1. Force Clan mechs to use Omni
What I mean by this is, while all clan mechs would be able to mount any weapon on their hardpoints, each hardpoint would have a weight limit, and only weapons could be changed out. Not engines or BAPs or ECMs. Only weapons. This would help nerf clan because they would be less flexible in many ways. For instance, a 14 ton hardpoint could mount a PPC or AC/20. But if you put a PPC in, the extra 7 tons would go unused. This would make clan mech configurations a bit less diverse, but it would not completely destroy their modification potential.
2. Make clan weapons weigh the same as IS weapons
This would not help enough to balance out clan, but it might help a little tiny bit to make the game more balanced. Basically clan weapons with an IS equivalent would weight the same as that equivalent rather than 1 or 2 tons less as usual. This would make clan mechs less able to massively outgun IS mechs.
3. Make clan weapons fire a bit slower
This would not help much but it would be helpful to maintain non-OPness of clan. I mean slower by, at most, 0.5 seconds.
4. Make Clan mechs larger(larger hitboxes and size).
This would make clan mechs slightly easier to hit and help IS pilots destroy clan scum without endangering themselves as much.
5. Make Clan weapons have less ammo per ton as IS weapons
This would make clan mechs need to make more space for ammo and mount less weapons, as well as making them vulnerable to ammo explosion more. Overall, a good balancer.
EDIT: I am not a ***** who thinks Clan and IS should be equal, nor am I against change in small amounts. I just want a fun Mechwarrior game that is not stupidly unbalanced.
EDIT 2: Wow. They censored i-d-i-o-t(those are the letters in the word, not the word). Thats crazy.
Edited by Shmo0o, 20 December 2013 - 04:57 PM.