#161
Posted 14 November 2014 - 10:38 AM
I'm looking forward to more pixel art from you and hopefully the rest of the gang (the remaining 'Mechs) and/or specific variants/updated designs.
*hands over internet medal*
Thank you very much for this. Much love!
#162
Posted 14 November 2014 - 11:06 AM
#163
Posted 14 November 2014 - 11:29 AM
#164
Posted 14 November 2014 - 12:23 PM
Tarogato, on 08 November 2014 - 05:22 PM, said:
Feedback/criticism is welcome. I'm not happy with the Shadowcat, the Warhammer is alright, and something is off about he Longbow. Pretty happy with the other two, though. Cauldron-Born looks better in different colour - that's in my sig.
I quite like the Shadowcat, Bushwacker and Ebon Jaguar. There's some technical pixel art tricks that would improve your art if you learned about it (like avoiding banding), but I won't get into it here. My main criticism is that it's still kind of hard to get a sense of volume from looking at the upright mechs, like the Longbow and Warhammer. Particularly their legs.
TheSilkenPimp, on 14 November 2014 - 11:29 AM, said:
Thanks! The Clan Mechs will be the X-mas present for 2014, I suppose Not done yet.
#165
Posted 14 November 2014 - 12:52 PM
Alistair Winter, on 14 November 2014 - 12:23 PM, said:
I'll start looking at tutorials or something, but if you have any advice feel free to PM or send along some links. I might make a few clan mechs on the side to see what I can learn from how you'd do them differently.
#168
Posted 19 November 2014 - 08:38 AM
#169
Posted 20 November 2014 - 12:26 AM
Edited by Jadonyx, 20 November 2014 - 12:27 AM.
#170
Posted 20 November 2014 - 06:49 AM
My first pixel art (only the Kit Fox (Work in prgress))
Feel free to share your opinion or give some tips since im completely new to this.
BONUS CONTENT!!!
Here is the evolution of the little Fox
#172
Posted 21 November 2014 - 01:48 PM
#174
Posted 21 November 2014 - 02:00 PM
SURUBAMAN, on 21 November 2014 - 01:48 PM, said:
Thanks, I'll have to "redesign" to fix some stuff now that we have the models ingame ^^
Alistair Winter, on 14 November 2014 - 12:23 PM, said:
I quite like the Shadowcat, Bushwacker and Ebon Jaguar. There's some technical pixel art tricks that would improve your art if you learned about it (like avoiding banding), but I won't get into it here. My main criticism is that it's still kind of hard to get a sense of volume from looking at the upright mechs, like the Longbow and Warhammer. Particularly their legs.
Thanks! The Clan Mechs will be the X-mas present for 2014, I suppose Not done yet.
Alistair, may I use your Clan 'mechs silhouette?
Edited by Ryon Kerensky, 21 November 2014 - 02:01 PM.
#175
Posted 21 November 2014 - 02:11 PM
#176
Posted 21 November 2014 - 02:11 PM
#178
Posted 21 November 2014 - 08:05 PM
Sean Lang, on 01 September 2014 - 03:20 PM, said:
Sean Lang, on 21 November 2014 - 02:11 PM, said:
History does repeat itself.
DaniBot, on 20 November 2014 - 06:49 AM, said:
Feel free to share your opinion or give some tips since im completely new to this.
First off, I really like the look of that black Raven*, I might have to borrow that palette.
*haha, I just realised how appropriate that is...
Second, if you're going to put these on a light background, you might need to anti-alias them a little bit and/or play with the palette. The darker background is more forgiving, but a light one makes some things look weird.
Third, constructive criticism, if you don't mind: with the kitfox, you sorta copied the look of the wireframe, and I like it, it's different, but it doesn't match the rest very well and lacks some shape/depth. Think about how the light would hit a 3D model (or think look at Alistair's mechs and try to imagine where his lightsource is based on the shading he's done.)
Edited by Tarogato, 21 November 2014 - 08:23 PM.
#179
Posted 05 December 2014 - 07:22 AM
Just wanted to say thank you very much for your constructive critism and tips.
I also learned already that with light and shadow your pixel art really becomes alive (or becomes not )
Also i wanted to add my great respect to Alistair Winter for drawing these little beasts. Now that i already had a closer look inside the creation of such things (also doing other pixelated stuf now ), i wanted to say that i really like the way you are setting up the shadows/lights in such a small area and of course that hue shifting stuff for the shadows. Respect!
I'm really having trouble to copy these light/shadow skills to bring it in my own Kit Fox, for example.
Here, thats the stuff that makes you more productive while pixeling:
#180
Posted 10 December 2014 - 09:26 AM
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