Every now and then I find myself in the end of match screen and see a guy in a mech I have that did a ton of damage. With UI 2.0 coming out, it would be cool if there was a feature to look at loadouts of those you played. So you can actually see how that guy who thrashed you built his mech. There would also be the benefit of the newer players could see for themselves what good and balanced builds were just by looking at the competition.
This stems mainly from my pathological desire to see the loadout of every K2 I encounter on the battlefield. What ballistics do you have? How much ammo? Upgrades? You can see the basics of your enemy's builds, but such an option is lacking for friendlies.


Look At Loadouts In End Of Game Screen
Started by EpicStoryGuy, Dec 05 2013 03:28 PM
7 replies to this topic
#1
Posted 05 December 2013 - 03:28 PM
#2
Posted 05 December 2013 - 04:17 PM
This sounds like a good idea actually. However, there needs to be a longer staying on the endgame results page then (or even until you leave.)
#3
Posted 05 December 2013 - 04:19 PM
But....what if we don't want to share our loadouts?

#5
Posted 05 December 2013 - 04:55 PM
No one will post their loadouts if you give the option not to.
I'd at least like a loadout at the end of the game of viewed mechs.
IE: If you locked on to a mech and saw it's loadout (weapons, no engines) then have that info available at the end of the match. but if no one ever locked onto mech B. then Mech B will have no info at end of game.
I'd at least like a loadout at the end of the game of viewed mechs.
IE: If you locked on to a mech and saw it's loadout (weapons, no engines) then have that info available at the end of the match. but if no one ever locked onto mech B. then Mech B will have no info at end of game.
#6
Posted 05 December 2013 - 05:39 PM
I would. I don't care if people see what my loadout is. If it happens at the end of the match, how does it affect anything? What could be the negatives? I understand in competitive play how it could give an edge, ammo location, armor distribution etc, but for the people who just play pug matches it would only enhance their ability to see new builds.
#7
Posted 05 December 2013 - 06:05 PM
That's the point.
The good builds would be blocked in competitive play.
good 12v12 builds don't always transfer to good 4man builds.
So anyone playing 12 mans solely would block their builds from being viewed.
I'm not saying I don't want it. Just my opinion.
The good builds would be blocked in competitive play.
good 12v12 builds don't always transfer to good 4man builds.
So anyone playing 12 mans solely would block their builds from being viewed.
I'm not saying I don't want it. Just my opinion.
#8
Posted 05 December 2013 - 06:24 PM
EpicStoryGuy, on 05 December 2013 - 03:28 PM, said:
Every now and then I find myself in the end of match screen and see a guy in a mech I have that did a ton of damage. With UI 2.0 coming out, it would be cool if there was a feature to look at loadouts of those you played. So you can actually see how that guy who thrashed you built his mech. There would also be the benefit of the newer players could see for themselves what good and balanced builds were just by looking at the competition.
This stems mainly from my pathological desire to see the loadout of every K2 I encounter on the battlefield. What ballistics do you have? How much ammo? Upgrades? You can see the basics of your enemy's builds, but such an option is lacking for friendlies.
This stems mainly from my pathological desire to see the loadout of every K2 I encounter on the battlefield. What ballistics do you have? How much ammo? Upgrades? You can see the basics of your enemy's builds, but such an option is lacking for friendlies.
My pathological dislike of copycats says "No!".
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