Good work with the DRG balancing.
I've been testing it out in my brawler FANG with a very simple STD300 engine build. LBx10, 3ML, SRM6.
I'm regularly losing an entire side of my mech and have even been legged/death by legging a couple times (then the leg armor got boosted).
I've finished a couple matches at 30-40% health and generally feel like an ugly, hard-charging little hotrod bulldozer.
Most of my deaths are still by CT destruction but my battles often feature crit components on other pieces of my mech prior to that. Before the patch, I was lucky to coax opponents into taking off or damaging other components of my DRG.
Definitely better.
Cheers,
Sahoj
0
Good Work With The Drg Balancing.
Started by Sahoj, Dec 06 2013 12:14 PM
1 reply to this topic
#1
Posted 06 December 2013 - 12:14 PM
#2
Posted 06 December 2013 - 12:40 PM
I agree 100%!!!
On my DRG 1C I run std 300, 4ml and an ac/10.
It's an awesome brawler now. Every battle I end up with heavily damaged side torsos and legs. Not just center torso anymore.
Excellent job!
On my 5N I still run a 300xl engine with 2LL and 2 ac/5. Works out for a support role.
I love how this mech finally is good as a brawler with a std engine. More diversity is always great. Can't wait for all the mechs to get this treatment.
On my DRG 1C I run std 300, 4ml and an ac/10.
It's an awesome brawler now. Every battle I end up with heavily damaged side torsos and legs. Not just center torso anymore.
Excellent job!
On my 5N I still run a 300xl engine with 2LL and 2 ac/5. Works out for a support role.
I love how this mech finally is good as a brawler with a std engine. More diversity is always great. Can't wait for all the mechs to get this treatment.
Edited by Snowcrow, 06 December 2013 - 12:41 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users