Cimarb, on 06 January 2014 - 05:01 PM, said:
I agree with you. Ballistics are the primary offender in this problem, but PPCs are a very close second. The only reason they are secondary at all is because they have already been hit with the ghost heat bat and are not used as much as they were 6 months ago.
I just don't see ballistics as being that big of a problem though. I've run cheese builds just to see what the fuss is all about (main reason I even have a 733C and had a prhact and a jager) and still run my energy boats. I understand I might be in a minority but I honestly think if I can (because i'm far from a great player, I'm honestly probably a bit better than average) run energy boats as effectively as I do then anyone can.
Ghost heat destroyed a lot of peoples' views on energy boats simply because they can't pew pew pew with impunity™ anymore. You have to use some firing discipline and strategy when using them but they really are just as effective as any other weapon currently in the game. They aren't bad, they're just different.
I mean seriously, I can run a 7LL Bmaster and not overheat. How much more effective in energy boating can you possibly get? The only upside ballistics have to beams is the front loaded damage and lower heat values. That's it.
Well that and range, but I've said long ago that I agree ballistic effective ranges are one of the main culprits to them being called "op" and is the only thing about them that I feel IS a bit "op" in comparison to the ranges of other weapons.
If they followed the same drop off in damage as lasers they'd be less so.
Keep PPCs as a 3 time range killer and that brings all three of those weapon types really in together as far as being more equally balanced. Other than that the balance currently in place really is good in my opinion. I offer up other ideas sometimes because contrary to popular belief I do care that other players obtain enjoyment and fun out of the game just as I do. That equates to a more successful game which in turn means I get to play it that much longer. I hope we can carry on our griping and moaning about each others' ideas for a decade.
That doesn't mean that I agree with a lot of the common ideas as to what's "op" and such though. I see a lot of the ideas to "fix" things as being an easy button and that would just sour the taste of the game in just as many in the gaming group as going the opposite direction of the suggestions. What we have now is not perfect but it is pretty good overall. Small tweaks and fine tuning to a few things here and there but things like making drastic changes to how weapons function? I just don't see it as being a "good" thing.
That doesn't mean PGI will agree with me but I do like to think (and for the most part this holds true for most of us on here) that we all understand this is all about exchanging ideas to make the game even better. Sometimes that means agreeing with one another but most often it means I'm merely giving my ideas and opinions to PGI as well because I enjoy a specific thing as it is, not just to be a douche noodle and argue.