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X-Mas Present: Free Pixel Mechs

Art

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#161 DaniBot

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Posted 14 November 2014 - 10:38 AM

You are awesome!


I'm looking forward to more pixel art from you and hopefully the rest of the gang (the remaining 'Mechs) and/or specific variants/updated designs.



*hands over internet medal*




Thank you very much for this. Much love! :wub:

#162 BitXer0

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Posted 14 November 2014 - 11:06 AM

Great Job Alistair Winter! You are a boon to the MWO community. Merry Xmas to you as well!

#163 TheSilken

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Posted 14 November 2014 - 11:29 AM

No Warhawk yet? Or did I just not look hard enough? Anyway great job man and great idea.

#164 Alistair Winter

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Posted 14 November 2014 - 12:23 PM

View PostTarogato, on 08 November 2014 - 05:22 PM, said:

Five new mechs. =]
Feedback/criticism is welcome. I'm not happy with the Shadowcat, the Warhammer is alright, and something is off about he Longbow. Pretty happy with the other two, though. Cauldron-Born looks better in different colour - that's in my sig.

Posted Image

I quite like the Shadowcat, Bushwacker and Ebon Jaguar. There's some technical pixel art tricks that would improve your art if you learned about it (like avoiding banding), but I won't get into it here. My main criticism is that it's still kind of hard to get a sense of volume from looking at the upright mechs, like the Longbow and Warhammer. Particularly their legs.

View PostTheSilkenPimp, on 14 November 2014 - 11:29 AM, said:

No Warhawk yet? Or did I just not look hard enough? Anyway great job man and great idea.

Thanks! The Clan Mechs will be the X-mas present for 2014, I suppose :) Not done yet.

Posted Image

#165 Tarogato

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Posted 14 November 2014 - 12:52 PM

View PostAlistair Winter, on 14 November 2014 - 12:23 PM, said:

I quite like the Shadowcat, Bushwacker and Ebon Jaguar. There's some technical pixel art tricks that would improve your art if you learned about it (like avoiding banding), but I won't get into it here. My main criticism is that it's still kind of hard to get a sense of volume from looking at the upright mechs, like the Longbow and Warhammer. Particularly their legs.
Hehe, you can tell which legs I stole from you and which ones I had to invent myself. I can usually see the issues (like the banding in the longbow and the terrible aliasing in the loki/warhammer), but I don't know how to resolve them while still inferring the shape I want. I think I'm just using too much of the light end of the palette.

I'll start looking at tutorials or something, but if you have any advice feel free to PM or send along some links. I might make a few clan mechs on the side to see what I can learn from how you'd do them differently.

#166 DaniBot

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Posted 19 November 2014 - 08:00 AM

View PostFeatherwood, on 20 October 2014 - 07:09 AM, said:

Posted Image





Anyone knows where to get all of these ?

#167 Mech42Ace

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Posted 19 November 2014 - 08:11 AM

View PostDaniBot, on 19 November 2014 - 08:00 AM, said:



Anyone knows where to get all of these ?

I think you just click the image for a bigger size then use a photo editing program to cut the ones you want out of the sheet.
Hoppr this helps.

#168 DaniBot

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Posted 19 November 2014 - 08:38 AM

No no, i mean "ALL" of these MechCommander sprites.

#169 Jadonyx

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Posted 20 November 2014 - 12:26 AM

My Awesoms are awesome :D . Thanks for this beauty.

Edited by Jadonyx, 20 November 2014 - 12:27 AM.


#170 DaniBot

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Posted 20 November 2014 - 06:49 AM

Reenforcements have arrived on the battlefield forum signatures!

My first pixel art (only the Kit Fox ;) (Work in prgress))

Posted Image

Feel free to share your opinion or give some tips since im completely new to this.






BONUS CONTENT!!!

Here is the evolution of the little Fox
Spoiler


#171 Featherwood

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Posted 20 November 2014 - 03:40 PM

View PostDaniBot, on 19 November 2014 - 08:00 AM, said:



Anyone knows where to get all of these ?

I got them from screenshots made in original MechCommander. Though I've edited them a bit to represent different Alt. Configurations and form a Talon star.

#172 SURUBAMAN

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Posted 21 November 2014 - 01:48 PM

Very cool, Ryon. Maybe I'll play clan mechs now! lol

#173 Odanan

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Posted 21 November 2014 - 01:55 PM

View PostKaryudo ds, on 11 January 2014 - 07:46 PM, said:


I see your Madcat and raise you one:

Posted Image

Inner Sphere wins.

AxMen! Keep doing this, guys!

#174 Arjohan

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Posted 21 November 2014 - 02:00 PM

View PostSURUBAMAN, on 21 November 2014 - 01:48 PM, said:

Very cool, Ryon. Maybe I'll play clan mechs now! lol


Thanks, I'll have to "redesign" to fix some stuff now that we have the models ingame ^^

View PostAlistair Winter, on 14 November 2014 - 12:23 PM, said:


I quite like the Shadowcat, Bushwacker and Ebon Jaguar. There's some technical pixel art tricks that would improve your art if you learned about it (like avoiding banding), but I won't get into it here. My main criticism is that it's still kind of hard to get a sense of volume from looking at the upright mechs, like the Longbow and Warhammer. Particularly their legs.


Thanks! The Clan Mechs will be the X-mas present for 2014, I suppose :) Not done yet.
Spoiler



Alistair, may I use your Clan 'mechs silhouette?

Edited by Ryon Kerensky, 21 November 2014 - 02:01 PM.


#175 LiGhtningFF13

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Posted 21 November 2014 - 02:11 PM

Wow, must have been lots of work. Nice idea!

#176 Sean Lang

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Posted 21 November 2014 - 02:11 PM

I love this thread...

#177 kosmos1214

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Posted 21 November 2014 - 07:14 PM

View PostSean Lang, on 21 November 2014 - 02:11 PM, said:

I love this thread...

me two

#178 Tarogato

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Posted 21 November 2014 - 08:05 PM

View PostSean Lang, on 01 September 2014 - 03:20 PM, said:

I love this thread!

View PostSean Lang, on 21 November 2014 - 02:11 PM, said:

I love this thread...

History does repeat itself. :lol:


View PostDaniBot, on 20 November 2014 - 06:49 AM, said:

My first pixel art (only the Kit Fox (Work in prgress))
Posted Image

Feel free to share your opinion or give some tips since im completely new to this.

First off, I really like the look of that black Raven*, I might have to borrow that palette. :D
*haha, I just realised how appropriate that is...
Second, if you're going to put these on a light background, you might need to anti-alias them a little bit and/or play with the palette. The darker background is more forgiving, but a light one makes some things look weird.

Third, constructive criticism, if you don't mind: with the kitfox, you sorta copied the look of the wireframe, and I like it, it's different, but it doesn't match the rest very well and lacks some shape/depth. Think about how the light would hit a 3D model (or think look at Alistair's mechs and try to imagine where his lightsource is based on the shading he's done.)

Edited by Tarogato, 21 November 2014 - 08:23 PM.


#179 DaniBot

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Posted 05 December 2014 - 07:22 AM

Spoiler



Just wanted to say thank you very much for your constructive critism and tips.
I also learned already that with light and shadow your pixel art really becomes alive (or becomes not :lol:)

Also i wanted to add my great respect to Alistair Winter for drawing these little beasts. Now that i already had a closer look inside the creation of such things (also doing other pixelated stuf now :wub:), i wanted to say that i really like the way you are setting up the shadows/lights in such a small area and of course that hue shifting stuff for the shadows. Respect!

I'm really having trouble to copy these light/shadow skills to bring it in my own Kit Fox, for example.





Here, thats the stuff that makes you more productive while pixeling:

Spoiler


#180 Odanan

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Posted 10 December 2014 - 09:26 AM

Can I ask Santa the clan pixel omnimechs for X-Mas? (and King Crab)





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