Jager 2 Gauss Build
#1
Posted 19 February 2014 - 06:51 PM
I tried a couple config with the Cataphract, but his arms are too much beyond the central torso, and makes pretty dangerous lose cover to allow them to shoot (the other guys shoot you dow pretty easy, and sometimes you can't even shot straight because of the shake).
So I was thinking, what about a Jager? His arms are on the top, probably it would be easier.
I just like to see what you think, even better if you had this kind of mech.
#2
Posted 19 February 2014 - 07:48 PM
countTZT, on 19 February 2014 - 06:51 PM, said:
I tried a couple config with the Cataphract, but his arms are too much beyond the central torso, and makes pretty dangerous lose cover to allow them to shoot (the other guys shoot you dow pretty easy, and sometimes you can't even shot straight because of the shake).
So I was thinking, what about a Jager? His arms are on the top, probably it would be easier.
I just like to see what you think, even better if you had this kind of mech.
Works just fine, actually. The Jagermech was ideal for being the Gaussapult 2.0 when it debuted, and it still is- it's just that twin AC/20's tend to be a mite more flexible. Still makes an ideal sniper, and the Firebrand even gets the option for TAG-mount "laser sighting". Got the target painted? Your Gauss rifles are clear of the terrain and have the shot. While other Jagers don't get said neato sighting, they'll do the trick fine as well.
#3
Posted 19 February 2014 - 08:07 PM
PS - a cataphract can work also but you need the CTF-3D, which can use jump jets to overcome the low arm position.
Edited by JigglyMoobs, 19 February 2014 - 08:23 PM.
#4
Posted 19 February 2014 - 08:08 PM
Here's what I run:
Filthy-Cheap-Gauss-Beast
It's slow and fragile, but packs a nice wallop.
The ammo is stored in the arms for crit-padding. If you find you are dying before you expend all your glorious rage generating ammo, feel free to switch out a tonne for another MLAS.
The arms and legs are both fairly low on protection, but in 90 or so matches in that thing (THE SHAME) i've been legged 3 or 4 times, and have lost an arm only once. The CT has 6 or so points less than full, but seeing as I mostly die to ST destruction while i'm staring down an enemy and waiting for the barely-audible gauss charge sound to wind up, I can justify it to myself.
As for modules: Advanced zoom, Sensor Range and meh whatever should serve you well.
#5
Posted 19 February 2014 - 08:17 PM
I picked up a pair to stick on my -DD (though the S would probably do it better IMO, since the -DD pretty much gives up the MG goodness for it)
Koniving has just about convinced me to try 3xGauss on my Ilya 45 point alpha with practically 0 heat sounds.... very nice.
#6
Posted 19 February 2014 - 08:43 PM
wanderer, on 19 February 2014 - 07:48 PM, said:
JigglyMoobs, on 19 February 2014 - 08:07 PM, said:
PS - a cataphract can work also but you need the CTF-3D, which can use jump jets to overcome the low arm position.
Kiiyor, on 19 February 2014 - 08:08 PM, said:
Here's what I run:
Filthy-Cheap-Gauss-Beast
It's slow and fragile, but packs a nice wallop.
[...]
As for modules: Advanced zoom, Sensor Range and meh whatever should serve you well.
Well, I bought the Jager and put this cannons inside... The result was a pretty nice mess, it works defenitly better than on the Cataphract, the problem with his arms is very big.
I put an old XL engine that i bought time ago with a Stalker, a couple Heat Sinks (didn't even have Bills for the Double or some other funny Endo-Steel Structures).
Is not yeat completly Basic, and that is the result:
http://www.imagesup....i=1313928709820
http://www.imagesup....=13139287094514
http://www.imagesup....i=1139287102111
http://www.imagesup....i=1413928710401
With 30 alpha strike you can core everything that weith less than 50 Tons in 2 shots, If accidently miss the torso, the Shoulder disappear; but i always aim the Cockpit > :D
P.S, nice videos, I don't even wanna know the words that you sayed when you didnt finish the legget Jenner and didn't have ammo for the Atlas >BD
What program do you use to record?
#7
Posted 19 February 2014 - 08:54 PM
countTZT, on 19 February 2014 - 08:43 PM, said:
What program do you use to record?
Haha I was more like trying to decide whether to laugh or to cry.
I use Nvidia Shadowplay. It's awesome if your system can use it.
#10
Posted 20 February 2014 - 09:39 AM
Shar Wolf, on 19 February 2014 - 08:17 PM, said:
Do it!
As mentioned above, the Jager is the ideal mech for dual guass. You can ridge peek very well, only exposing your arms and cockpit basically. If you want to do it, this would be the one for you.
Why are people saying dual-guass is cheap? It's certainly not AC40 levels, it takes a certain amount of skill to have the weapon charged and track targets etc.
Zeede, on 20 February 2014 - 09:07 AM, said:
JM6-S
Omnomnom legs.
Edited by Lunatech, 20 February 2014 - 09:40 AM.
#11
Posted 20 February 2014 - 10:15 AM
Lunatech, on 20 February 2014 - 09:39 AM, said:
3/4 the firepower of AC/40 with no-heat and 2nd best range in the game.
And who shoots at a Jager's legs?
...unless they are hoping to set off the ammo
Ammo's non-explosive (and usually not stored in the legs anyways) and with Dual-Guass you cannot really out-range them like you can an AC/40.
#12
Posted 20 February 2014 - 10:25 AM
Shar Wolf, on 20 February 2014 - 10:15 AM, said:
3/4 the firepower of AC/40 with no-heat and 2nd best range in the game.
And who shoots at a Jager's legs?
...unless they are hoping to set off the ammo
Ammo's non-explosive (and usually not stored in the legs anyways) and with Dual-Guass you cannot really out-range them like you can an AC/40.
Fair points, all. But that's looking at them without the skill that using Guass rifles effectively entails.
Let's say a light comes around and starts circling you. With the AC40, all you need to do is stop twisting and wait for them to run into your crosshair. Alpha, legged light. Problem solved.
With Guass you need to have it charged at this time, which is actually fairly difficult (for me at least). Savvy lights are the bane of my Ilya's life. I can't hit close up targets worth a damn with guass due to the charge time. It's never ready when it needs to be, damnit!
(said Ilya is the triple guass that you REALLY should use >.>)
As for who shoots at Jager legs, *raises hand* Hi!
The same goes for CTF-4X's etc. It's not just about setting off the ammo. It's about finding the weakspots. Jager's are particularly prone to this since they ridge peek so much. It's a valid observation that if your legs are constantly behind a rock you dont need as much armour there. Except when someone gets behind you and they've got a clear view on your legs...
That and I get a perverse sense of joy out of legging Assault and Heavy 'mechs when I'm in a light. They do it to me enough, time for them to see how it feels!
Edited by Lunatech, 20 February 2014 - 10:25 AM.
#13
Posted 20 February 2014 - 10:31 AM
Lunatech, on 20 February 2014 - 10:25 AM, said:
The big thing with legging the Guass-mechs though - is it doesn't really do anything to stop them
In my short time using dual-Gauss I actually find myself hoping they shoot my legs. Yes it slows me way down, but it "slows" me down less than being hit anywhere else.
#14
Posted 20 February 2014 - 10:43 AM
Shar Wolf, on 20 February 2014 - 10:31 AM, said:
The big thing with legging the Guass-mechs though - is it doesn't really do anything to stop them
In my short time using dual-Gauss I actually find myself hoping they shoot my legs. Yes it slows me way down, but it "slows" me down less than being hit anywhere else.
Indeed. Most Guass mechs tend to be fairly slow anyway, so legging them might not be the best idea. But, for example, if I turn their legs orange with one alpha from my JR7/FS9/whatever it's obvious that dual legging them is the quickest way to kill them if you can't get behind and rear core them.
Guass is a special case though. Usually I aim for wherever is weakest, or if there are no points that look obvious, wherever the most ammo is likely to be. With guass, disregard all that. Shooting the gun often yields hilarious effects. Especially if you see a Shadowhawk with a Guass. Crit the weapon and you get an insta-kill.
#15
Posted 20 February 2014 - 10:55 AM
Edited by BLOOD WOLF, 20 February 2014 - 10:56 AM.
#17
Posted 20 February 2014 - 11:06 AM
Lunatech, on 20 February 2014 - 10:43 AM, said:
Indeed - I've been running dual AC/2 on my GridIron - I managed to blow all the armor off a Highlander with one group-shot from them, so I am very much on the side of people need to put more armor on their legs.
But I am still going to stand up for the idea that there are some reasons to drop them below "safe" levels
#18
Posted 20 February 2014 - 12:37 PM
I have seen some confing, but they drop down all the armor and have only 3 tons of ammo...
#19
Posted 20 February 2014 - 12:39 PM
countTZT, on 20 February 2014 - 12:37 PM, said:
Seconding this
I haven't done much experimenting with it - but I think it uses a fairly small engine.
The "true-doubles" issue is rather a non-issue, and that is the biggest reasons to use 250 or higher engines.
The builds are floating around, but I cannot remember where I saw them (or even if I actually saw them)
Edit found one - (http://mwomercs.com/...met-boomphract/)
http://mwo.smurfy-ne...0eea60cb04a78b3
Edited by Shar Wolf, 20 February 2014 - 12:52 PM.
#20
Posted 20 February 2014 - 01:36 PM
I have 4 tonnes on my triple Gauss and decent armour, it's actually a very playable mech especially if like me you run things like 2x AC20 on a Blackjack.
You get used to low armour and using the terrain to your advantage.
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