Jump to content

Battlemaster Is No Master At All? Workaround.


78 replies to this topic

#1 FlankerNo3

    Member

  • Pip
  • Ace Of Spades
  • Ace Of Spades
  • 10 posts

Posted 23 November 2013 - 05:20 PM

EditI raged a bit too much from the dissapointments i had.I summarize here at the beginning  so u dont have to go thru every page.although i would suggest it, there are good thoughts in there.D:BLR-1DBLR-1DBLR-1Dor the usuall with 2xAC2 1xAC5 4xMLG(Phoenix)my favorite Phoenix Mech.BLR-1G 3 Weapon groups:1. 2xERLL in the top of the shoulders, best sniping evar.2. 5xML for brawling 3. 2xMG 1xStreak2 excellent to pressure the enemyfearsome brawler. 5 lasers and the machingeuns with a streak . just great.S:shortrange brawler with massive rocket alphaBLR-1SBUT THE BEST IS THIS: MY FAVORITE MECH OF ALL TIME: XP/MONEYMAKERBLR-1Sworks on all ranges. first u throw as much LRMs out then, if need be, u can brawl abit.usuall by that time the opponents are more damaged than u r so u can avord the slowXL300 engine. Scouts are dangerous for LRM boats, but not for this one since u got a good devence.I now have 3 Modules with Adv. target decay, Sensor range, target info.and with the tag u can find targets yourself.3 weapon groups:1. Tag for continuous tagging, this u will use the most.2. 3xML 2xStreaks for scout killing and brawling3. 2xLRM20 in chainfire (mainweaopon)you are slow so try to stick with the group.dangerous at any range with crit chances and spotting bonuses.havent found something better.got a victor and think its {Scrap} compared to this truly Battlemaster!

Edited by FlankerNo3, 23 December 2013 - 08:22 AM.


#2 Troggy

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 213 posts
  • LocationCanada

Posted 23 November 2013 - 05:21 PM

"If i get a XL380 engine i will try a 4xSRM6+Atremis build which is my last hope of getting some good alpha out of it."

Engine is too small XL400 or bust.
--
Troggy

#3 Turist0AT

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,311 posts

Posted 23 November 2013 - 05:27 PM

that bad ei? I thought with all the hardpoints itll be brutal. Why is it bad? i mean cant you slap more firepower in it? or make it super fast? i was thinking about getting it. Is it not heavy enough?

Lets compare it too my orion-k. its verry slow but ac-20 + 2 srm6 combo is murdurous, plus 4 MPL for backup.

Edited by Turist0AT, 23 November 2013 - 05:36 PM.


#4 Sandpit

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 17,419 posts
  • Facebook: Link
  • Twitter: Link
  • LocationArkansas

Posted 23 November 2013 - 05:36 PM

I run a 4LL build that does very well. Max armor, no real heat issues and is a zombie mech that can soak up a lot of damage before becoming ineffective

#5 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 23 November 2013 - 06:07 PM

I have a 4 LPL build that's fun. My 3x AC2 1x ERLL build does super well too (though a bit situational). I also have a 2x AC5 6x ML build.

I think currently my 4 LPL one I switched to 2x LPL, 2x ML, and 4x LRM5s with a big engine.

#6 FlankerNo3

    Member

  • Pip
  • Ace Of Spades
  • Ace Of Spades
  • 10 posts

Posted 23 November 2013 - 06:13 PM

the hardpoints are {Scrap}. it doesnt make enough difference in dmg output to compensate the huge size of that thing.
If u r slow u r dead.
D version can take 3 ac2s but they are at your waiste. so u cannot fire down on somebody.
though it has so much actuators in its arms it still cannot aim high. you are very limited.

Main problem for me is that the ballistic hard points are all in one very limited arm.
As i said if you can´t rely on your team you have to be at least 70kph fast. at least.
to minmize your exposure.
You can snipe with laser hardpoints in the shoulders which u will mainly use.

I was torn between getting an Orion or the Phonix upgrade.
The Orion has so much more variaty and wonderfull hardpoints.
can carry ac20 or dual LBX its just so versitile.
the battlemaster is very conservative.
I think if you have to have a large engine to throttle back to cover. a lag of which i die most of the times.
armor doesnt matter at all.

#7 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,546 posts

Posted 23 November 2013 - 06:24 PM

I have not been able to think of anything with the 1G as far as weapons go. put a 400xl a llaser, instead of ppc. and called it a day. the BM is more of a hit n run skirmisher.

#8 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 November 2013 - 06:38 PM

odd. i have no such issues.

#9 Escef

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 8,530 posts
  • Twitter: Link
  • Twitch: Link
  • LocationNew England

Posted 23 November 2013 - 06:46 PM

Yeah, and Thunderbolts aren't abnormally fast and loud, what's your point? That because the mech is named "Battlemaster" it should automagically be easy mode?

The Boar's Head isn't made of lunchmeat, the Jester doesn't tell jokes, the Highlander isn't immortal and forbidden from fighting on holy ground, the Locust doesn't eat crops, and just between you and me, I think the Commando IS wearing underpants.

#10 Sandpit

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 17,419 posts
  • Facebook: Link
  • Twitter: Link
  • LocationArkansas

Posted 23 November 2013 - 06:52 PM

For all of those claiming it's a "bad" mech, ever stop to think that maybe, JUST MAYBE, it's not the mech?

I'm not saying you're a bad player, just that this particular mech isn't going to fit into your playstyle

#11 Biglead

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,102 posts
  • LocationManassas, Va

Posted 23 November 2013 - 07:22 PM

7 Large Pulse Lasers or go home.

View PostEscef, on 23 November 2013 - 06:46 PM, said:

Highlander isn't immortal


Sometimes I'm not so sure...

#12 KharnZor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 3,584 posts
  • LocationBrisbane, Queensland

Posted 23 November 2013 - 07:28 PM

View PostBishop Steiner, on 23 November 2013 - 06:38 PM, said:

odd. i have no such issues.

That would be because of the pilot.
Heaven forbid anyone actually point that out.

#13 Kanatta Jing

    Member

  • PipPipPipPipPipPipPipPip
  • 1,178 posts

Posted 23 November 2013 - 07:37 PM

I went for something pretty close to stock.

6 medium lasers as the real main weapon. 2 machine guns to use while fully twisting, shielding the center torso and cooling down. 1 PPC for {Scrap} shots and 1 LRM 10 with 2 tons of ammo just to hit people over hills.

Also a beagle and an AMS.

6 medium lasers isn't an AC 20 but you just have to make do. The Battlemaster isn't a murderer of assault mechs like the Victor and it isn't a key stone of the company like the Atlas.

It is a brawler and it is kinda fast. It's manic and diverse hardpoints demand 3rd and 4th weapon weapon groups, just to take advantage of them it asks you to take on a non-specialized more generic role.

#14 FlankerNo3

    Member

  • Pip
  • Ace Of Spades
  • Ace Of Spades
  • 10 posts

Posted 23 November 2013 - 07:41 PM

i did not say i want a mech that just walks people over.
for a priotrity target  it does not dish out enough dmg to be feared unless u put a much lighter engine in it as other assaults.
i can hold a flank with a thunderbolt or shadowhawk much better.
be slow and punch hard, or be quick and pop up at different places.
something in between does not seem to work well.thx for the tips. beeing generic something im not used to.with a slow battlemaster i have to wait for the team to make an initiativ.i normaly look around flank for opportunities, gaps, to make a push or do the unexpected.if i do that in this assault mech, most of the times i atract 2-3 heavies or a swarm of meds or lights.and cant get 20m away to my buddies. i am dead before they even know we r getting flanked.in the vicinity of my team, i try to show them possibilities. sometimes they get it and we get a good flank. shadowhawk is a master at this.ill work on the speed tweak and an xl engine and c what if i can make it work.thx

Edited by FlankerNo3, 23 November 2013 - 07:54 PM.


#15 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 23 November 2013 - 07:46 PM

No matter what mech I am in I always see a shadowhawk as more of a threat than a battlemaster or thunderbolt, and an atlas/victor/highlander/stalker will always be more of a threat to me than a battlemaster.

#16 Sandpit

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 17,419 posts
  • Facebook: Link
  • Twitter: Link
  • LocationArkansas

Posted 23 November 2013 - 07:51 PM

View PostMonkeyCheese, on 23 November 2013 - 07:46 PM, said:

No matter what mech I am in I always see a shadowhawk as more of a threat than a battlemaster or thunderbolt, and an atlas/victor/highlander/stalker will always be more of a threat to me than a battlemaster.

I hope so, makes it easier for me to core you if you never shoot back :)

#17 Unnatural Growth

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,055 posts

Posted 23 November 2013 - 07:59 PM

On my -G I'm running an XL380, LB10X, 6 ML's, 1 ERLL, max armor, AMS, and 17 DHS's. It's pretty consistent. With the 380 I'm running 80Kph. Plenty fast for an assault. With max armor it takes a pretty good hammering.

My -S I'm running XL300, 2 LL's, 2 ML's, 2 LRM 15's and 2 SRM 6's, near max armor, AMS and 13 DHS's. This one's pretty good for me too, but it is slower, 62-63Kph.

The -D I'm still tinkering with, but currently XL360, 1 ERLL, 1 LPL, 3 ML's, LB10X and 2 MG's, near max armor, AMS and 15 DHS's. I just don't quite have this one where I want it.

#18 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 23 November 2013 - 08:02 PM

View PostMonkeyCheese, on 23 November 2013 - 07:46 PM, said:

No matter what mech I am in I always see a shadowhawk as more of a threat than a battlemaster or thunderbolt, and an atlas/victor/highlander/stalker will always be more of a threat to me than a battlemaster.

only assault mech I will choose over a Battlemaster is a Victor. I make short work of Atlases in mine all the time. High mount weapons and superior mobility beat better armor every time, IF one knows how to pilot and use their surroundings. It's only a mediocre tank, but it's a heck of a fine tank killer.

#19 Amsro

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 3,448 posts
  • LocationCharging my Gauss Rifle

Posted 23 November 2013 - 08:37 PM

The Battlemaster is a beast!! Your using it wrong.

#20 M4NTiC0R3X

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,309 posts

Posted 23 November 2013 - 08:45 PM

If I were you I would just keep trying to play the game. DO NOT SELL YOUR MECHS OR EQUIPMENT!

Try to use more variety... boating weapons is easily countered by having variety these days. remember to click everything, always give your mech maximum armor and learn to spread the damage across your entire torso + arms especially. Arms do not have rear armor, nor do legs, making them much more durable. Really, go to lab and just start equipping different weapons, all of them test them out.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users