted pretty fast you will notice a lot of players will go passed the atlas to you, there is another thread about weight to weapons that explains a lot about highlanders just have to search for it, but with some work you can get your fire power 60+ so they tend to get a big bulls eye on them also you have JJ's. Once you 2x them its also a much better mech to handle. Up to that point its a struggle at least it was for me. It SRMs i found to be a waste, unless they are right in front of you waiting to get hit its going to be hard to get shots off till you get torso twist speed. The cheese build works well for the 733c - ac20, 2 ppcs, I run mine with ac20, 2 llas, and a few ssrms with a std 320. think my k/d floats between 1.4 - 1.7 not the greatest but still decent for a mech that moves like mud on a cold day.

#4 Arkadash

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Posted 20 November 2013 - 07:12 AM

View PostChillbill, on 20 November 2013 - 06:28 AM, said:

So, finally decide to try a Highlander. Picked the 733C.

2 X ML
AC20
3X SRM6+A

It actually has a little more armor than my Atlas. Atlas holds up well & takes a lot of punishment.
BUT- the Highlander seems to be torn to shreds much more quickly!

Can anyone explain why?

Thanks

Are you running an XL? That would certainly explain it.

If you're running a STD engine, take a look at whether you are getting cored from the front or back and adjust armor accordingly. I used to run with much more rear armor than I do now, and shifting the extra armor points to the front is noticeable to me.

#5 627

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Posted 20 November 2013 - 08:16 AM

Man thats really a meaningful and selfexplaining thread title :)

#6 Amsro

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Posted 20 November 2013 - 08:43 AM

View PostArkadash, on 20 November 2013 - 07:12 AM, said:

Are you running an XL? That would certainly explain it.

If you're running a STD engine, take a look at whether you are getting cored from the front or back and adjust armor accordingly. I used to run with much more rear armor than I do now, and shifting the extra armor points to the front is noticeable to me.


Even with a XL engine the highlander can be pretty tough.

I think the deeper issue here is the expectation that Assault mechs can just wander the battlefield and tank damage. This is NOT the case.

As well Jump Jets are essential for this mech to succeed, jump twisting will save your life. :)

#7 Arkadash

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Posted 20 November 2013 - 12:15 PM

View PostAmsro, on 20 November 2013 - 08:43 AM, said:

Even with a XL engine the highlander can be pretty tough.

I suppose you're right. However, using my own experience as a guide, I became much more effective in each of my HGNs after switching over to STD engines.

View PostAmsro, on 20 November 2013 - 08:43 AM, said:

As well Jump Jets are essential for this mech to succeed, jump twisting will save your life. :)

True story.

#8 Hex Pallett

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Posted 20 November 2013 - 12:25 PM

View PostChillbill, on 20 November 2013 - 06:28 AM, said:

2 X ML
AC20
3X SRM6+A
STD 300


Did you realize that you have no armament whatsoever that can go effectively beyond 300m?

#9 NRP

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Posted 20 November 2013 - 02:06 PM

View PostChillbill, on 20 November 2013 - 06:28 AM, said:

So, finally decide to try a Highlander. Picked the 733C. 2 X ML AC20 3X SRM6+A STD 300 It actually has a little more armor than my Atlas. Atlas holds up well & takes a lot of punishment. BUT- the Highlander seems to be torn to shreds much more quickly! Can anyone explain why? Thanks

You need to play this build like an Atlas. You're too slow to disengage when the {Scrap} hits the fan, so you're committed once the shooting starts. Consequently, this build is very unforgiving of mistakes in positioning and situational awareness.

#10 Chill Bill

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Posted 20 November 2013 - 05:52 PM

View PostDestined, on 20 November 2013 - 02:12 PM, said:

Fixed the topic title for you


Thanks for the fix. Forgot to add title.

And thanks to others for replies. And, yes NRP, I have been playing it like I play my Atlas but with much less success so far...

Will check out alternate builds.

Edited by Chillbill, 20 November 2013 - 06:12 PM.


#11 Joey Tankblaster

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Posted 21 November 2013 - 12:18 AM

View PostChillbill, on 20 November 2013 - 06:28 AM, said:

So, finally decide to try a Highlander. Picked the 733C.

2 X ML
AC20
3X SRM6+A
STD 300

It actually has a little more armor than my Atlas. Atlas holds up well & takes a lot of punishment.
BUT- the Highlander seems to be torn to shreds much more quickly!

Can anyone explain why?

Thanks


As mentioned earlier your build offers no punch beyond 270m, which is a distinct disadvantage on many maps. Maybe you should look for a differrent loadout.

Sure - the atlas is a bit more tanky and even the Stalker soaks up more punishment. But the highlander, especially with a large engine, is extremely mobile for an assault. Key to success is your jumpjet. Whenever you move you should twist and turn with your JJ and spread damage to your arms and legs. That is, to that extent, not possible with the atlas or the stalker.

I am running the HGN-733C with the AC20, 2x Large Laser, 3x SRM4, XL325 and one JJ. Basically the same as DyDimer but with an XL-engine. My K/D is around 2.55, which is my second best mech.

XLs are quite ok on highlander if you twist and turn much.
Link to my build.
HGN-733C

Hope you will find somehing thats fits to your playstyle.

#12 Modo44

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Posted 21 November 2013 - 12:26 AM

STD300, 15DHS, 1xJJ, AC20+2xLL+SRM12, AMS. Standard engine and front-loaded armor for better survivability, Large Lasers for reasonable range, and AMS, because you will never get the barn to cover before missiles hit.

#13 Appogee

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Posted 21 November 2013 - 01:15 AM

I bought a Heavy Metal in last weekend's sale. It has been hard going because, even with the biggest engine, it's soooo sloooow. Yes, it takes some punishment before it goes down, but it does attract a lot of enemy fire, and it's too slow to get away when it's cornered.

I will buy and level a 733C just so that I have that chassis available if I'm called on to use it in competitive play. But in general play, I enjoy and do better in either Mediums or the lower-weight Assaults like Victors or BattleMasters, due to the extra speed.

Edited by Appogee, 21 November 2013 - 01:19 AM.






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