

Clarification Of "reticle Flashes Red"
#1
Posted 30 September 2013 - 11:16 AM
#2
Posted 30 September 2013 - 11:33 AM
I am basing this on that I always see it flash when I know I did but sometimes I can hit targets and it doesn't flash (and they dont seem to have taken dmg) and this is usually glancing blows (usually...

#3
Posted 30 September 2013 - 11:38 AM
The million dollar question is how the hell that technology works.
#4
Posted 30 September 2013 - 11:41 AM
#5
Posted 30 September 2013 - 12:01 PM
#6
Posted 30 September 2013 - 12:41 PM
I've seen it turn red when I launch 100 LRMs into the side of a mountain and when trying to shoot over those crystal lumps on tourmaline when I blast them 5 feet in front of my mech it turns red too. Sometimes the target seems to take damage when I hit the hill in front of me and other times they don't.
No telling what's going on.
#7
Posted 30 September 2013 - 01:11 PM
#8
Posted 30 September 2013 - 01:44 PM
#9
Posted 01 October 2013 - 04:59 AM
Losobal, on 30 September 2013 - 01:44 PM, said:
I think it does that with all weapons, but as far as I know a red crosshair means you hit someone. Doesn't mean 90% of those missiles you fired didn't miss completely so don't make too many assumptions when using those.
#10
Posted 01 October 2013 - 11:48 AM
My ping is between 98 - 110ms
I pay no attention to it anymore and go off the damage model
#11
Posted 10 December 2013 - 10:14 AM
Kevin Hughes, on 30 September 2013 - 11:16 AM, said:
The "hitcoin" as it is colloquially called appears to be server-side and can occasionally glitch- not lighting up when the hit did register.
You can always count on the damage report of the enemy's paperdoll; as it isn't updated until the enemy has taken damage.
#12
Posted 10 December 2013 - 02:05 PM
Kevin Hughes, on 30 September 2013 - 11:16 AM, said:
It flashes red when your client thinks you scored a hit.
If it's not already red and the server confirms a hit it might flash red also but that's just a suspicion.
#13
Posted 10 December 2013 - 02:19 PM
#14
Posted 10 December 2013 - 02:26 PM
#15
Posted 10 December 2013 - 02:45 PM
Alistair Winter, on 30 September 2013 - 11:38 AM, said:
The million dollar question is how the hell that technology works.
Or did it actually really ripped the armor off. I love having my reticle flash red only to have the paper doll never update.
#16
Posted 10 December 2013 - 05:04 PM
Alistair Winter, on 30 September 2013 - 11:38 AM, said:
The million dollar question is how the hell that technology works.
Magic and hopes, my friend. As soon as our hopes shattered, so did the technology.
#17
Posted 10 December 2013 - 06:10 PM
It doesn't work as intended™, as shots hitting through the terrain at times still count as hits, and the paperdoll updates tend to remain unchanged, despite them flashing showing where you hit the target.
So, it's kinda useless at this point in time.
Edited by Deathlike, 10 December 2013 - 06:10 PM.
#18
Posted 10 December 2013 - 06:22 PM
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