Well Expect worst and hope for the best is the name of the game


Does 3Pv Stink On Purpose?
Started by mekabuser, Nov 22 2013 07:25 AM
41 replies to this topic
#41
Posted 06 December 2013 - 03:56 AM
#42
Posted 11 December 2013 - 11:56 AM
mekabuser, on 22 November 2013 - 07:25 AM, said:
Seriously.
Is 3pv actually supposed to be used in combat> ? is it working as intended.?
Is this pgi/s best effort >
?
I ask, because i cant see how you are supposed to use 3pv if your xhairs jump and twitch all over the place.
Now i dont USE 3pv in game for combat, just once in a while to look at my mech, but it sure seems to be a broken mechanic.
I m fine if it was designed to b low, If it was designed to be viable sans arm lock and hud, how can 3pv considered anything but a joke?
Is 3pv actually supposed to be used in combat> ? is it working as intended.?
Is this pgi/s best effort >
?
I ask, because i cant see how you are supposed to use 3pv if your xhairs jump and twitch all over the place.
Now i dont USE 3pv in game for combat, just once in a while to look at my mech, but it sure seems to be a broken mechanic.
I m fine if it was designed to b low, If it was designed to be viable sans arm lock and hud, how can 3pv considered anything but a joke?
its a learning tool for noobs to learn how to walk.... not a game enhancement.
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