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Commando Com-1B 'hotrod' Variant


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#1 SwordofLight

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Posted 21 December 2012 - 10:38 AM

While the Commando has been a common sight since its introduction in the 25th century, it was most frequently utilized by the Lyran Commonwealth. Not surprisingly, a fair number of these Commandos have made their way into the Draconis Combine by way of salvage.

The first reported use of Commandos by the Sword of Light was during the 4th Succession War. Like most DCMS units, the Swords of Light relied primarily on Jenners as scouts, and used the Panther in the role the Lyran Commonwealth employed the Commando. However, due to general losses during the war, most DCMS units began to rely on salvage to supplement their supply chain, and the Commando became much more common sight, even within the favored ranks of the Sword of Light. This being the case, though, while its armament load-out was deemed sufficient, its lack of speed was considered to be too detrimental for the Commando to be anything but an ad hoc replacement for faster light mechs.

Unlike most line units, the Sword of Light could afford to overhaul the chasse with more expensive equipment, and did so with several of its Commando 1B variants. The original DCMS Engineering Corps design simply dropped the original weapons systems from the 1B variant, and upgraded the engine to a GM 180. This gave the Commando a more impressive 116kph, and weapons were replaced with three arm-mounted medium lasers, and a Streak-2 system in the center torso.

While several regular units deemed the refit adequate, Sword of Light's engineers knew adequate was nowhere near good enough to wear the red. Since expense was not a consideration for these units, the regimental engineers decided to first lighten the mech with an endo-steel internal structure, and replace the GM 180 with a Wakazashi WAS-195 fusion engine typically used for Lucifer-class aerospace fighters. A GM 210XL engine was also considered, but rejected due to the general tendency in light mechs to take torso damage. The new design gave the Commando a top speed of 126kph, making it an especially dangerous opponent for scout mechs like the Jenner or Locust.

The design had one final, almost crippling flaw, which was its heat-dissipation characteristic. Its heat sink load-out provided a mere 9% above nominal heat loss, and mechwarriors had to be very mindful of their heat to avoid shutting down. This was solved with the introduction of double heat sinks - refitting the engine and installing two in each side torso increased the heat dissipation to 29% above nominal, allowing unrestricted weapons fire in all but the harshest of conditions.

Edited by SwordofLight, 21 December 2012 - 10:48 AM.


#2 Volts

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Posted 21 December 2012 - 10:45 AM

Nice.

#3 Hammerfinn

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Posted 21 December 2012 - 10:59 AM

Love your style, man!

I actually run my 1-B with a 210 XL, DHS, Endo. I dropped the SSRM, though, and go with one LLas in the left arm and two MLas in the right arm. After ECM, I found myself unable to use the streaks effectively, while the LLas gives me the ability to poke at range, and at speeds that eliminate concentrated damage. I am always the fastest mech on the field, and it's fun and profitable to make an opening pass tagging each one of the enemies to run up 8 assists :-D

When I run with an actual team, I'll usually swap out one of the MLas for a TAG.

All of that aside, 147 kph is RIDICULOUS.

Edited by Hammerfinn, 21 December 2012 - 10:59 AM.


#4 Ryebear

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Posted 21 December 2012 - 02:23 PM

I've had very fun matches with the 2D with just a ER PPC and ECM in it. You have the weight allocated to weapons to afford it and given your speed, burst damage is often better. Sucks against lights but great for hunting and mechs with cored locations (42% chance to crit and destroy a component).

Plus with the new economy component destruction is a huge source of C-Bills and a 10 dmg single hit weapon is great for breaking things.

#5 MechRuiner

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Posted 24 April 2014 - 09:51 PM

I use 1 large laser and 2 medium lasers alternate fire. Love running circles around atlas destroying the arrmor on the back of his center torso. super effective!!!

#6 xMintaka

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Posted 24 April 2014 - 11:14 PM

View PostMechRuiner, on 24 April 2014 - 09:51 PM, said:

I use 1 large laser and 2 medium lasers alternate fire. Love running circles around atlas destroying the arrmor on the back of his center torso. super effective!!!


Posted Image

Sorry, it had to be done...

Edited by Lunatech, 24 April 2014 - 11:14 PM.


#7 kesuga7

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Posted 25 April 2014 - 09:24 AM

i do
3 Mid pulse - 11 doubles - 171.1 kph - max armour
on mando 1B
quite fun :P
and able to leg lights

#8 Ken Burkhart

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Posted 27 April 2014 - 09:26 PM

I just LOL'ed at that Magic the Gathering card!!!





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