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No Fuss Orion Hunter Build


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#1 RiotHero

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Posted 10 December 2013 - 04:10 PM

A bit of background first. I wanted to build something that was very simple to play, quick, and has very good heat efficiency. I also wanted something with two hardpoints in each arms so I could brawl and aim high/low. I came up with the Orion ON1-K.

I wanted to go against what seems the norm with this build. All I see lately is people just making sure every single hardpoint is stuffed with weapons or making sure they have two A/C 20's. They don't seem to have any concern with heat.They just pop out and fire an alpha then hide for half a minute. That's fine and probably ends up being better with the current state of things because everyone else will be hiding and cooling off when you are cooling off. I didn't want that though, I wanted a build I could stay on someone and dish-out damage until they are dead. Also this build is many times more fun for that reason.

Orion ON1-K AKA: The Hunter
XL350
4xLL
22 double heatsinks
1.46 Heat Efficiency

The beauty of this is I only have 3 weapon groups; left click left arm, right click right arm, and side mouse button for chain fire. Another great aspect is the fact that I can fire at any range whenever I want (any range actually needed 90% of the time). I don't have to look at 5 different weapons and try to decide what range is best for what weapon or how much heat will this weapon give me. I know every time I can fire and how much heat I will get.

Not only is this more fun than any of the one click or mismatched weapon builds but within a few hours I was left with my highest damage game yet and my first time breaking 800:
Posted Image


Is it the most competitive build, absolutely not. Is it great when you want something simple and fun to play without a lot of thinking, definitely.

#2 Xeno Phalcon

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Posted 10 December 2013 - 04:26 PM

I actually had something like this for a brief time using a 340XL back prior to the ct fix for orions, now days im back to standards though and been play testing a 325std 20dhs 2LPL/2ML with bap when im feeling masochistic enough to play MWO instead of skyrim.

#3 Roughneck45

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Posted 10 December 2013 - 06:37 PM

4 Large Laser build have been good for a very long time. Ghost heat made them worse, but you can work around it with fire discipline. Works well on any heavy or assault with the hardpoints.

Edited by Roughneck45, 10 December 2013 - 06:37 PM.


#4 OneEyed Jack

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Posted 10 December 2013 - 07:17 PM

I bought this mech intending to use a Marauder build, which turned out to be horrible. After some experimenting, I ended up with this same build awhile ago, and it's one of the most successful builds I've ever played on any chassis.

View PostRoughneck45, on 10 December 2013 - 06:37 PM, said:

4 Large Laser build have been good for a very long time. Ghost heat made them worse, but you can work around it with fire discipline. Works well on any heavy or assault with the hardpoints.

For myself, I disagree. I've seen a lot of mechs mount 4xLL, and I've tried them out on a number of mechs. I've always found that the balance of other attributes did not make those mechs work well for this build, at least for my play style. Other mechs always seemed to be lacking some vital component for making it really work. Badly placed hardpoints, not enough tonnage, not fast enough, or not fast enough with this loadout. The Orion is, in my opinion, the perfect mech for this build because it has just the right balance to make everything come together.

#5 Roughneck45

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Posted 10 December 2013 - 08:11 PM

View PostOneEyed Jack, on 10 December 2013 - 07:17 PM, said:

The Orion is, in my opinion, the perfect mech for this build because it has just the right balance to make everything come together.

Really any of them can do it well. It's one of the best builds for Catapults and Dragons, Quickdraws are pretty good with it, Cataphracts can do it but there are better builds for them.

Orions can do it for sure, having them all arm mounted is nice. Like the Cataphracts though, I think there are stronger builds you can take with the extra tonnage you get.

#6 OneEyed Jack

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Posted 11 December 2013 - 01:11 AM

View PostRoughneck45, on 10 December 2013 - 08:11 PM, said:

Really any of them can do it well. It's one of the best builds for Catapults and Dragons, Quickdraws are pretty good with it, Cataphracts can do it but there are better builds for them.

Orions can do it for sure, having them all arm mounted is nice. Like the Cataphracts though, I think there are stronger builds you can take with the extra tonnage you get.

I find Dragons to be too light to properly support them. With sufficient HS, you end up in a slow-ish Dragon, and slow Dragons die ugly. The others have issues with such things as torso mounts and non-articulated arms. They can all do it, but I've tried and never been satisfied with the results.

For me, the Orion just comes together for this build. It's got just the right combination of attributes. It's the only available chassis I, personally, consider this a strong build on. It's not the most powerful build, but I think it's a very strong generalist build. I let my other Orions do things that are stronger in other ways.

#7 Samziel

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Posted 11 December 2013 - 02:05 AM

Strong builds are not countered this easy. There is no good way to protect your gigantic arms so they are very easy to blow off.

#8 OneEyed Jack

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Posted 11 December 2013 - 02:25 AM

View PostSamziel, on 11 December 2013 - 02:05 AM, said:

Strong builds are not countered this easy. There is no good way to protect your gigantic arms so they are very easy to blow off.

Puh-leeeze!

Everyone is too busy shooting at that giant target of a missile hunch to shoot at my arms. :ph34r:

It's never been an issue.

#9 Samziel

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Posted 11 December 2013 - 03:02 AM

View PostOneEyed Jack, on 11 December 2013 - 02:25 AM, said:

Puh-leeeze!

Everyone is too busy shooting at that giant target of a missile hunch to shoot at my arms. :ph34r:

It's never been an issue.
As I said it is easy to counter. Sadly most of the playerbase are too busy hunting for kills instead of thinking how to defeat your opponent. It might be good for a fun build but it is still easy to counter for wise players.

#10 OneEyed Jack

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Posted 11 December 2013 - 03:48 AM

View PostSamziel, on 11 December 2013 - 03:02 AM, said:

As I said it is easy to counter. Sadly most of the playerbase are too busy hunting for kills instead of thinking how to defeat your opponent. It might be good for a fun build but it is still easy to counter for wise players.

If you say so. :ph34r:

#11 RiotHero

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Posted 11 December 2013 - 04:00 AM

View PostOneEyed Jack, on 11 December 2013 - 01:11 AM, said:

I find Dragons to be too light to properly support them. With sufficient HS, you end up in a slow-ish Dragon, and slow Dragons die ugly. The others have issues with such things as torso mounts and non-articulated arms. They can all do it, but I've tried and never been satisfied with the results.

For me, the Orion just comes together for this build. It's got just the right combination of attributes. It's the only available chassis I, personally, consider this a strong build on. It's not the most powerful build, but I think it's a very strong generalist build. I let my other Orions do things that are stronger in other ways.


I tried this on one of my Cats and it didn't work nearly as well so I ended up just using Erlarges/Med.Pulses on it. The main thing is I don't like LRMS, I have one cat setup with them and that is enough for me. Also the only ballistic I like is the gauss. My favorite weapons are lasers,srm,and ppc. I only have one of these Orions but, if I end up getting more I might look at adding a SRM 6 when I have it elited depending on the heat. At this point I can chain fire 23 times on alpine while moving or around 25 times while sitting still before overheating. Even on terra I can get off 15 shots.

I actually spent more time in smurfy lab finding a mech around this build than I'd like to admit lol. In the past I always went for what people say is the best mech and then build around it. This time I had certain ideas and found the mech to fit. Like I said it's not game changer but, it dishes out some pain and with only one type of weapon it does it without much thought needed.


View PostSamziel, on 11 December 2013 - 02:05 AM, said:

Strong builds are not countered this easy. There is no good way to protect your gigantic arms so they are very easy to blow off.

Well, I've only lost my arms once and it was 3 seconds before my side torso blew so it didn't matter.





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