Tourmaline Desert actually gave me the idea -
12v12 - deathmatch but with escalation:
This means after a while the "underdog"-side gets reinforcements in the form of a lance, that is being injected by a dropship, that throws those 'mechs out with a one time use only JJ-backpack.
This mode would actually be somekind of a meatgrinder but with huge C-bills to be made, if you last long enough!
Map time should be like 1 hour or more - would be really interesting...
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Gamemode - Escalation
Started by Schrottfrosch, Nov 29 2013 04:13 PM
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