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The Wish List


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#1 Funkin Disher

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Posted 24 November 2013 - 05:35 PM

So i'm just compiling the things that have been announced or mentioned.

- Community Warfare
- Lobby System / Weight Limits
- Hud / UI
- Passive Sensors / Information Warfare
- New Game Modes (including more than one life/mech in a match)
- Fixing Heat
- Weapons / Equipment Balancing
- Mech scaling and hitbox fixes
- Non-mech vehicles (Ground, Naval and Air assets, Dropships) / AI opponents
- Cockpit & Pilot Visuals
- New Weapons / Equipment / Mechs
- Ammo dumping

I'll be ticking them off as they arrive and adding anything more,
Am I missing anything?

Edited by Kane0, 27 November 2013 - 01:47 PM.


#2 Johnny Z

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Posted 24 November 2013 - 10:00 PM

-Aerotech
-More pilot detail like the other turn based MechWarrior (from a screen I saw) has at the very least.
-Larger maps
-Space fortresses :D
-Dropships
-18v18
-and many of the other suggestions around

a lot to ask for but why not.

#3 Alex Warden

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Posted 27 November 2013 - 08:32 AM

18v18 won´t happen, since the groupsize is lance-based... 16, 20 or 24 are more likely, although an average mech company consists of 3 lances/ 12 mechs...

i doubt that PGI will step away from that... not to mention that we will most likely keep all current maps + future maps will vary in sice also... 30+ mechs on forest colony sized maps? a nightmare

now some wishful thinking from my side:

adding BattleSpace to Community Warfare in a few years :)

Edited by Alex Warden, 27 November 2013 - 08:39 AM.


#4 Funkin Disher

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Posted 27 November 2013 - 01:46 PM

I forgot ammo dumping.

#5 MonkeyCheese

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Posted 27 November 2013 - 04:41 PM

View PostAlex Warden, on 27 November 2013 - 08:32 AM, said:


adding BattleSpace to Community Warfare in a few years ^_^


Well since SWTOR is getting space combat and that is a WOW style MMORPG then hell I say give it a few years and space combat in MWO could be possible.

#6 General Taskeen

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Posted 27 November 2013 - 08:45 PM

Estimated time of completion: 5-10 years ish.

#7 Alex Warden

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Posted 30 November 2013 - 08:49 PM

View PostGeneral Taskeen, on 27 November 2013 - 08:45 PM, said:

Estimated time of completion: 5-10 years ish.


hey, i don´t have any problems with having to play CW with Battlespace and such on my Cyberdeck :)

#8 Marrak Stele

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Posted 30 November 2013 - 10:18 PM

View PostAlex Warden, on 27 November 2013 - 08:32 AM, said:

30+ mechs on forest colony sized maps? a nightmare

Hardware limitations aside, I'd be up for that. It'd be one hell of a furball

#9 Amsro

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Posted 30 November 2013 - 10:42 PM

I wish for a friendly fire damage count.

This is 50% rant and 50% serious. I hate being team killed, especially after a serious brawl, manage to get out alive, then killed by the first team mate I see....

Please post team damage stats. If its an errand shot, I understand. If the team mate has 100+ team damage then he needs to relearn how to play.

Too many Rock'em Sock'em Alpha smashers running around shooting all 23 other mechs, its madness I tell you! MADNESS! :)

This is why I love weekends on MWO. :rolleyes:

Edited by Amsro, 30 November 2013 - 10:43 PM.


#10 Urdasein

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Posted 01 December 2013 - 04:55 AM

View PostKane0, on 24 November 2013 - 05:35 PM, said:

So i'm just compiling the things that have been announced or mentioned.

- Community Warfare
- Lobby System / Weight Limits
- Hud / UI
- Passive Sensors / Information Warfare
- New Game Modes (including more than one life/mech in a match)
- Fixing Heat
- Weapons / Equipment Balancing
- Mech scaling and hitbox fixes
- Non-mech vehicles (Ground, Naval and Air assets, Dropships) / AI opponents
- Cockpit & Pilot Visuals
- New Weapons / Equipment / Mechs
- Ammo dumping

I'll be ticking them off as they arrive and adding anything more,
Am I missing anything?


Signed.

But by weight limits, i understand maximum AND MINIMUM weight limit. Hate being in or versus light teams. So boring.

View PostAlex Warden, on 27 November 2013 - 08:32 AM, said:


i doubt that PGI will step away from that... not to mention that we will most likely keep all current maps + future maps will vary in sice also... 30+ mechs on forest colony sized maps? a nightmare



Nah i would love that.

#11 Kanigit

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Posted 01 December 2013 - 10:45 AM

Oh my goodness, you guys are torturing yourselves with a list like this.

#12 Alex Warden

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Posted 01 December 2013 - 09:34 PM

View Postloupgaroupoilu, on 01 December 2013 - 04:55 AM, said:


Nah i would love that.


then we clearly haven´t the same taste ;)





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