no problem you just think you shot the mech.
PGI is always good at coding and dont make mistakes so it cant be that or hit detection so you missed.
That is what a lot of the forum users are going to say.


Ac20 Rounds Not Hitting
Started by ThunderHart, Dec 12 2013 04:07 PM
25 replies to this topic
#21
Posted 13 December 2013 - 02:23 PM
#22
Posted 13 December 2013 - 03:27 PM
Blurry, on 13 December 2013 - 02:23 PM, said:
no problem you just think you shot the mech.
PGI is always good at coding and dont make mistakes so it cant be that or hit detection so you missed.
That is what a lot of the forum users are going to say.
PGI is always good at coding and dont make mistakes so it cant be that or hit detection so you missed.
That is what a lot of the forum users are going to say.
Oddly enough you're one of the only posts in this thread not offering anything constructive
Again I ask, did you report the problem to support@mwomercs.com
It amazes me how often you see people jump on the forums. Talk, question, rant, rage, whine, moan, groan, inquire, etc. about a problem, bug, glitch, etc. that they've experienced and never bother reporting it as has been suggested.
#23
Posted 14 December 2013 - 08:26 AM
Blurry, on 13 December 2013 - 02:23 PM, said:
no problem you just think you shot the mech.
PGI is always good at coding and dont make mistakes so it cant be that or hit detection so you missed.
That is what a lot of the forum users are going to say.
PGI is always good at coding and dont make mistakes so it cant be that or hit detection so you missed.
That is what a lot of the forum users are going to say.
And in some cases they will be correct!

#24
Posted 14 December 2013 - 09:04 AM
I was spectating a boomjager friend after I died last night. And he quite literally shot a Stalker in the face point blank range and it didn't die. It blew off his side torso in 2 hits but after that the next 5-6 volleys into the same side did literally no damage at all so maybe the damage transfer mechanics are broken.
Also, last nights matches were a premade-fest like 2 per side at least (which was awesome), but allied assault premades sitting on hillside in the back sniping while I'm tanking 4-8 enemies in a Centurion....not awesome! Seriously the art of using the enemy Fatlas as your personal shield was required in many of those games.
Also, last nights matches were a premade-fest like 2 per side at least (which was awesome), but allied assault premades sitting on hillside in the back sniping while I'm tanking 4-8 enemies in a Centurion....not awesome! Seriously the art of using the enemy Fatlas as your personal shield was required in many of those games.
#25
Posted 14 December 2013 - 09:11 AM
I was alternating AC5s and PPCs into a Illya last night> got enough ACs into it to get 3 sets of PPCs off, the AC5s were all regging, the PPCs weren't.
Hit reg is wonky
Hit reg is wonky
#26
Posted 15 December 2013 - 05:04 AM
Joseph Mallan, on 14 December 2013 - 08:26 AM, said:
And in some cases they will be correct! 

Too bad there isn't an option, like in WoT, where you can toggle on the server-side targeting rectile. Sometimes if could be interesting in the difference due to network, client lag, server lag, target lag, etc...
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