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A Video For Pgi Regarding Band-Aid Fixes


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#1 Werewolf486 ScorpS

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Posted 25 November 2013 - 01:12 PM

This seems to have been the PGI way to fix most problems, Ghost heat being the biggest! Enjoy a good laugh!



#2 Koniving

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Posted 27 November 2013 - 12:01 AM

I agree. Heat Scale was a very un-intuitive fix when a combination of locked threshold (Note 1) and reduced ammo (note 2) could have been both simpler, cost effective, and done within 30 seconds or less to tack into a testing build.

That's not to mention far more effective and easier to communicate. "You can't hit 30 points of heat at once or reach 30 points of heat overtime. If you do you will shut down." Most meta builds instantly go out the window as useless. It becomes either boat lots of small weapons, boat autocannons, or chain fire everything. Since ammo gets reduced, the only choices are small low-heat weapons or chain fire.

Note 1
Spoiler


Note 2
Spoiler


Also fun video!

Edited by Koniving, 27 November 2013 - 12:07 AM.


#3 a little fluffy bunny

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Posted 27 November 2013 - 12:40 PM

View PostKoniving, on 27 November 2013 - 12:01 AM, said:

Wisdom



It never ceases to amaze me how right you are about the heat - and more to the point how simple your fix is.

Keep it up, good Sir, I have hope that one day your perseverance will come to fruition.



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