But the 2 Alpha Lances on Tourmaline are too close together.. they are only 1 GRID away...No other Map in the game does this happen.. not even River City... These spawns for ALpha Lances are too close.. especially for pugging...
With that said here is what happened to me just now...
The Match Maker failed to find 2 people in my Lance ( I was Solo Pugging)..
Plus we had some disconnects (on both sides)..

Here is the end result... My Lance mate was in a CAtapult and was killed in 20 seconds by a rushing enemy LAnce.. He was Typing when he died...

Here(Below) is the spawns from SMurfys..... these Alpha Lance Spawns from both teams are only 1 GRID apart... no other map in the game has this problem.. this is Tourmaline

I like the new spawns.. but some of them need to be fixed... why would my Dropship only carry 2 mechs of Heavy and Assualt and drop them so close to the enemy?
I was in a Stalker and I always immediately run toward my base when I spawn on this location... I turned around and saw 2 Shadowhawks, a Locust, and another Catapult rip ours to shreds...
We lost... it was an interesting game... but this is the 3rd time I"ve seen this happen in a week.. and only on this map...