1) New game modes: ( The foundation of community warfare)
- Skirmish ( kind of in game already )
- Defend/attack the landing zone (Timed <15m + defensive turrets,uneven team)
- Defend/attack the base (Timed =15m + defensive turrets,uneven team)
- Protect the convoy (Timed <15m + defensive turrets,uneven team)
2) Different level of victory: (Essential to determine the level of success of a mission)
- Critical defeat
- Tactical defeat
- Marginal defeat
- Draw
- Marginal victory
- Tactical victory
- Critical victory