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#1621 Dihm

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Posted 14 December 2013 - 01:01 AM

View PostNoth, on 14 December 2013 - 12:59 AM, said:


They projected things. Not promised. They have been delayed far too long yes, but to claim they promised something is not right.

Also quite a few games that launched with no depth have done quite well. WoT had little to no depth on release and it is doing very well. LoL had about as much depth as this game at launch and had fewer maps. Progress takes time and if you want something to succeed you can't just pull support as that just helps it fail, not succeed.

I'm well aware that it was just their "position at the time", at this point. But by then, it tends to be too late for a refund.

#1622 VooDooAddict

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Posted 14 December 2013 - 01:01 AM

I think you may have just killed your own game. The anger I'm hearing on teamspeak from people over this, it eclipses just about every other controversial choice you've mad so far. Only the C-Bill nerf came close. This was a horribly irresponsible time to launch this pre-order. This should be launched AFTER a successful major release of UI2.0, Private Matchmaker, or CW. And a non-gift-able large purchase this close to the holidays? Stupid, Stupid timing.

I'm not even mad at the gold mechs like most people. It's a way for people with excess money to show support for PGI. I'm mad at the lack of value for large and expensive packages. We are used to great bang for the $$ in these packs. Founders came with lots of MC, Phoenix came with lots of premium time. This?

As a purchaser of most hero mechs, many champions, unit colors, and the overlord+saber packs... I'm clearly not opposed to spending money on the game to support further development.

These deals stink compared to the Phoenix packs. If one thing sticks out to me as most egregious from the value standpoint: Premium time doesn't continue to ratchet up with the more expensive packs?! The $240 pack should have at LEAST 180 days premium time. Instead you just pile on things we can't trust are going to be useful. You DID NOT deliver not the Phoenix pack factions, they are essentially just more cockpit items. Why would I trust you to deliver on these new "Unique Content" items?

Without a serious boost to the value of the packages, this loyal PAYING customer will move on.

I suggest that you set the packs to 1 day of premium time per $ spent. Makes it easy to remember and have players discuss and talk their friends into it. $30 pack gets you 30 days premium time. $240 pack gets you 240 days. Please PGI, give me the value of added premium time. That way I can feel like I'm spending my money on something tangible, instead of empty promises.

​Top all this off with the Pay 2 Win feeling given by "Unique modules"... and you have a very very angry player base.

#1623 Ryvucz

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Posted 14 December 2013 - 01:01 AM

View PostDihm, on 14 December 2013 - 12:54 AM, said:

PGI, after they get their pittance from IGP.


Yes, that is the way of things, but I happen to like those employed by PGI/IGP.

I have my reasons, I feel they are doing well enough to have my continued support and all the flame that comes from it.

I'm one of those people that will show support long after the ship has sunk.

Because I'm that kind of guy, I don't see PGI as an evil entity.

I see the list of names in the employee lines of the credits.

Each person is doing what they can do give us entertainment.

They are Human, I am Human. Things come and go, deadlines come and go.

Will you turn your support away because you feel deceived, or will you stay fast and show them you care about their work?

#1624 Morang

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Posted 14 December 2013 - 01:02 AM

$500 for a heap of yellow pixels? Actually... good idea, I must say. If somebody wants to be THAT GOLD, let him pay for our game. Any true clanner will just laugh at idea to paint his mech gold and brag around about it.

"Unique bonus modules", on the other hand, is terrible idea.

Weight distribution is a bit strange. You picked two heaviest in each weight class but Assault (where Masakari is on the lighter side). That also led to only one humanoid mech in all collection. Perhaps you should've either included Gladiator instead of Masakari. Or pick one mech on the heavier side of the weight class and one on the lighter side.

Selling Daishi before Masakari is a subtle move...

FD is great as always (though original artwork of the Clan Omnimechs is way better than that of IS mechs we have by itself, so doesn't require so much effort to make a candy). I still wait for his standard 782x1150 pieces of Shadow Hawk, Thunderbolt, Battlemaster. Perhaps also Locust in non-Phoenix variant.

#1625 DeathlyEyes

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Posted 14 December 2013 - 01:02 AM

Blackhawk is wrong http://www.sarna.net...le:Blckhawk.jpg

#1626 Anais Opal

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Posted 14 December 2013 - 01:03 AM

View PostArkhangel, on 14 December 2013 - 01:01 AM, said:


Should do your research. PGI may be acting like money grubbing ***hats, but they're paying attention to the fact you can only swap SOME of the stuff on an Omnimech. anything hardwired into the base chassis is STAYING there. that includes your XL engines, eCM, so on. the diff variants have different Hardwired stuff.


Ummm actually Clan ECM could be fitted to any chassis and it only came in at 1 ton. Right about the engine though.

#1627 Liam Neeson

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Posted 14 December 2013 - 01:03 AM

So here we are a year and a half later. When did [color=#37404E] this [/color]
[color=#37404E]became this: [/color]http://mwomercs.com/clans#page3 ?

#1628 Star Witch Esperanza

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Posted 14 December 2013 - 01:04 AM

View PostBadOptics, on 14 December 2013 - 01:00 AM, said:


Stop ******** this thread up with Star Citizen. This isn't Star Citzen, we're not talking about Star Citizen. We're here about MWO and what the players of this game think about this latest sale. You can't try to use others pledging to Chris Roberts as an attack and to slander people when you can't even back it up with proof that whoever you're talking to has actually put money into Star Citizen.


I'll be totally honest here. I haven't pledged any money to star citizen because of this, even though its another type of game i really really want. Which is totally unfair to star citizen really. BUT I SHANT BE BURNED TWICE.

Edit: I also didnt fund heavy gear, still feeling burned off mwo. WHICH WAS COMPLETELY UNFAIR TO HEAVY GEAR TOO AAAH

Edited by Nephera, 14 December 2013 - 01:09 AM.


#1629 Alik Kerensky

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Posted 14 December 2013 - 01:04 AM

View PostGixx, on 14 December 2013 - 12:56 AM, said:

Is this a joke?

How can it not be a joke?

When I saw the Phoenix package I was like..."Well that's interesting, a good move considering the lawsuit resolution."

But this is just...You want $500 per 'Mech for something you won't deliver for six months?

...

You know what the funny thing is? If you asked people to pay another $500 for the things they've actually been asking for, you'd probably get a few suckers to do it.

I don't care how many 'Mechs you offer, or at what price. Colors, decals, cockpit items, camo patterns...

My wallet is firmly wedged under my cockpit seat until you deliver at least one of the things this community has been asking for:

Community Warfare
UI 2.0 (in a non-broken state)
Private Lobbies with Custom Game Settings


Same here... dropped over a grand on Star Citizen in 1 week... have spent under $500 in 2 years and I won't be spending a another dime till CW and UI 2.0 (working) is reality... definitely won't be paying $210.00 to get the only 2 clan mechs I like.

#1630 Dymlos2003

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Posted 14 December 2013 - 01:04 AM

View PostBadOptics, on 14 December 2013 - 01:00 AM, said:


Stop ******** this thread up with Star Citizen. This isn't Star Citzen, we're not talking about Star Citizen. We're here about MWO and what the players of this game think about this latest sale. You can't try to use others pledging to Chris Roberts as an attack and to slander people when you can't even back it up with proof that whoever you're talking to has actually put money into Star Citizen.

Hell, except for the stupid gold mechs I don't think most people really give a **** about the tiers in a way that couldn't be fixed just by splitting the mechs up into two seperate packs. It has more to do with the lack of any real new content in terms of game modes, CW, etc. Releasing this before you even deliver the product from your last sale also tends to leave a bad taste in people's mouths.


This doesn't release for half a year. If you people would just get that through your thick skulls.

#1631 Anais Opal

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Posted 14 December 2013 - 01:04 AM

View Posth4t3r4d3, on 14 December 2013 - 01:02 AM, said:



Not really, that art is from decades ago, PGI are exerting artistic freedom in their concept.

#1632 Dihm

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Posted 14 December 2013 - 01:05 AM

View Postdymlos2003, on 14 December 2013 - 01:04 AM, said:


This doesn't release for half a year. If you people would just get that through your thick skulls.

The only thing they release on schedule is mechs sold for money

#1633 Kaeseblock

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Posted 14 December 2013 - 01:05 AM

I really like the concept arts.

But I won't buy into this until the full information about the content of the packages is released (Badges? Custom Titles?? Warhorns???).

I have no problem with paying 240$ for a package, but for that I have to get something of equivalent or better value in return.

#1634 Nuclear Weapon

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Posted 14 December 2013 - 01:05 AM

View PostXX Sulla XX, on 14 December 2013 - 12:59 AM, said:

So sounds like you do not even play the game but come here to complain.

Now you pulled a really big LOL out of me xD

(I had to put it big enough... because man... it was big xD)

Edited by Nuclear Weapon, 14 December 2013 - 01:06 AM.


#1635 GalaxyBluestar

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Posted 14 December 2013 - 01:05 AM

View PostColonel Pada Vinson, on 14 December 2013 - 12:19 AM, said:


I think the bigger question is

what reason do we have to buy the clan mechs at all?

No CW. Check.
No ui 2.0. Check.
No Achievements. check.
No private matches. check.

Righto. $240 so we can do the same thing we've been doing for 2 years in the jumpjet capable clan mechs that will be released. There will be the "shadowhawk" of the pack, while the rest fall into obscurity. Probably the summoner.

Get back to me when there's an actual clan invasion & CW in the game. Until then, $10 for all 8 of those clan mechs is too much.

Just redecorated fluff in the same gamemodes we have had until now.

Or, super OP, if you dont have a clan mech, you lose, in which case PGI just careens into P2W with no new features territory.


that and we have no idea what a clan mech is other than the artwork. you can buy the IS stuff because you know what merchandise is being peddled but this is different all we're told about is the price {and the seriously ****** in the head gold mechs} before anything else. even before the main product, game play outside a demo proof arena battle which is all the game is.

it's rediculous to read about warhorns and varients in the packs before there's even an explanation of what these things are. i'm literally reading vaperware here.

Edited by GalaxyBluestar, 14 December 2013 - 01:07 AM.


#1636 Dymlos2003

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Posted 14 December 2013 - 01:06 AM

View PostDihm, on 14 December 2013 - 01:05 AM, said:

The only thing they release on schedule is mechs sold for money


Cause they are easier to make? Kind of obvious.

#1637 Igorius

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Posted 14 December 2013 - 01:06 AM

So I've had some time to process this all, and I think I'm gonna have to go with the Clan Packs being a bad idea, both from a business and ethical standpoint.

Now, I should say that I'm a Clan fan. I played the original MechWarrior and Crescent Hawk games so long ago, but it was MechWarrior 2 that really made me fall in love with the universe and the games. Some fans don't appreciate Clan fans, however. I've been called a munchkin and a power gamer in some BattleTech games I've taken part in, simply for being willing to play the Clan force in a game. Others have called me shallow for not being "head over heels" for one of the Great Houses (though I do find the Mariks and Liaos interesting, but I digress).

The truth is, I don't really love the Clans for their tech, or for their winning streak. I enjoy the flavor they have, that unique idea that if you are strong and determined, you can win your way to glory. It appealed to me as a nerdy little teenager, and I still enjoy the fantasy behind it today.

However, paying that much for undelivered content in a game that has a decided lack of in-game structuring to it, is wrong. It feels, as some have pointed out with better elocution than I, as a cash grab. Also, it once again targets fans who might be seeking to relive something that was important to them in their youth.

How many BattleTech fans were the sciency type in high school? How many were the quiet bookworms? How many used a game of big, stompy robots as fuel to escape what might be a mundane or even depressing reality?

That's what science fiction has done best, given people an out from whatever bothers them in the day to day. These are fans who might be desperate at some level to relive that escape, to become that powerless kid who suddenly was unstoppable.

I'm sorry for rambling, but this has gotten me a bit riled up. This is disrespectful to fans, plain and simple. Yes, many will probably willingly dump $500 for a golden, virtual idol to their childhood, but that doesn't make it right. In fact, I'd dare to say it's a rotten thing to do altogether, what with the continued lack of any substance, even minute, to give the game a sense of scale or scope.

Yes, this is a business venture. I understand that. However, I do legitimately worry about how much longer this state of organized chaos can continue. Eventually it will collapse, and there will be hurt feelings on both sides. I only hope that it doesn't damage people's love of the game on a larger level.

#1638 Noth

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Posted 14 December 2013 - 01:06 AM

View PostLiam Neeson, on 14 December 2013 - 01:03 AM, said:

So here we are a year and a half later. When did [color=#37404E] this [/color]
[color=#37404E]became this: [/color]http://mwomercs.com/clans#page3 ?


When no publisher would touch the IP. IGP was pretty much founded to publish this game. This was really a dead IP. Without IGP and PGI it would still be dead.

#1639 Chronojam

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Posted 14 December 2013 - 01:07 AM

Posted Image

So now that we've wrapped around past Q1 2013 to Q1 2014, can we expect to see EU servers within the next few months?

#1640 Sean von Steinike

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Posted 14 December 2013 - 01:07 AM

Considering some of the Star Citizen packages this seems about in line I guess. However we still have no promised Community warfare or UI 2.0. We have no idea how clan mechs will even be incorporated into the game yet. Far, far too early to make a purchase.





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