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Ferro Fibrous Armor "confusion"


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#1 MadCat02

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Posted 13 February 2014 - 08:28 AM

Ok i admit my mistake .

Finally found a proper link on SARNA.NET

Ferro-Fibrous armor dosen't give anything but weight saving XD

Oh well thats dissapointing . Endo-Steel for Assaults it is

Edited by MadCat02, 13 February 2014 - 09:03 AM.


#2 Joseph Mallan

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Posted 13 February 2014 - 08:43 AM

View PostMadCat02, on 13 February 2014 - 08:28 AM, said:

Ferro-Fibrous Armor is a volumnous substance that consists of nano-fibers artificial alloys which effectively have 12% to 16% greater protection than "standard" battlemech armor plating (Star League and Inner Sphere ferro-fibrous is 12% better; Clan ferro-fibrous is 16% better).
This armor's strength is using its volume to absorb and disperse incoming thermal and kinetic energy; the greater volume of the armor allows it to engage in this behavior better than standard armor. Ferro-fibrous armor is generally formed in flat surfaces, as rounded shapes tend to reduce its ability to absorb damage (Source: TRO 3055, Horned Owl / Peregrine entry)



IT TAKES UP MORE VOLUME ( 14 slots )

IT WEIGHTS LESS (12-16% less)

IT PROVIDES MORE PROTECTION (12-16%)PER TON

PROTECTION DOES NOT COME FROM WEIGHTING LESS .


Otherwise it would be like a bad version of Endo Steal . IT ACTUALLY GIVES YOU MORE DURABILETY AT A COST OF 14 SLOTS AND GIVES YOU A BIT MORE SPACE

It does not infact give you more duarability. Unless you add more armor. 614 points of standard armor weighs 19.5 tons, the same amount of FFarmor weighs 17.5 tons. An Atlas can only have 614 points of armor be it FFA or Standard. Same level of protection less weight. Its mearly a perception thing.

#3 MadCat02

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Posted 13 February 2014 - 08:45 AM

View PostJoseph Mallan, on 13 February 2014 - 08:43 AM, said:

It does not infact give you more duarability. Unless you add more armor. 614 points of standard armor weighs 19.5 tons, the same amount of FFarmor weighs 17.5 tons. An Atlas can only have 614 points of armor be it FFA or Standard. Same level of protection less weight. Its mearly a perception thing.



Look

IT TAKES UP VOLUME BECAUSE IT WEIGHTS LESS! JUST like DOuble Heat sinks

IT TAKES UP MORE VOLUME TO DISTRIBUTE 12% DAMAGE

SAME 1 ARMOR gives 1.12 DAMAGE METIGATION

Edited by MadCat02, 13 February 2014 - 08:47 AM.


#4 AlmightyAeng

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Posted 13 February 2014 - 08:48 AM

The reason people say that Endo is better than Ferro is because you'll get more tonnage back with Endo for the same 14 slots.

Ferro isn't more protective...it's simply that the same AMOUNT of armor weighs less.

Edit:

I'm assuming you're quoting Sarna.net in your first post? Well, guess what. MWO isn't going by those mechanics. If this is a thread saying they SHOULD...well...your intent is a little fuzzy.

View PostMadCat02, on 13 February 2014 - 08:28 AM, said:

Otherwise it would be like a bad version of Endo Steel


According to the MWO mechanics...yeah, that's basically exactly what it is.

Edited by Ghost Badger, 13 February 2014 - 08:47 AM.


#5 krash27

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Posted 13 February 2014 - 08:50 AM

Again a direct quote from the wiki "The maximum amount of protection is not changed; merely the weight of armor required to achieve that level of protection"

Making two posts basically saying the same incorrect statement will not make it true.

#6 Joseph Mallan

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Posted 13 February 2014 - 08:50 AM

View PostMadCat02, on 13 February 2014 - 08:45 AM, said:



Look

IT TAKES UP VOLUME BECAUSE IT WEIGHTS LESS! JUST like DOuble Heat sinks

IT TAKES UP MORE VOLUME TO DISTRIBUTE 12% DAMAGE

SAME 1 ARMOR gives 1.12 DAMAGE METIGATION

Up to the Mech max armor, As long as we can agree on that truth, you have every right to look at how the armor works however you chose.

#7 Levi Porphyrogenitus

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Posted 13 February 2014 - 08:51 AM

FF is more protective than standard armor - per ton. That is all. It does not change the value of a single armor point, nor does it change the maximum potential protection level. It is simply more weight efficient for every point of protection.

In the end, points of armor are an abstraction of ablative protection offered by a given armor type. When you take a hit to FF armor, you lose less armor from a mass standpoint, but you lose exactly the same abstract armor "points" as if you'd taken the hit to standard armor.

For damage reduction, you need Hardened, Reflective, or Reactive armor (which incur costs and penalties to balance their ehanced damage reduction properties).

#8 Joseph Mallan

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Posted 13 February 2014 - 08:52 AM

View PostGhost Badger, on 13 February 2014 - 08:48 AM, said:

According to the MWO mechanics...yeah, that's basically exactly what it is.
Its not just MW:O mechanics. Endo is the better choice on TT as well.

#9 Dracol

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Posted 13 February 2014 - 08:54 AM

FF is the upgrade one takes after endo. Every since Btech days it has been this way.

Could it be explained a little better to make this point clear? Yes
Does it need to be changed? No, because the essence of both endo and FF is to free up tonnage, thats it.

Endo frees up the most, if you have crits after equipping it, then one can equip FF to free up a little bit more.
Tl/dr FF is fine as the second upgrade option to free up weight

#10 DONTOR

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Posted 13 February 2014 - 08:56 AM

You seem very confused OP.

#11 Malcolm Vordermark

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Posted 13 February 2014 - 08:59 AM

Just remember, in the mechlab 1 point of armor is always 1 point of armor. It will never say 1 but secretly mean 1.12.

#12 MadCat02

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Posted 13 February 2014 - 09:04 AM

View PostRouken, on 13 February 2014 - 08:59 AM, said:

Just remember, in the mechlab 1 point of armor is always 1 point of armor. It will never say 1 but secretly mean 1.12.


Well

3 ER-PPC is 45 heat but secretly is like 120 if you shoot them together

So can't trust your heat DS in mechlab

Edited by MadCat02, 13 February 2014 - 09:05 AM.


#13 DONTOR

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Posted 13 February 2014 - 09:04 AM

View PostMadCat02, on 13 February 2014 - 08:28 AM, said:

Ok i admit my mistake .

Finally found a proper link on SARNA.NET

Ferro-Fibrous armor dosen't give anything but weight saving XD

Oh well thats dissapointing . Endo-Steel for Assaults it is

Took long enough lol! welcome to the party.

#14 Malcolm Vordermark

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Posted 13 February 2014 - 09:07 AM

View PostMadCat02, on 13 February 2014 - 09:04 AM, said:


Well

3 ER-PPC is 45 heat but secretly is like 120 if you shoot them together

So can't trust your heat DS in mechlab


I know how ghost heat works and now you know how FF armor works. All is right in the world.

#15 Lupin

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Posted 13 February 2014 - 09:07 AM

View PostDONTOR, on 13 February 2014 - 08:56 AM, said:

You seem very confused OP.


Wait until we have reflective armor which is heavier per 1pt ;)

#16 Pastor Priest

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Posted 13 February 2014 - 09:16 AM

View PostMadCat02, on 13 February 2014 - 08:28 AM, said:

Ok i admit my mistake .

Finally found a proper link on SARNA.NET

Ferro-Fibrous armor dosen't give anything but weight saving XD

Oh well thats dissapointing . Endo-Steel for Assaults it is


Glad you have the fortitude to admit your mistakes. Kudos :-)

#17 Koniving

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Posted 13 February 2014 - 09:19 AM

Some quick facts.

Ferro armor is actually a downgrade. It's old tech. New, standardized armor was created to replace it. Compared to Ferro, the new standardized armor is slightly heavier but does not consume space. It is also cheaper to repair.

Some mechs never 'upgraded' from Ferro, due to a fluff-only reason that while one kind favors slightly better protection against ballistics, another favors more general protection. This was only fluff and we know what PGI does with lore -- chuck it out the window. It is not part of the tabletop rules.

1 ton of armor in standard gives you 32 points. 1 ton of armor in ferro gives you 36 points. However, your maximum armor cannot increase. This maximum is a tabletop rule that should be purged in my opinion (for a system that similarly decides our engine limits; stock-based armor limits. An idea is below.)
Spoiler


View PostMadCat02, on 13 February 2014 - 09:04 AM, said:


Well

3 ER-PPC is 45 heat but secretly is like 120 if you shoot them together

So can't trust your heat DS in mechlab


That's ghost heat. But yes. Mechlab doesn't say jack about it yet.
http://mwo.smurfy-ne...eapon_heatscale <--for info on it.

Edited by Koniving, 13 February 2014 - 09:20 AM.


#18 Ngamok

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Posted 13 February 2014 - 09:34 AM

You could have just admitted your mistake in your other thread rather than starting a new one.





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