#221
Posted 01 May 2015 - 12:39 PM
#222
Posted 24 July 2015 - 04:46 AM
Tadaaaaa.
I need sleep.
And if someone else already did it:
Edited by CancersCincar, 24 July 2015 - 04:48 AM.
#223
Posted 24 July 2015 - 03:13 PM
CancersCincar, on 24 July 2015 - 04:46 AM, said:
Whoa, that's great! They look very good indeed. Nice job!
I'll put them in the OP, if you don't mind.
#225
Posted 14 October 2015 - 05:08 AM
#226
Posted 19 October 2015 - 03:57 PM
Tarogato, on 21 January 2015 - 12:16 AM, said:
If you do a Leopard dropship, I'll do one of the Union dropship. =]
Also, here's a side view:
that's as far as I came for now
next step would be movable doors, maybe some alarm lamps lighting the background of the mech bays
and way last making the whole thing move
hmm, also
making the whole thing 2.5D and letting it come into focus until the bay doors open would be so much work dang it
Lily from animove, on 23 January 2015 - 02:58 AM, said:
anyways i made soemthing with my awesome painting skillz
%20http://snag.gy/AW41o.jpg
so the fin would be shorter, and we don't need wheels, when it may fly anyays.
the body is of cours estretched to for 4 mechs next to each other.
and of yourse its kinda stretched because
here is a 4 bay version
though I have to say I think with 4 bays it should get a set of forward thrusters
Edited by Peter2k, 19 October 2015 - 06:02 PM.
#227
Posted 19 October 2015 - 05:45 PM
80 pixel hight isn't something too flashy
maybe it still works
have the .psd file at the ready
whooping 1.64MB
Edited by Peter2k, 19 October 2015 - 06:00 PM.
#228
Posted 19 October 2015 - 07:21 PM
had some fun with this
been a bit biased towards Isengrim on a comment or 2
again the psd file isn't a problem
neither is cutting the explosions, mechs, or words really
Edited by Peter2k, 19 October 2015 - 09:52 PM.
#229
Posted 12 November 2015 - 10:48 AM
What source format are you working in? I may be able to do something awesome that most people do not know exists yet.
#230
Posted 14 November 2015 - 10:32 PM
Peter2k, on 19 October 2015 - 07:21 PM, said:
had some fun with this
been a bit biased towards Isengrim on a comment or 2
again the psd file isn't a problem
neither is cutting the explosions, mechs, or words really
That's cool, baby! I just wish it was all pixel art
MechregSurn, on 12 November 2015 - 10:48 AM, said:
What source format are you working in? I may be able to do something awesome that most people do not know exists yet.
I work with .png files drawn in Microsoft Paint, for the most part. What did you have in mind?
#231
Posted 15 November 2015 - 11:24 AM
#232
Posted 07 December 2015 - 01:45 AM
Have been using your Pixel 'Mechs for some time no. They are awesome! I love them! Thank you
Is there any chance of getting a Marodeur PixelMech?
Edited by Raubwurst, 07 December 2015 - 01:48 AM.
#234
Posted 29 December 2015 - 07:21 AM
Raubwurst, on 07 December 2015 - 01:45 AM, said:
Have been using your Pixel 'Mechs for some time no. They are awesome! I love them! Thank you
Is there any chance of getting a Marodeur PixelMech?
Happy to help. I'll do the Marauder, but no ETA. Soon
Odanan, on 29 December 2015 - 07:16 AM, said:
where are my pixel mechs*?
*Resistance 2, Origins IIC, Marauder.
Good point. There should be a 2015 thread. But alas, pixel mechs have fallen out of fashion. They have a limited audience now, I'm afraid. But as a completionist, I suppose I will have to sit down at some point and finish the 12 missing mechs. I used to be able to do this sort of stuff, but those days are gone. We'll see
#235
Posted 01 February 2016 - 02:25 PM
#236
Posted 01 February 2016 - 02:32 PM
The locust looks like it has a mohawk So adorable.
Great job making these! I don't suppose there would be any clan mechs any time soon?
#238
Posted 02 February 2016 - 04:32 PM
#239
Posted 02 February 2016 - 04:46 PM
#240
Posted 29 February 2016 - 08:28 PM
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