Blurry, on 08 December 2013 - 02:26 AM, said:
UI 2.0 will fix all that is wrong with the game. That is what we have been led to believe. They then can go and concentrate on other developments. It has only been a year for the UI so give them time shouldnt take more than a few more years to launch in a proper state.
If the UI 2.0 is that I saw in the latest public test, then hell, it's going to make things worse than it is now. You take ages to do the things you do in a couple of clicks with the current UI.
To the OP. The game isn't stagnating. it's devolving.
Since CB:
-DHSs never working @ 2.0 (thus limiting energy builds and general heat) and forcing builds with 250+ rated engines to benefit from 2.0 engine DHSs. Single heatsinks have never been a viable option unless you use Gauss Rifles.
-SRMs got nerfed, reduced damage, huge spread due to the tube-like pattern
-PPCs got nerfed
-GR got nerfed
-LRMs are hard to balance when you have to deal with lrm 70-80 boats. Hardpoints should be restricted but no, let's keep this borked system.
-Every weapon got nerfed in an unexplicable way due to the Ghost Heat. Instead of limiting hardpoints.
-Introduction of too strict movement archetypes. -> all JJ-capable mechs dominate
-Wrong scaling on several mechs made many chassis underwhelming or become obsolete when compared to recent ones.
-Lack of private rooms, no development of competitive play
-matchmaker got worse instead of improving, assaultwarrior escalation
-now the latest decision to spread out the spawn points has reduced teamplay especially in public matches.
The game isn't stagnating.. it's getting worse and worse. Whoever tells you to take a break take it. I'm taking it, because I can't take anymore of the above, too many bad things happened to this game since CB, where at the time you could be free to play the game in several ways, now you simply can't. Due to ELO, meta and so on.