Posted 01 December 2013 - 11:16 PM
I'm one of those guys really irritated with some Atlas pilots, and to be honest I've been trying to think of a way to explain this that isn't the usual "you're a tank" or "its your role" kind of thing.
I guess the best way I can describe it, it's the "shyness" that irks me. I'm a Stalker driver, specifically the Misery. I appreciate the fact that cover is important, and that it's pretty easy for me to 'hill hump' and snipe when necessary. In fact, I carry long and medium range weapons on mine to deliver my heavy firepower as early as possible and counter-snipe if it's needed.
But here's the thing, I'm not afraid to get my feet wet, hands dirty, face in the fire, as it were. If there's a lone enemy, I will engage it. If I know he's isolated, I'm not going to let opportunity pass, I'm not going to wait for friendlies to back me up, I'm going to straight up engage it. I have the weapons to take it down, I have the armour to survive any kind of struggle, I'm going to fight!
I'm not stupid about it, I won't flat out charge their entire line in some blaze of glory. With good positioning I will try to set myself up so that only one or two enemies can fire at me at once, and I will engage, using my assault-class armour to tank the two enemies while my friendlies add to my firepower and we take the two down before they can kill me.
Similarly, if I see an enemy assault engaging a friendly heavy, I will flat out charge, and if required, facehug the enemy assault to draw fire. Again, because I have the armour to survive the engagement, and two damaged mechs delivers more firepower than a single fully armoured mech. ... but not being stupid, I won't help the guy who actually did flat out charge the enemy's entire position.
******Story, don't read unless you're bored*********
Driving my Misery into the center of Terra Therma, my team was getting bottled at the usual place near the entrance to the chasm, but no enemies in sight yet. I lead the way along the side platform, fully expecting my team to follow, but some sort of poked their head into the middle, others still held back. As I approached the next entrance-way on my left, I got three blips on my seismic. I called out to my team notifying them of the enemy position. An enemy Cataphract poked out first, I quickly read the load and aimed for its shoulder to pick off the XL. Two alphas later and his shoulder is stripped and glowing red, he quickly backs off. Another enemy, a Victor is more bold and lurches forward to engage me straight up. I backpedal as best I can to stop him from encircling me which would have given one of them free reign on my backside. Suddenly I take a hard hit to my right torso, I glance over and see on the far side of the chasm a PPC/AC5 Highlander firing at me, half a second later I recieve the "Incoming Missile" warning as his LRM-Stalker sidekick launches a barrage of doom at me. I push forward now, lining up one of the massive cables that supports the center platform between me and the assaults on the far side, while also pinning myself to the side of the chasm wall in a desperate effort to not draw further attention. My AMS is going non-stop, the Highlander keeps losing his shots to the cables in the center but is moving to get a better firing position, I've lost my right side armour and am down to internals but I'm doing a fair job keeping my left side to the Victor at all times. He's manouvering around boxes and support beams trying to shoot then cool off behind cover. The Cataphract keeps wanting to come out and shoot but everytime I see him move on my seismic I make sure I'm facing him for a quick kill if he dares poke out. That's when I see it, two more mediums appear from yet another entrance-way to the chasm, enemies, they're not quite behind me but they have a clear view of my bad side. I curse under my breath, 7v1, I'm terribly outgunned, hopelessly surrounded, and my team is still huddled up on the bridge outside the chasm...
Except one. I can't remember his name, but I remember very distinctly that he is popular on the MWO Forums. I read the line that he said in teamchat; "Big Al intercepting". A friendly Atlas emerges into the chasm and charges headlong into the two mediums, covering me. Behind him is two more friendlies apparently now brave enough to enter the middle with Big Al drawing fire. I notice the Highlander and Stalker also turn their attention to Big Al.
Not letting opportunity pass, I emerge from my hiding spot, blow my Cool-shot and finish the Victor in a brief but vicious firefight. I push forward partially around the corner, the Cataphract foolishly alphas my still-armoured left side then tries to hide his bad shoulder, but it didn't help as either by skill or dumb luck I pegged that bad shoulder with my pair of LLs and he goes down. The third blip which I never saw until now turned out to be a Cicada, his back was turned and running. I lined up my PPC/AC20 combo and one-shot him in the back.
On the other side Big Al and co had taken down the two mediums and were rounding the outter platform towards the rest of the enemy team, I continued around on the opposite side to join them. Just as I arrived to join the group, tragically, Big Al was destroyed... but the damage had already been delivered. The Highlander had backed up out of the chasm, his team were now being bottlenecked. My Misery's right torso was badly damaged, but not the arm. Exploiting the side-peak-a-boo technique, I softened as many up as I could with my pair of LLs before they were finally blown off, by this point we had killed a few and lost a few. Finally I felt the time had come, I lead the charge into the last few enemies with my PPC/AC20 combo and finished their remaining damaged mechs.
Our lights had to chase down a couple of stragglers, during which time I thoroughly thanked Big Al for saving my bacon, and I profusely apologized for not being able to return the favour. I can't remember the exact score at the end, but Big Al and I had the most kills and most damage by a longshot.
I will never forget that match, because it was by far my most intense, brilliantly executed (on Big Al's part), hopeless-turned-glorious match I had ever played and I have Big Al to thank for that.
He lead the charge into the middle, he decimated enemies while bravely absorbing fire, he took the pressure off of a pinned down but [apparently] valuable teammate, he single-handedly tilted the entire battle in our favour. THAT is how an Atlas should be played.
**End of Story**
TLDR; the Atlas is an assault class mech with the power to sway battles one way or another depending on how it is used (and, of course, the skill of the pilot). In my personal opinion, I feel the best way it can be used is as a lead mech, the center of attention, the tip of the spear. Never to be played stupidly (as in charging the whole enemy line) but also never in the back of the friendly line.