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Has Anyone Else Noticed...


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#101 aniviron

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Posted 06 December 2013 - 09:21 PM

View PostDamia Savon, on 06 December 2013 - 06:57 AM, said:


And that sums up most of the whines on these forums. If you play for fun, you use a mix of weapons, load outs and mechs because they are fun and cool. If you are obsessed with winning, optimization and only the best, then you use a narrow slice of weapons and mechs because you can min/max them the best.

So I am happy I am in the category where people will run trebs, dragons, awesomes, small lasers, flamers, SRMs, pulse lasers and not the boring competitive category where everyone looks and acts the same because they are utterly obsessed with only the best.

Not to be snide or anything, but have any of you looked at real life militaries and seen the huge variety of weapons they own? You realize that not all of them are the best. You realize that not every weapon system is the absolute best.

Not every mech is gonna be perfect. Not every weapon is going to be perfect. Deal.


I'm going to call BS on this argument. I hear it a lot, but nobody actually really believes this. How do I know?

Because you never ever see flamers. Ever. I can count the number of times I've seen a mech equipped with flamers in the last six months on one hand, and three of those times were me taking 9 flamers on a HBK-4P for giggles.

If you really just wanted to use a weapon because it's "fun" and "cool," well great news! The flamer is both! It looks awesome, it roasts your enemies alive with plasma being vented directly from your mech's reactor! They're really neat to get up close with and melt at people!

...except nobody actually uses them, despite the fun and cool factors. This is because they suck. They're irredeemably terrible. You WILL NOT win games if you are relying on flamers to do so. If you didn't care about winning, you'd have no problem equipping a flamer. But you don't equip flamers, because they're ******* awful, and losing over and over and over with your fun cool weapon is actually not so fun.

It's the same reason you rarely see pulse lasers. Again: fun! Cool! Makes wub-wub dubstep noises and flashes like you're really at a rave!

But nobody uses them. Because using them makes you lose. And losing is not fun.

So yes, it's possible to do okay in bad mechs with bad equipment. My most piloted chassis is the Awesome, so don't think I don't know this. But I'm not going to pretend like it wouldn't be more fun if taking an Awesome meant I had an equal chance of doing as well as my teammate with a Victor.

And finally, I have to ask: if you don't care how good any weapon is, because you're only using them for fun, why are you in this thread? Why do you care how good any single weapon or mech is at all? Because after all, it shouldn't make a difference to you how good anything is, since you're just using it because you enjoy it, and not because it's good.

View Poststjobe, on 06 December 2013 - 07:01 AM, said:

You'll also notice that real life military isn't overly concerned about fair fights; quite the opposite. So please remember this is a game; it's supposed to be fair and fun.


This. So much this.

#102 Aaron45

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Posted 07 December 2013 - 07:21 AM

View Postaniviron, on 06 December 2013 - 09:21 PM, said:


I'm going to call BS on this argument. I hear it a lot, but nobody actually really believes this. How do I know?

Because you never ever see flamers. Ever. I can count the number of times I've seen a mech equipped with flamers in the last six months on one hand, and three of those times were me taking 9 flamers on a HBK-4P for giggles.

If you really just wanted to use a weapon because it's "fun" and "cool," well great news! The flamer is both! It looks awesome, it roasts your enemies alive with plasma being vented directly from your mech's reactor! They're really neat to get up close with and melt at people!

...except nobody actually uses them, despite the fun and cool factors. This is because they suck. They're irredeemably terrible. You WILL NOT win games if you are relying on flamers to do so. If you didn't care about winning, you'd have no problem equipping a flamer. But you don't equip flamers, because they're ******* awful, and losing over and over and over with your fun cool weapon is actually not so fun.

It's the same reason you rarely see pulse lasers. Again: fun! Cool! Makes wub-wub dubstep noises and flashes like you're really at a rave!

But nobody uses them. Because using them makes you lose. And losing is not fun.

So yes, it's possible to do okay in bad mechs with bad equipment. My most piloted chassis is the Awesome, so don't think I don't know this. But I'm not going to pretend like it wouldn't be more fun if taking an Awesome meant I had an equal chance of doing as well as my teammate with a Victor.

And finally, I have to ask: if you don't care how good any weapon is, because you're only using them for fun, why are you in this thread? Why do you care how good any single weapon or mech is at all? Because after all, it shouldn't make a difference to you how good anything is, since you're just using it because you enjoy it, and not because it's good.



This. So much this.

What you saying is maybe 1/3 true. you are polarizing things.

Using Lpl or mpl or even sml wont make you loose dude. Its not a useless weapon but the heat is just a bit higher than on regular lazers. I see them alot, and see ppl doing very well with them. A jenner f with smpl will rip you apart if its piloted by the right hand

To the flamer: Did you ever had a flamer thrown towards your cockpit? then you will realize that its distracts your hole view. In the right hand every mech and every weapon is usefull. The only thing i would call useless is NArc and the command console

Edited by Aaron45, 07 December 2013 - 07:24 AM.


#103 Kaspirikay

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Posted 07 December 2013 - 07:37 AM

View PostAaron45, on 07 December 2013 - 07:21 AM, said:

To the flamer: Did you ever had a flamer thrown towards your cockpit? then you will realize that its distracts your hole view. In the right hand every mech and every weapon is usefull. The only thing i would call useless is NArc and the command console


Well, its only limited distraction. Most of the time experienced players will use their UI to pilot. A target box on a mech is good enough for pinpoint shooting.

Anyway, thats just skirting the issue; The issue with the flamer is that its cost outweigh the effect. Why would I use an energy slot for a flamer when I can just add a laser? Which, by the way, also blacks out vision when firing towards the cockpit.

But yes, narc and com console have always been useless.





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