Noesis, on 02 February 2014 - 07:09 AM, said:
Like the pilot who uses lasers runs his heat to max. Likely to happen several times in a match and with similar awkward moments of either trying to sustain fire to defend yourself or missed opportunities due to the heat before the AC users worry about ammo? Or reducing the comparative damage potential due to being able to handle the heat build up from these kind of weapons.
Despite all this ballistics are still the more confidant and predominantly used weapons. Admittedly usually combined with other problematic energy ballistics. But lasers have their down time also due to above and usually more a consideration during a match than using ACs.
LOL, OK to disspell the apparent confusion I'll try and spell my point out better.
I think the arguments back and forth about pin point dmg and ra ra ra are very narrow. Proponents on both sides are looking at only a small sliver of the total weapon. This seems to be pretty common with these forums where people focus on the result and try and address the symptons, not the cause.
So what it comes down to is this, AC's have their weaknesses just like lasers do. But every weapon can be utilised to it's fullest potential by the pilot, and some weapons may suit their style better than others.
If we are talking about lasers vs AC, well AC have ammo (explosion risk) heavier, bigger and are not sustainable in the field. Once the ammo is gone, guess what, it's gone. Now can a good player unlock maximum DPS from an AC, ofc, but how much is maximum.
Take an extreme example. Pro Player A in his all laser mech is landed (gotta love MM) in a team of 11 newbies in trial mechs. Pro Player B in his AC Boom Boom mech is landed in a team with 11 newbies in trial mechs.
Pro player B has a heap of fun, smashing up 11 newbies. Pro player A the same. They meet in the middle of battlefield after wiping each others team. I am backing the Pro player A has more sustainable DPS at this point and handily wins the encounter.
Heat is a renewable in battle resource (ie, cooling down is effected by heat sinks), ammo is not. If you want to compare weapons on a pull of the trigger basis, you are neglecting to factor in the entirity of the weapon.