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Bug With Jj /other Mechs


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#1 Greeve

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Posted 07 December 2013 - 04:21 PM

Hello everyone,

1. sorry for my bad english : ) not my native language
2. me and a friend played some matches, me as a dragonslayer, he as an atlas.
I used my jjs just for fun, to do a death from above : ) but instead i landed on his head. and i stood there...
Now the "bug" happend. He could move and i followered. Every second, i was warped to the new location above his head.
Just funny with an atlas but...

He took a 150 km/h mech the other match, i jumped on his head, (100 std eninge mechs can be transported fast with this bug / exploit in theory!!!). i didnt tried other things, only these 2 ones, we laughed alot, but i can be exploited, so i wanted to report it. i hope it will be reported, before other ppl try to abuse it. You cant play this way because "the warping" totally destroys aiming, but you can transport heavy / assault with jj to fast!

I hope this report help to mech the game better :D
Cya ingame!

Greetings Greeve

#2 Ironwithin

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Posted 08 December 2013 - 03:29 AM

The "warping" is less of a bug and more of a networking-issue because you pretty much "combine" your ping-times leading to lag ...
Standing on another 'mech is not a good idea, you might get disconnected. Seen that happen several times a while ago (with a highlander standing on a commando for example, it looked hilarious but the HGN timed out real quick).

So ...don't try this at home kids.

#3 Marvyn Dodgers

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Posted 09 December 2013 - 04:40 PM

And as far as I know, death from above has not been coded in yet, so use it at your own risk . . . . ;)

Edited by Marvyn Dodgers, 09 December 2013 - 04:41 PM.






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