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No Dignity, No Doubt.


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#21 GRiPSViGiL

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Posted 07 December 2013 - 11:53 PM

For the most part this is sound advice. Avoid combat until you have a tonnage or numbers advantage and usually you will come out ahead. You definitely have to pick your battles.

I don't even mind if the last guy left runs on my team or the other. The maps are small enough that surviving is actually tough to do. If the other team wants to chase someone for that last kill then their bad for doing so. They can always cap out for the win but instead they will complain someone else is wasting their time when they can solve the problem themselves.

#22 C E Dwyer

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Posted 08 December 2013 - 02:48 AM

View Postrattles, on 03 December 2013 - 09:59 AM, said:

I don't know that I have any business writing this but I wanted to put some thoughts down about how to approach this game. To me many games can be a microcosm of life. And like life there are many ways to succeed. The way I am trying to think is the way of a survivor. If I survive a match I consider it a success, with or without a win. If I do survive it is generally a win. The best way to keep your engine running, is to use it. RUN!!! Run early and run often. If you aren't at a clear advantage, RUN!!!!. Swallow your pride, flush your honor, just RUN!!! Put on your Gump face and... RUN!! FORREST! RUN!!! Run early, run often, and when the time is right run back. Running back is important especially with teammates. It seems that too many people think its a good idea to stand and fight against bad odds, not sure why, but I'd rather have a team of survivors than a team of scrap metal.



If your idea of a good game win or lose, is survival, I hope your don't end up on my team, or people that agree with your ideals, as self sacrifice is often needed to win a match, it means you'll forever hang back in sticky situations and ...welll I've said enough before I get ranty

#23 Azulia

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Posted 08 December 2013 - 12:35 PM

For all of you decrying the OP as some sniveling coward, here's the part you all seem to have missed -

"...and when the time is right run back. Running back is important especially with teammates. It seems that too many people think its a good idea to stand and fight against bad odds, not sure why".

Yeah, when you're the last man standing, fight on regardless.

But when there're mech's aplenty on both sides and you find yourself as the 1 in a 1v3, get out, get help, get back in there.

#24 Damia Savon

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Posted 08 December 2013 - 05:59 PM

View PostAzulia, on 08 December 2013 - 12:35 PM, said:

For all of you decrying the OP as some sniveling coward, here's the part you all seem to have missed -

"...and when the time is right run back. Running back is important especially with teammates. It seems that too many people think its a good idea to stand and fight against bad odds, not sure why".

Yeah, when you're the last man standing, fight on regardless.

But when there're mech's aplenty on both sides and you find yourself as the 1 in a 1v3, get out, get help, get back in there.


A fighting retreat is a good idea if you can.. withdrawing to a better position is a good idea when you can..
If you cannot get people to fall back. then withdraw and return.

At the least, its hit and run tactics. If you run an energy build like my Jester, hit and run is what you do if you are not sniping. I'm not going to go toe to toe with a bunch of the enemy if can help it.. I'd rather run, cool off and then get my shots in when I can.

Standing there and being a fire magnet is a bad idea unless it gives everyone else a chance to run away.

#25 Jody Von Jedi

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Posted 09 December 2013 - 01:23 PM

I had a situation over the weekend on Terra Therma I've never had happen before that lends itself to this discussion.

With the new spawn points on TT, sticking together as a lance is critical to success. Typical play calls for Alpha and Charlie to go Epsilon and Kappa respectively. Bravo has the option of splitting up and going with one of the two other lances or charge forward to Theta.

I was in Charlie and for some reason, 2 of our lance decided to go with Bravo to Theta. I and the 4th member of Charlie plodded on over to Kappa. It was swarming with 6 mechs about the time we got there. I backed out around a hill and asked for help from the rest of our team. The 4th charged on ahead against incredible odds. He died rather quickly. I backed off a few hundred meters until a few more members of my team showed up and we made quick work of the un-organized mess of opponents.

Would you consider me backing out of that situation and letting my lance mate die alone cowardice or smart game play?

(As a side note, we lost thatConquest match. Because most of the team went to Theta, we got behind in resource points and could never recover. We only lost 4 or 5 mechs, but the opposing team had a lone light mech that shut down and waited for the points to reach 750.)

Jody Von Jedi

Edited by Jody Von Jedi, 09 December 2013 - 01:28 PM.


#26 bowlie

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Posted 11 December 2013 - 02:43 PM

View PostJody Von Jedi, on 09 December 2013 - 01:23 PM, said:

I had a situation over the weekend on Terra Therma I've never had happen before that lends itself to this discussion.

With the new spawn points on TT, sticking together as a lance is critical to success. Typical play calls for Alpha and Charlie to go Epsilon and Kappa respectively. Bravo has the option of splitting up and going with one of the two other lances or charge forward to Theta.

I was in Charlie and for some reason, 2 of our lance decided to go with Bravo to Theta. I and the 4th member of Charlie plodded on over to Kappa. It was swarming with 6 mechs about the time we got there. I backed out around a hill and asked for help from the rest of our team. The 4th charged on ahead against incredible odds. He died rather quickly. I backed off a few hundred meters until a few more members of my team showed up and we made quick work of the un-organized mess of opponents.

Would you consider me backing out of that situation and letting my lance mate die alone cowardice or smart game play?

(As a side note, we lost thatConquest match. Because most of the team went to Theta, we got behind in resource points and could never recover. We only lost 4 or 5 mechs, but the opposing team had a lone light mech that shut down and waited for the points to reach 750.)

Jody Von Jedi

Depends. With 6 v 2 odds I would say no,it was smart play.But many a time I have seen an oppertunity to take out the enemy, charged in expecting my lance to follow and find that intead of the 4 of us taeking out 3 mechs in quick sucession im fighting the 3 alone while everyone else hides behind rocks.

Then again, there are times I have seen a lone black jack and though 'im gunna have that' only to find it has a jager big brohter with it, and also a pet spider, oh and there is a stalker hiding in the distance waiting for it to get a lock. Maybe he thought it was 2 v 1 when he charged in?

Edited by bowlie, 11 December 2013 - 02:44 PM.


#27 Victor Morson

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Posted 11 December 2013 - 03:45 PM

View PostAzulia, on 08 December 2013 - 12:35 PM, said:

For all of you decrying the OP as some sniveling coward, here's the part you all seem to have missed -

"...and when the time is right run back. Running back is important especially with teammates. It seems that too many people think its a good idea to stand and fight against bad odds, not sure why".



/thread

#28 ShinVector

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Posted 11 December 2013 - 05:23 PM

View Postbowlie, on 11 December 2013 - 02:43 PM, said:

Depends. With 6 v 2 odds I would say no,it was smart play.But many a time I have seen an oppertunity to take out the enemy, charged in expecting my lance to follow and find that intead of the 4 of us taeking out 3 mechs in quick sucession im fighting the 3 alone while everyone else hides behind rocks.

Then again, there are times I have seen a lone black jack and though 'im gunna have that' only to find it has a jager big brohter with it, and also a pet spider, oh and there is a stalker hiding in the distance waiting for it to get a lock. Maybe he thought it was 2 v 1 when he charged in?


Sometimes you just have to take risks.

Jumpjet light mechs has the highest mobility and ability to evade damage but there is still a high risk of getting 1-shot-ed against a very good team..
This match below I continually risk myself poking at the enemy to make full use of my BAP+Advance Sensors to give an indication to team mates who are hiding some idea where it is safe to poke their heads out...
Basically it worked out in the end...



#29 Jon Gotham

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Posted 11 December 2013 - 06:55 PM

View PostGeek Verve, on 04 December 2013 - 08:23 AM, said:

Neither is confusing tactical retreat with timidity.

Exactly. What he's saying is, when you sense you are at a significant disadvantage don't come over all prideful and "manly" like so many on this thread seem to advocate...but relocate early so you don't get put in that "fight like a man" position in the first place. You then relocate and continue fighting at a position where you are stronger.
that's not "cowardly" it's basic common sense!

The fight like a man-don't be a coward mentality REALLY needs to stop. It's darnright silly AT BEST.
Best advice? Fight SMART not HARD.

#30 ShinVector

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Posted 11 December 2013 - 11:05 PM

View Postkamiko kross, on 11 December 2013 - 06:55 PM, said:

Exactly. What he's saying is, when you sense you are at a significant disadvantage don't come over all prideful and "manly" like so many on this thread seem to advocate...but relocate early so you don't get put in that "fight like a man" position in the first place. You then relocate and continue fighting at a position where you are stronger.
that's not "cowardly" it's basic common sense!

The fight like a man-don't be a coward mentality REALLY needs to stop. It's darnright silly AT BEST.
Best advice? Fight SMART not HARD.


However it is much fun to get yourself surrounded by the enemy like a boss and surviving it.. LOL ! ;) :P

Refer to: 5 mins 30 sec.

Edited by ShinVector, 11 December 2013 - 11:06 PM.


#31 Jon Gotham

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Posted 12 December 2013 - 07:42 AM

View PostShinVector, on 11 December 2013 - 11:05 PM, said:


However it is much fun to get yourself surrounded by the enemy like a boss and surviving it.. LOL ! ;) :)

Refer to: 5 mins 30 sec.


You had a good round in the end:) I'm amazed you survived though, looked like the enemy was a bit hesitant at the end. I'd have been right behind them poptarting with that OP20:)
It can be fun yes, but please don't detract from my point......
Being smart and aware of the battle should never be overshadowed by "fight like a man."





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