Jump to content

Random Base Location And Drop.


1 reply to this topic

#1 Nightcrept

    Member

  • PipPipPipPipPipPipPipPip
  • 1,050 posts

Posted 05 December 2013 - 04:17 PM

I Like the idea of the random drop locations. It freshens things up a bit.

However, trying to coordinate is difficult to impossible and impossible with pugs in the game.



The solution is to me simple.

Drop the lances closer together like before this patch but make the drop point and thereby the base location random.




The two teams could be dropped as close as a few hundred yards from each other or all the way across the map.

It would force the teams to scout each other out and make each map unpredictable and fresh while still allowing cross teamwork between pugs and pre-mades and role mechs.

#2 NeoOne

    Member

  • Pip
  • 19 posts
  • LocationMile High

Posted 06 December 2013 - 10:28 AM

View PostNightcrept, on 05 December 2013 - 04:17 PM, said:


The solution is to me simple.

Drop the lances closer together like before this patch but make the drop point and thereby the base location random.


The two teams could be dropped as close as a few hundred yards from each other or all the way across the map.

It would force the teams to scout each other out and make each map unpredictable and fresh while still allowing cross teamwork between pugs and pre-mades and role mechs.




This is a great option to keep the games fresh and push everyone's abilities to a higher level.
A lance based VOIP system would make this even better.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users