I sort of rely on the sound of someone trying to ruin my day when piloting a mech. I understand the reason why sounds are muted, vacuum and all that, but one would think that a large caliber shell smacking into the side of my head would make some sort of noticeable sound... you know, how sound can travel through metal. Same with the lasers. We should at least hear the sizzle of our armor vaporizing.
No Sound When Your Mech Is Damaged On Hpg Manifold
Started by darkthought, Dec 19 2013 04:48 AM
4 replies to this topic
#1
Posted 19 December 2013 - 04:48 AM
#2
Posted 19 December 2013 - 06:29 AM
People keep talking about there being "no sound" when they get hit, but I noticed the very first time I played that map that getting hit is one of the few times when there is sound. It's muted, like everything else, and if you're wailing away with your own weapons like a lunatic you probably won't notice it, but I quite distinctly heard the sound of being hit.
#4
Posted 19 December 2013 - 06:56 AM
Random Wanderer, on 19 December 2013 - 06:29 AM, said:
People keep talking about there being "no sound" when they get hit, but I noticed the very first time I played that map that getting hit is one of the few times when there is sound. It's muted, like everything else, and if you're wailing away with your own weapons like a lunatic you probably won't notice it, but I quite distinctly heard the sound of being hit.
#5
Posted 22 December 2013 - 12:07 PM
Keep it as is and use it for your advantage as its same for all of us! HPG is freaking amazing to play on! Love the flavor!
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users

















